Yasuke would pay close attention to Bau's movement tracking how fast he moved, as he would evade not only the range of the mist but also the shuriken that had been thrown at him. The old man was actually quite fast for his massive size and frame this would only make things more interesting for Yasuke. Yasuke's clone would be in the tree watching the entire thing and as soon as Bau moved and slipped behind a tree the clone would drop out of the tree and into the smokescreen. The clone would alert Yasuke of Bau's location. It would be clear now that Bau was a taijutsu specialist, he avoided range attacks and let Yasuke get extremely close without attacking, Yasuke would clearly have to engage him.
The clone would then form the tiger seal summoning an additional clone utilizing the
"Mizu Bunshin no Jutsu", as Yasuke himself would then utilize the
"Henge no Jutsu", on the new water clone turning it into an insect which would latch onto the other clones back. Yasuke would then use his strength, grabbing his clone by the arms and swinging it in a circle three times before releasing it, sending it flying into the air following a trajectory which would give it a clear view on Bau once the clone cleared the tree which obstructed the view from the two seeing each other. In this same instance Yasuke would release his technique using the remaining mist to cover his movements as he would begin sprinting in the direction opposite of which he tossed his clone accelerating to a speed of thirteen meters per second(C1 speed) then shooting into the tree line giving him a clear view on Bau. If Bau would also be moving during this time Yasuke and his clone would surely see him and hear him adjusting their views.
The position of Yasuke and the clone in comparison to where Bau stood would place the clone three meters to the left and about three meters above Bau, as Yasuke would be a good five meters to the right of Bau in a direct line of sight although at an angle since Yasuke would be in a tree. Yasuke would have timed it so as soon as he came into line of sight with Bau so would his clone forcing Bau to react to one, with Yasuke generating sound from running drawing his attention and the clone silently sailing through the are avoiding that same type of detection. They both threw the kunai at the same time, the clone aiming at Bau's left shoulder, and Yasuke's kunai would be aimed at Bau's right Achilles tendon. In the same motion of the throw Yasuke would push off the tree using the momentum gathered from his thirteen meter per second sprint, propelling him towards Bau' closing in on him in mere seconds, extending his arm aiming the punch at Bau's cheek. While the clone would be in it descent upon landing only three meters away, would launch it self toward Bau at six meters per second(D1) reaching Bau in about half a second the clone would drop to the ground executing a sweep kick the timing would be perfect as the punch and sweep kick would land at the same moment sending Bau flying two meters to the left of where he would currently stood. If these attacks landed they would deal moderate soreness, if the kunai hit they would pierce Bau's skin yielding 3/4 inch deep cuts. Yasuke himself would be ready to substitute if need be, while the clone still hidden using the
"Henge no Jutsu", would be on the back of the other clone ready to appear and attempt a counter based on Bau's reaction.
646.
(OOC: I'm new to this system of rping and this is my first real battle with techniques equipped technically, If im doing anything wrong be sure to let me know.)
- 155/250:
Active No Cost:
Name: Substitution Technique (変わり身の術 ~ Kawarimi no Jutsu)
Canon/Custom: Canon.
Rank: E.
Type: Supplementary.
Element: None.
Range: One prepared item in the user's clear line of sight.
Speciality: Ninjutsu.
Duration: 1 post preparation. Infinite postponement, Instant activation.
Cooldown: 6 posts after activation.
Description: The Substitution Technique is an age-old skill which enables the user to evade the effects of an attack by switching with an item in the area. (The item---or substantial clone---used for a Substitute must be as large as the user's torso, and must be prepared at least 1 post in advance by infusing it with 5 chakra.) Activating this jutsu for another 5 chakra, the ninja moves at untraceable speed for just a moment, and the item does so as well to take the user's place; the ninja leaves behind a flickering after-image for a second, which, if damaged, releases the chakra which holds it in place in a small smoke cloud, revealing the nature of the technique and the item they have switched with. Higher-rank ninjas' afterimages are able to show some of the signs of natural impact as if it were an actual human, if only for a very short period, before 'poofing'. The user coming out of the technique creates a similar audio and visual cue with a small cloud of translucent smoke and a 'poofing' sound on appearance in the location of the item they Substituted with. This technique causes the user to move at speeds untraceable to human perception, and therefore even the user cannot coordinate attacks during the Kawarimi, or activate any other jutsu. They, however, can maneuver near someone and then attack them after the fast-movement is finished.
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Name: Water Release: Water Clone Technique (水遁・水分身の術 ~ Suiton: Mizu Bunshin no Jutsu)
Canon/Custom: Library
Rank: C
Type: Supplementary
Element: Suiton/Water
Range: Clones cannot travel more than 30m away from the user.
