1 Hagoromo Mon Feb 16, 2015 7:45 am
P.
D-rank
Clan: Hagoromo Clan - 羽衣一族
Kekkei Genkai: Angel's Raiment
Elements: N/A
Specialization: N/A
Location: Originated in Konoha, currently scattered
Clan History: The Hagoromo clan is one of the earliest clans to come into existance. Scattered around in a time where the villages didn't even exist. There place in the world was a specific one, while all the other clans at the point focused on the new art of ninjutsu, the Hagoromo clan focused on their bodies, creating what was to be known as the Angel's Raiment. The effect being the perfect defense through a series of offensive options. Through years of years of physical maintenance the clan become that of a legend, even at their peak many didn't believe that they even existed, because of this their recorded impact in history is at a minimum.
Throughout history the Uchiha and the Hagoromo had an extremely positive history. Both agreeing in the same morals to the point that the Hagoromo clan was one of the few clans that allied with the Uchiha against the Senju clan. It was during the results of these battles that the Uchiha clan began to disband themselves, surrendering to the clan they believed themselves to be outclassed to. Here was the Hagoromo's clan greatest trick, they convinced the world they never existed.
Realizing that they were in a world that no longer accepted them, the Hagoromo clan did what few others did and completely separated. While there presence still existed, it was much more minor in this state. Several other clans however did manage to pick up members of the Hagoromo clan, here they became minor legends in their respective field.
Currently the Hagoromo clan live scattered across the world, their clans abilities almost invisible to most members of the clan, simply a name. But for a few select the fires of will and destruction burn as hot as ever, the desire to climb back to the top is there, all that is needed is a spark.
Kekkei Genkai Description: Users of this clan are almost instantly recognizable in a fight, being one of the only races to actively destroy the entirety of their body. Hagoromo members are able to replace their entire body with a single implant, by sealing the entirety of their chakra system into one point. If this point is destroyed, the user dies similar to how if a normal persons brain is destroyed. However, the benefit of this is allowed for a series of upgrades to be placed onto the body in the form of puppet weapons/items and normal implants, none of which remove from the users maximum amount of chakra, unless they directly impact on his vital area. This initial implant is referred to as the Master Implant.
The master implant must be app'd as a normal item, however it does not require a counter balance in the sense that it does not need disadvantages. Because of this the exact design of your new body is completely up to yourself. When the user ranks up their body does not, meaning the owner needs to post an updated version of their master implant to be approved, these cost full price and do not need to be implanted themselves, as it is the body updating on its on will based on the users strength. The Master Implant works similarly to a body in the sense that as you increase your physical stats the implant will actually grow, meaning that putting time into endurance and such will actually do something rather than having no effect at all.
The Hagoromo user is allowed to have a set amount of implants and puppet items/weapons based on their rank. As long as the user has Kugjutsu or Bukijutsu as a style, they're capable of implanting these onto themselves out of combat for free. These items can only be equal to or lower than the rank of the master implant.
D-Rank - 6
C-Rank - 7
B-Rank - 9
A-Rank - 11
S-Rank - 13
SS-Rank - 16
The Hagoromo's vital point is essentially the users core, their consciousness is in this item as well as their whole chakra system, without it they would simply be an impressive costume. At minimum the size of this vital point must be at least 6"x6"x6" in mass, however it can be located anywhere on the users new body.
Everyone starts with the following as the base for their master implant, it is up to the user to apply for a new version each time they obtain a level or implant an item;
- Spoiler:
- Code:
[b]Name:[/b] D rank Master Implant
[b]Rank:[/b] D
[b]Elemental Alignment:[/b] N/A
[b]Quantity:[/b] 1
[b]Ability/Function:[/b]
[b]Appearance:[/b] (mention size of chakra core and location here. Aside from that this is completely up to the user.)
[b]Implant count:[/b] 0/6
[list][b]Torso Implants:[/b]
[b]Leg Implants:[/b]
[b]Arm Implants:[/b]
[b]Head Implants:[/b][/list]
Drawbacks: Every member of the clan must take the Pharmacophobia. This is because of the fact that medics will not be used to Hagoromo's unique physiology.
The users vital area is a glowing hot spot for anyone that can see chakra.
On obtaining the master implant, medical techniques will be useless on them as they're almost completely robotic. Because of this members of the Hagoromo clan will have to find alternative methods to heal themselves. It is worth noting that offensive jutsu will be unaffected by this as long as it makes sense, meaning that an medical technique that breaks the targets bone will be useless but something like chakra saber will still be able to inflict cutting wounds.
Members of the clan suffer a -20 to their chakra pool, due to the small size of the vital point not being able to contain 100% of the normal chakra system.
Members: (Members of the clan can be updated here)
Kekkei Genkai Jutsu:
- Spoiler:
- Name: Sentai Shield
Canon/Custom: Custom
Rank: A
Type: Defensive
Element: None
Range: Self
Specialty: Taijutsu/Kugjutsu
Duration: 5 posts
Cooldown: 6 posts after broken/deactivated
Description: A field of energy cast over the users body, preformed without handseals, Sentai Shield is one of the most important abilities in a Hagoromo's arsenal. While it is active it is capable of blocking one rank S jutsu or two A rank jutsu (ect, ect) before being destroyed. Because of this it is essential to utilize it properly and in time with the enemy's strong points.
