The boy nervously walked down the corridors to the arena. He knew what they entailed but couldn’t help but feel the burden of performance anxiety. He had never met opponent before and felt weird knowing his name just before a regulated battle. Each step bringing him closer to the stage as he shook off the last few stresses plaguing is mind. Passing just through the doors into the stage, he eyed his opponent opposite of him having made his entrance just as him.
Quite excited, he lifted his hand preparing to wave at him just a hundred meters away but stopped as the doors shut close and immediately the whirring mechanism just below him shook the ground. Sachihiro quickly darted his gaze as the ground began subtly shaking and the walls surrounding them began to slowly but surely began closing in on them, following the spiraling trail that eventually led to the center. The arena spared no time in formalities and would force the opponent to immediately act on their first impulses.
“That was fast!” the Senju panicked a little as he took a few steps forward, avoiding the moving wall and eyeing Yugen as he made his preparations.
Just a hundred meters away from each other, Sachi decided he’d go with his most successful and safest strategy, clones. The boy quickly came to as his little panic subsided and figured the best plan was just a clear approach. Might as well start reaching the center before reaches you and quickly weaved his hand signs as two bodies of water rose from his surround surface and took the shape of the boy. Each one being standing just 10m away from him with the original in the center.
“No time like the present,” the boy and his clicks quickly prepped and started charging at his opponent before he would perform any jutsu. Knowing full well none of them would reach him from such a radical distance and went into a full burst in tandem with his clones just past the center of the stage, running at 9m/s and upon reaching the needed range for one of his jutsu, he and his clones stopped just 25 meters away from Yugen. His plan laid, he and one of his clones proceeded to weave separate jutsu.
The boy weaved the dog, horse and serpent in quick succession as he swung his arms forward and an array of wooden chips rapidly emerged from his body “Wood Release: Splintered Senbons!” the boy cried as he aimed them directly at his opponent, holding nothing back.
On his right his water clone weaved a hand sign of its own, quickly weaving a dragon, tiger, boar and dog respectively as it placed its hands on the ground and water began to emerge from the nearby surface, forming into wolves and charging at the opponent, looking to restrain and attack him given the chance “Water Release: Water Wolves!” it cried.
The water clone on the left kept itself near the two as it held out a Kunai in preparation for any approaching attacks and seeing to defending its two occupied allies in case he would choose to come directly at the two. He wasn’t sure what his opponent’s abilities were of yet, so he had decided keeping his distance was the best option for now.
560
- Chakra 170/250:
Name: Water Release: Water Clone Technique (水遁・水分身の術 ~ Suiton: Mizu Bunshin no Jutsu)
Canon/Custom: Library
Rank: C
Type: Supplementary
Element: Suiton/Water
Range: Clones cannot travel more than 30m away from the user.
Specialty: Ninjutsu
Duration: Until clones are destroyed or cancelled
Cooldown: 4 posts
Description: The Water Clone Jutsu is similar to the Shadow Clone Jutsu except it creates clones out of water that have one-tenth of the original user's chakra - taken after the initial activation cost of this technique has been deducted. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water. Water clones are capable of only using suiton jutsu provided they have enough chakra to cast it. Regular jutsu cooldowns apply - if a technique is used by one clone, it cannot immediately be used by another clone. A maximum of six clones may be created at any one time. The clone automatically disperses when it runs out of chakra, or when hit by any attack that can cause the equivalence of a C rank technique in physical damage [major bruising, 1-2 inch cuts, etc.] or a C-rank/2 D-Rank offensive jutsu. The user may willingly disperse a clone - returning any chakra the clone has left to the user - but this can only be done under the condition that the clone is not under direct attack. Clones which have been dispersed by other means - ie. taking damage - do not return any chakra to the user. Elemental clones created will have a 'clone' of the user's weapon(s) up to C-Rank in strength.
*Clones have their own jutsu cooldowns and do not share them with other clones unless the jutsu in question was cast before creating the clones, in which case it starts on a cooldown when the clones are formed.
Name: Wood Release: Splintered Senbons
Origin: Custom
Rank: C
Type: Offensive
Element: Wood
Range: 25m
Specialty: Ninjutsu
Duration: Instant
Cooldown: 3 posts
Hand Seals: Dog -> Horse -> Serpent
Description:After performing the required hand seals the user draws their arms forward as needle-like bits of wood rapidly emerge from their arms and assault the target in a barrage of splinters traveling at 25 m/s, creating 3/4 inch cuts throughout the opponents body. The approaching senbons covering a 4m radius moving forward.
This technique acts as 1 rank higher against Futon and 1 rank lower against Raiton.
Water Clone 1 10/25
Name: Water Release: Water Wolves
Origin: Custom
Rank: C
Type: Offensive
Element: Water
Range: Up to 25 meters
Specialty: Ninjutsu
Duration: Maintanable
Cooldown: Duration +3
Hand Seals: Dragon -> Tiger -> Boar -> Dog
Description: A technique that is activated upon performing the necessary hand seals and placing hands upon the ground. The user places his hands upon the ground, causing water to shape into wolves that will attack the enemy. Despite being damaged, the wolves will simply reform after one post(that said, the user must pour an extra 5 chakra for the 1 post of reformation), keeping the enemy occupied while the user readies for another attack or makes a getaway. Three wolves are summoned in total and can be permanently destroyed with Earth attacks D rank or higher, or jutsu of C rank or higher. The max distance they can travel from the user is up to twenty five meters and at speeds up to twenty meters per second. These wolves do not deal much in the way of physical damage aside from minor bruising where they either charge into the opponent or biting into them in an effort to restrain, both of which are behaviors the wolves will repeat until the duration elapses or they are destroyed permanently. Upon any of the three wolves missing they will have to make a broad turn to get back onto the enemy they are attacking. If a wolf manages to latch onto an opponent, D-3 strength will be required to remove it forcibly.
Water Clone 2 25/25