Specialty: Ninjutsu
Duration: Until clones are destroyed or cancelled
Cooldown: 4 posts
Description: The Water Clone Jutsu is similar to the Shadow Clone Jutsu except it creates clones out of water that have one-tenth of the original user's chakra - taken after the initial activation cost of this technique has been deducted. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water. Water clones are capable of only using suiton jutsu provided they have enough chakra to cast it. Regular jutsu cooldowns apply - if a technique is used by one clone, it cannot immediately be used by another clone. A maximum of six clones may be created at any one time. The clone automatically disperses when it runs out of chakra, or when hit by any attack that can cause the equivalence of a C rank technique in physical damage [major bruising, 1-2 inch cuts, etc.] or a C-rank/2 D-Rank offensive jutsu. The user may willingly disperse a clone - returning any chakra the clone has left to the user - but this can only be done under the condition that the clone is not under direct attack. Clones which have been dispersed by other means - ie. taking damage - do not return any chakra to the user. Elemental clones created will have a 'clone' of the user's weapon(s) up to C-Rank in strength.
*Clones have their own jutsu cooldowns and do not share them with other clones unless the jutsu in question was cast before creating the clones, in which case it starts on a cooldown when the clones are formed.
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Name: Transformation Technique (変化の術 ~ Henge no Jutsu)
Canon/Custom: Canon.
Rank: E.
Type: Supplementary.
Element: None.
Range: Self.
Specialty: Ninjutsu.
Duration: -5 every other post.
Cooldown: Duration +1 post.
Description: Given all the missions ninja are assigned to--battle, intelligence gathering, diversions--this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons; however, the object can be no smaller than 1 foot long in at least one dimension. Despite this, this technique has an abundance of uses. The transformation of a master of this technique (which is generally an Academy graduation requirement) makes the user physically and visually the same as the transformed person or object in question, giving the user the exact mass and physical qualities of whatever they transformed into. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. This technique does not give a ninja the abilities or jutsu of a person they transform into, nor can give the user the damaging ability of a weapon (however, this can be used as a bluff). Sensory techniques can easily pick out someone transformed using this jutsu: the user's chakra would be active, as well as the fact that their biological functions and scent are not masked by this jutsu. Costs 5 chakra on activation, and an additional 5 chakra every other post after that.
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Active|Released This Post(-15 Total Chakra Cost)
Name: Storm Release: Black Mist Technique (暴風雨・黒い霧~Ranton: Kuroi Kiri no Jutsu)
Canon/Custom: Custom
Rank: D
Type: Sensory
Element: Ranton/Water+Lightning
Range: 20m Radius
Specialty: Ninjutsu
Duration: Maintenance(-10 to activate,-5 per post)
Cooldown: 6 posts
Description: The user releases a thick mist of Ranton from his or her mouth or uses a water source around him or her to create the mist only then kneading a small non lethal amount of raiton chakra into the water source creating a Ranton mist, however this can also be used if users Ranton chakra is within a 20m(since that's the area this technique encompasses). This effectively acts as a cover for the user. Doujutsu such as the sharingan are incapable of seeing through it, since the mist is kneaded with the user's Ranton chakra. The byakugan, however, can bypass this mist at any rank. Anyone with the Perception stat D rank will be able to see blurry movement within five meters of themselves - anyone with Perception stat C rank or higher will be generally be able to see movement around them within the mist, with only minor details obscured. In addition to creating a smokescreen this also allows the user to locate chakra signatures of those inside the mist this works in 2 ways the users will be able to approximate the general location of those within the mist by a 2m radius. This Ranton mist can be used offesively or defensive in conjuntion with a seperate technique and a seperate chakra cost.
- Mizu Bunshin(1) 10/25:
Name: Water Release: Water Clone Technique (水遁・水分身の術 ~ Suiton: Mizu Bunshin no Jutsu)
Canon/Custom: Library
Rank: C
Type: Supplementary
Element: Suiton/Water
Range: Clones cannot travel more than 30m away from the user.
Specialty: Ninjutsu
Duration: Until clones are destroyed or cancelled
Cooldown: 4 posts
Description: The Water Clone Jutsu is similar to the Shadow Clone Jutsu except it creates clones out of water that have one-tenth of the original user's chakra - taken after the initial activation cost of this technique has been deducted. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water. Water clones are capable of only using suiton jutsu provided they have enough chakra to cast it. Regular jutsu cooldowns apply - if a technique is used by one clone, it cannot immediately be used by another clone. A maximum of six clones may be created at any one time. The clone automatically disperses when it runs out of chakra, or when hit by any attack that can cause the equivalence of a C rank technique in physical damage [major bruising, 1-2 inch cuts, etc.] or a C-rank/2 D-Rank offensive jutsu. The user may willingly disperse a clone - returning any chakra the clone has left to the user - but this can only be done under the condition that the clone is not under direct attack. Clones which have been dispersed by other means - ie. taking damage - do not return any chakra to the user. Elemental clones created will have a 'clone' of the user's weapon(s) up to C-Rank in strength.
*Clones have their own jutsu cooldowns and do not share them with other clones unless the jutsu in question was cast before creating the clones, in which case it starts on a cooldown when the clones are formed
- Mizu Bunshin(2) 25/25: