1 Ishido Clan Sat Oct 05, 2013 11:14 pm
Daraku
D-rank
Clan: Ishido
Kekkei Genkai: Phasing (Sei-shō ~ 整相)
Elements: Fūton or Raiton
Specialization:
- Path of Truth - Ninjutsu or Fūinjutsu
- Path of Fortune - Bukijutsu or Taijutsu
Location: Scattered
Clan History: A long-lived clan founded by a monk named Akihiro Ishido. This clan was originally a sect of close-knit Shinto worshippers that lived in Sunagakure no Sato, keeping to themselves and having very little contact with those outside of their group. They soon became a family and gained an innate ability that gave them great power, believed to be from Akihiro's unique bloodline. Soon enough, they yearned to become deities themselves like the ones they worshipped. They became ninja and mastered various arts in an effort to do so. After generations and generations of learning to mold their chakra and use it in new ways to compliment their power over physical matter, the matriarch of clan, Fuiyoka Ishido, suggested they venture out of their shells; she desired to move to Konohagakure and to make the clan an influential mass of political power, becoming workers for the Hokage and Daimyo of Hi no Kuni. Many members of the clan agreed and they left with her, but the remnants of the clan that stayed in Sunagakure planned on becoming gods their own way, through wealth and violence. The two sides were, within months of separation, nothing like one another. Those who lived in Konohagakure under Fuiyoka called themselves "the Pursuers of Truth", and those that stayed in Sunagakure with the new patriarch, Fuiyoka’s son Tsurugi assumed the title, "the Seekers of Fortune".
In the coming years, the Seekers became a dark and desolate sect, with their numbers diminishing and their intentions becoming more malevolent, as they killed and stole to get what they wanted. Tsurugi ruled over them with an iron fist, and a majority of the clan, including his son, Daraku, were all trained to be assassins toward his cause. Eventually, people began to rally against him because they wanted peace and freedom; they created a group and attempted to go to Konohagakure in order to follow Fuiyoka's path and become part of the Main Branch. Tsurugi, in pure rage, killed all of the rebels, as well as his wife, in an event that became known as the Great Massacre. This discouraged further rebellion using fear tactics but only increased tension beneath the surface.
Eventually, Daraku made it his goal to eliminate the Main Branch of the clan by assassinating Fuiyoka, and so he went to Konoha and killed many members of the Pursuers to weaken her forces. This changed him, and he perceived the clan's state in a different way, realizing that Tsurugi's rule over the Seekers was just as corrupt as Fuiyoka's false hope in Konohagakure. After he returned for a second time to Hi no Kuni and killed Fuiyoka, he went all the way back to Sunagakure and killed his father as well. Now that he holds the position as Clan Head, Patriarch Daraku has reunited the two branches of the clan into one, and allowed them to move throughout the five nations freely on religious pilgrimages or journeys rather than being confined to either Sunagakure or Konohagakure under an iron banner. The clan still maintains its primary stronghold in Sunagakure, though, and Daraku--as well as many of the clan's other leaders and top assassins--stay there in the Ishido Castle towering over the desert landscape.
Kekkei Genkai Description: **A path must be chosen for all Ishido characters, either the Path of Fortune or the Path of Truth. The choice will determine the character's kekkei genkai, drawbacks, and clan jutsu.
The Ishido aren't known for much aside from the "Seekers of Fortune" exploits and infamous reputation as brutal, merciless assassins and thieves. Their kekkei genkai is hardly seen or understood by anyone outside of the clan; it is believed to be an advanced application of Fūton or Raiton, considering all Ishido seem to have one of those two chakra natures. The technique itself is a simple body transformation wherein the user's molecular state assumes a somewhat gaseous form, giving them the appearance and essential qualities of a ghost. This is more than an aesthetic change; their compromised physique gives them the capability of quantum tunneling to pass through (or "phase" through, as Truth clansmen say) physical matter, including walls and obstacles.
Path of Truth
During their long time in Konoha, the members of the Path of Truth have enhanced their mind over their bodies and are naturally excellent strategists and scholars. They focus more on jutsu use and skill mastery in conjunction with their kekkei genkai than anything else. They have a passive +1 to perception and all training word count requirements for learning new specializations or training existing ones will be 10% lower for them (i.e. the 1,500 words needed to learn a new specialization will be lowered to 1,350, etc). This only applies to specializations.
