1 Ishiyaki, Ishirō [Jutsu Revamp] Fri Jun 14, 2019 1:51 pm
Ishirō
D-rank
- Chopping Block:
- Old Version
Name: Whilst on the Chopping Block
Canon/Custom: Custom
Rank: B
Type: Supplementary [+ Offensive]
Element: None
Range: Self
Specialty: Taijutsu [Kkg]
Duration: Maintainable
Cooldown: Duration +2
Description: This justu was created so that the ninja could quickly dice vegetables or otherwise use a knife to prepare food items even ones that might normal cause difficulty like turtle. While maintaining this justu the chef receives a +2 to his Reaction Time and -1 to his Speed. To utilize this technique, he must be wielding a weapon that is capable of cutting. For the duration of this technique, up to three times per post, the chef can spend 20 chakra to increase his focus and increase the depth of cuts he makes with the weapon by 2 inches with skill as opposed to chakra.
New Version
Name: Kappō: Demonic Chopping Block
Origin: Custom [Ishirō]
Rank: B-Rank
Type: Supplementary + Offensive
Element: None
Range: Self
Specialty: Taijutsu
Duration: One Post
Cooldown: For how many posts after the jutsu's Duration can you not use it again?
Hand Seals: Here you list the standard requirements to activate a jutsu, such as hand seals or genjutsu triggers, as well as preparation periods or similar requirements.
Description: This justu was created so that the ninja could quickly dice vegetables or otherwise use a knife to prepare food items even ones that might normal cause difficulty like turtle. While maintaining this justu the chef receives a +2 to his Reaction Time and -1 to his Speed. To utilize this technique, he must be wielding a weapon that is capable of cutting. For the duration of this technique, up to three times per post, the chef can spend 10 chakra to increase his focus and increase the depth of cuts he makes with the weapon by 2 inches with skill as opposed to chakra.
- False Rock Tech:
- Old Version
Name: False Rock Technique
Canon/Custom: Custom
Rank: B
Type: Defensive
Element: Yin Release
Range: Self
Specialty: Taijutsu
Duration: Majntainable
Cooldown: Duration + 2
Description: For the duration of this jutsu the user is able to form rock candy over any part of their body to block an oncoming attack or jutsu. They can shed and reform this rock candy any number of times during the usage of this jutsu though that doesn't reset the amount of damage it can defend from. This jutsu can defend from one A-Rank jutsu or two B-Ranks before shattering. Any rock candy shed or shattered is permanent unless eaten or otherwise destroyed.
New Version
Name: Hihō: False Rock Technique
Origin: Custom [Ishiro]
Rank: B-Rank
Type: Defensive
Element:None
Range: Self
Specialty: Taijutsu
Duration: One Post
Cooldown: None
Hand Seals: Here you list the standard requirements to activate a jutsu, such as hand seals or genjutsu triggers, as well as preparation periods or similar requirements.
Description: For the duration of this jutsu the chef is able to form rock candy over any part of their body to block an oncoming attack or jutsu. They can shed and reform this rock candy any number of times during the usage of this jutsu, though that doesn't reset the amount of damage it can defend from. The layer can be no more than three inches thick. This jutsu can defend from one A-Rank, B-Rank, Or C-Rank. This technique also blocks any number of basic strikes and jutsu below C-Rank. Any rock candy shed or shattered is permanent unless eaten or otherwise destroyed, though it doesn’t maintain the jutsu’s defensive properties and can therefor be effortlessly destroyed.
- D-Rank:
- Old Version
Name: Large Beast Hunting: Twining Technique
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: None
Range: up to 25 meters of wire
Specialty: Taijutsu
Duration: Instantaneous
Cooldown: 2 posts
Description: This technique as a variety of uses but in its base form it is most commonly used to wrap twine around a piece of meat to keep stuffing from falling out, securing a creature to a spit, or trapping a large beast. This technique requires a catalyst such as thread, wire, cable, or something similar. The catalyst gets attached to a throw-able weapon which the chef will guide around an intended target. This jutsu allows the chef to make a thrown weapon, like shuriken, do incredibly tight turns, as small as a 1 meter radius.
If the catalyst is in a loop around the target it tangles into an orb-shaped outline around the target and then rapidly tightens, moving with the chef’s Reaction Time, binding the target’s limbs either together or to a nearby object to limit its movement with a the now knotted catalyst. Animals or ninja trapped in the are unable to move until the catalyst item is destroyed or the knots are untied, even after the duration of this jutsu as the knots themselves are mundane.
New Version
Name: Kappō: Large Beast Twining Technique
Origin: Custon [Ishirō]
Rank: D-Rank
Type: Supplementary
Element: None
Range: Self
Specialty: Taijutsu
Duration: 1 post
Cooldown: None
Hand Seals: None
Description: This technique requires a medium such as thread, wire, cable, or something similar [typically wire]. The wire gets attached to a thrown projectile seamlessly as the chef throws the projectile. This jutsu increases the speed of the thrown projectile by 5 m/s and the maximum distance thrown by 10 meters.
Any time before the projectile reaches its maximum distance the chef can cause the wire to coil at any point along its length. It grows into an orb-shaped prison at 10 m/s that can grow up to 10 m in radius. The wire wraps around a single target, shrinking at 10 m/s. Animals or ninja bound by the wire don't have their movement restricted, but instead are tethered/leashed to anything else attached to the wire. The wire used for this technique can be broken as normal using item rules, if it's an item, or jutsu rules, if it was made with a jutsu.