Name: Bending of Iron
Canon/Custom: Custom
Rank: D/C/B/A/S/
Type: Defensive
Element: None
Range: Self
Specialty: Bukijutsu
Duration: 1
Cooldown: 2 +1 per rank used above D
Description: The main form of sustain for Hagoromo clan members. A handsealess technique passed down through generation to generation it allows for the user to literally heal items. Based on their unparalleled connection with items the users of this technique are able to channel chakra through their body and heal any item aside from consumables which are in contact with their chakra network, i.e. physical contact. This is capable of instantly repairing an item which the user is in contact with, however the amount that it can repair is based on the rank of the jutsu used. At it is capable of repairing one item of equal rank, two of one rank below, ect, ect. This only works so long as the pieces of the broken weapon are intact and not completely destroyed.
Name: Yumi
Canon/Custom: Custom
Rank: A
Type: Offensive/Defensive
Element: Wind
Range: 50m
Specialty: Ninjutsu
Duration: maintainable
Cooldown: 4 posts after deactivation
Description: An amazing technique to use in the heat of battle, by effecting the air around the user, they're capable of increasing the density of the air around them, causing it to seem almost like water. While active, anyone caught in its aoe, excluding the caster, will have their movement speed lowered by 2 tiers. By default this hits everyone in the aoe excluding the user, however the user can choose to select individuals which it will not effect. Costs 10 chakra per turn to maintain. While in effect the users perception is down by 1 tier due to the concentration needed to uphold.
Name: Rewind
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: None
Range: Self
Specialty: Taijutsu
Duration: Instant
Cooldown: 4 posts
Description: By channeling chakra throughout their body, the user is able to accelerate their own aging process momentarily, by doing this they're able to reduce all active cooldowns of other jutsu by 3 posts. Lowers users movement speed by 1 tier after use.
- Codeine:
- Code:
[b]Name:[/b] Sentai Shield
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] A
[b]Type:[/b] Defensive
[b]Element:[/b] None
[b]Range:[/b] Self
[b]Specialty:[/b] Taijutsu/Kugjutsu
[b]Duration:[/b] 5 posts
[b]Cooldown:[/b] 6 posts after broken/deactivated
[b]Description:[/b] A field of energy cast over the users body, preformed without handseals, Sentai Shield is one of the most important abilities in a Hagoromo's arsenal. While it is active it is capable of blocking one rank S jutsu or two A rank jutsu (ect, ect) before being destroyed. Because of this it is essential to utilize it properly and in time with the enemy's strong points.
[b]Name:[/b] Bending of Iron
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D/C/B/A/S/
[b]Type:[/b] Defensive
[b]Element:[/b] None
[b]Range:[/b] Self
[b]Specialty:[/b] Bukijutsu
[b]Duration:[/b] 1
[b]Cooldown:[/b] 2 +1 per rank used above D
[b]Description:[/b] The main form of sustain for Hagoromo clan members. A handsealess technique passed down through generation to generation it allows for the user to literally heal items. Based on their unparalleled connection with items the users of this technique are able to channel chakra through their body and heal any item aside from consumables which are in contact with their chakra network, i.e. physical contact. This is capable of instantly repairing an item which the user is in contact with, however the amount that it can repair is based on the rank of the jutsu used. At it is capable of repairing one item of equal rank, two of one rank below, ect, ect. This only works so long as the pieces of the broken weapon are intact and not completely destroyed.
[b]Name:[/b] Yumi
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] A
[b]Type:[/b] Offensive/Defensive
[b]Element:[/b] Wind
[b]Range:[/b] 50m
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] maintainable
[b]Cooldown:[/b] 4 posts after deactivation
[b]Description:[/b] An amazing technique to use in the heat of battle, by effecting the air around the user, they're capable of increasing the density of the air around them, causing it to seem almost like water. While active, anyone caught in its aoe, excluding the caster, will have their movement speed lowered by 2 tiers. By default this hits everyone in the aoe excluding the user, however the user can choose to select individuals which it will not effect. Costs 10 chakra per turn to maintain. While in effect the users perception is down by 1 tier due to the concentration needed to uphold.
[b]Name:[/b] Rewind
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] B
[b]Type:[/b] Supplementary
[b]Element:[/b] None
[b]Range:[/b] Self
[b]Specialty:[/b] Taijutsu
[b]Duration:[/b] Instant
[b]Cooldown:[/b] 4 posts
[b]Description:[/b] By channeling chakra throughout their body, the user is able to accelerate their own aging process momentarily, by doing this they're able to reduce all active cooldowns of other jutsu by 3 posts. Lowers users movement speed by 1 tier after use.
Last edited by P. on Tue Feb 24, 2015 8:08 am; edited 15 times in total