Path of Fortune
The Path of Fortune is a darker path than its counterpart, as it is one born of hatred and adversity. Tsurugi trained them consistently up until his death, and they still tend to undergo his same training regimens even though he isn't around to enforce the training. They have also developed naturally sharpened reflexes and instincts. Thus, clansmen on the Path of Fortune have been honed into perfect assassins, using stealth and surprise tactics to their advantage as often as possible. Their superior reflexes and dexterity grant them a +1 to reaction time and their phasing has an acquired stealth application.
Drawbacks:
Path of Truth
Their poor physical mass and aversion to violence leaves them at a disadvantage in some combat. All members of the Path of Truth will have a passive -1 tier to their Endurance and they must take the Cowardice and Necrophobia special characteristics without positives to balance them.
Path of Fortune
Both their constant use of their kekkei genkai and their obsession with the pursuit of wealth and fame has limited their learning capacity and jutsu capability. Because of this they cannot take the Quick Learner or Jutsu Master special characteristics, and all word counts for learning new Jutsu are in fact 10% higher (Word count increase only applies to jutsu). Similarly, their reputation as thieves and brigands prevents them from taking the Haggler special characteristic, and all prices for items bought from Catalogs are 10% higher (does not apply to Self-Creation items). Lastly, their chakra supplies are lower than most ninja:
Path of Fortune Ishido Chakra Supplies, by Rank -
- Genin - 135
- Chuunin - 180
- Sp. Jounin - 225
- Jounin - 275
- Sannin - 325
- Kage - 350
Members:
- Ishido, Daraku (Current clan head)
- Ishido, Kiyoko
- Ishido, Tamasazuki
Kekkei Genkai Jutsu:
Truth Path:
- Phase Shift:
- Name: Phase Shift (位相ズレ ~ Isō Zure)
Canon/Custom: Custom
Rank: B
Type: Supplementary | Defensive
Element: N/A
Range: Self
Specialty: Ishido Kekkei Genkai
Duration: Up to 3 posts
Cooldown: Duration + 3
Description: The user enters a ghostly form, wherein they may pass through all walls and objects. They can appear wispy and ethereal for the duration, but will still be seen clearly by those within visual range. While active, corporeality fades in short lapses, and the user can time these intervals to their advantage. This allows them to phase through incoming jutsu and/or defensive jutsu to avoid damage or surmount an obstacle. Two B-rank or lower techniques may be phased through without sustaining any damage or affecting the jutsu over the duration. This jutsu ends automatically if the user is hit with a jutsu of A-Rank or higher, since the opposing chakra forces their body back to its original state. If they are passing through something as this jutsu finishes at the end of the third post active, they will be either crushed or impaled by it (and likely killed in the process, depending on what it was and where the overlap happened), so it is advisable to avoid remaining within solid surfaces or moving through obstacles for the entire duration. The user cannot phase below ground.
Fortune Path:
- Lurking Darkness:
- Name: Lurking Darkness (闇潜ん ~ Yami Hison)
Canon/Custom: Custom
Rank: B
Type: Supplementary | Defensive
Element: N/A
Range: Self
Specialty: Ishido Kekkei Genkai
Duration: Up to 2 posts
Cooldown: Duration + 3
Description: The user enters a dark form, wherein they may pass through walls and objects as a "ghost". Their chakra will shroud them as they shift, making them invisible to anyone further than 15 meters from them and undetectable by sensory jutsu of B-Rank or lower. Those with Perception of A-rank or higher can detect the user visually, but by no other means. They appear to be a living mass of shadows to those within close visual range, but they lack facial features and thus are difficult to identify. While active, corporeality fades in short lapses, and the user can time these intervals to their advantage. This allows them to phase through incoming jutsu and/or defensive jutsu to avoid damage or surmount an obstacle. One B-rank or lower technique may be phased through without sustaining any damage or affecting the jutsu per post, capping at two over the entire duration. This jutsu ends automatically if the user is hit with a jutsu of A-Rank or higher, since the opposing chakra forces their body back to its original state.If they are passing through something as this jutsu finishes at the end of the second post active, they will be either crushed or impaled by it (and likely killed in the process, depending on what it was), so it is advisable to avoid remaining within solid surfaces or moving through obstacles for the entire duration. The user cannot phase below ground.
Last edited by Daraku Ishido on Sat May 31, 2014 2:05 pm; edited 13 times in total