1 Tsuyoka's Jutsu List (Update) Tue May 13, 2014 5:37 am
Tsuyoka
D-rank
- Clan Jutsu:
- Name: Blood Style: Blood Bullet
Canon/Custom: Custom
Rank: C rank
Type: Offensive
Element: Blood Style
Range: 5 Meters
Specialty: Ninjutsu
Duration: Instant
Cooldown: 3 posts
Description: The user makes a cut on a part of their body. They then pool their blood into the center of their hand and shape it into a ball. Then they aim their hand outward and fire the pooled blood at their opponent. If hit the opponent may suffer anything from bruising to small fractures.
Name: Blood Style: Blood Scythe
Canon/Custom: Custom
Rank: B rank
Type: Offensive
Element: Blood Style
Range: 0-4 feet
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 posts
Description: The user slits their Forearms with their finger blades. They then shape the spilling blood into 4 foot scythes and are able to charge at the opponent in order to cut them. The scythes can cut up to 3 inches into an opponent and can cut through C rank armor with only small difficulty. Or they can deflect objects coming at them.
Name: Blood Style: Transfusion
Canon/Custom: Custom
Rank: C rank
Type: Supplementary
Element: Blood Style
Range: Directly In front of the user
Specialty: Medical
Duration: N/A
Cooldown: 2 posts
Description: The user makes a cut in the palm of their hand and pools the blood over an injured person. Do to the clan always having O type blood they can transfuse their blood with anybody. This will not work if the injured person has lost a lot of blood because the user would have to give to much and would pass out. This will Happen if the user has to transfuse more than a pint of blood. The person who receives the Transfusion will still need medical help if the injury is severe (I.E. you are missing a limb or something). If it is not life threatening the person getting the treatment should start to feel better within 1 post. And should be back to full strength in 3 using a minor medical jutsu after the initial jutsu.
Name: Blood Style: Blood Rebirth
Canon/Custom: Custom
Rank: D Rank
Type: Supplementary
Element: Blood Style
Range: Self
Specialty: Medical
Duration: N/A
Cooldown: once per thread
Description: The user places chakra into their Heart and transforms their chakra into blood And replenishes 1 jutsu's worth of blood The user can only do this once per thread and cannot be moving because the extra stress of moving could cause the person to have a stroke or heart attack. Also to use this jutsu the user must halt all other blood style jutsu.
- Academy Jutsu:
- Name: Transformation Technique (変化の術 ~ Henge no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: Self/Sight
Specialty: None
Duration: -5 every two posts.
Cooldown: 2 posts after deactivation.
Description: Given all the missions ninja are assigned to--battle, intelligence gathering, diversions--this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be visually and physically the same as the original, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. This jutsu is purely appearance-based, and does not give a ninja the abilities or jutsu of a person they transform into. Dojutsu can easily pick out this technique, and if the user has transformed into someone larger than themselves, the bits beyond their natural body will have no heat signature. This, and the fact that the chakra of the user wouldn't look normal makes it easier for sensing techniques to pick out transformed people. Costs 5 chakra on activation, and an additional 5 chakra every 2 posts.
Name: Doppelganger Technique (影分身の術 ~ Bunshin no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: Short (0-5m)
Speciality: None
Duration: Clones last 4 posts, or until dissipated.
Cooldown: Six posts after all clones are dispersed.
Description: Using this technique, the user can create up to five intangible clones that appear physically identical to the user. The clone has no physical form, and as such cannot attack. When any object passes through the clone, be it a fist, a rock or a blade, the clone will evaporate. It's mainly used to help mask the user, helping them attack an opponent who is superior at dodging. The clones do not disturb the area around them, don't have shadows or body heat, and as such experienced ninja can easily pick them out. Costs 5 chakra to create clones
Name: Subtitution Technique (変わり身の術 ~ Kawarimi no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: N/A
Specialty: None
Duration: 1 post
Cooldown: 5 post
Description: With this technique, a ninja replaces moves at high speed and switches with a nearby object at the exact moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful; experienced ninja can even make it appear that their Substitution is bleeding. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Genjutsu Dissipation (幻術解 ~ Genjutsu Kai)
Canon/Custom: Canon
Rank: E
Type: Defensive/Supplementary
Element: N/A
Range: N/A
Specialty: None
Duration: 1 post.
Cooldown: 4 posts.
Description: A technique taught at the Ninja Academy requiring chakra control. By using Kai, a ninja disrupts their own flow of chakra, then starts it again. This allows a ninja to escape from illusions, provided he or she has figured out that a Genjutsu is active. This is an E-ranked technique, but has variable chakra costs. The user must pay 15 more chakra for every rank the Genjutsu is above their own rank.- Genin: 15 chakra for a D-ranked Genjutsu. Genin cannot dispel B-ranked Genjutsu.
- Chuunin: 25 chakra for a C-ranked Genjutsu. Chuunin cannot dispel A-ranked Genjutsu.
- Special Jounin: 35 chakra for a B-ranked Genjutsu. Sp.Jou. cannot dispel S-ranked Genjutsu.
- Jounin: 45 chakra for an A-ranked Genjutsu. Jounin cannot dispel SS-ranked Genjutsu.
- Sannin/Kage: 50 chakra for an S-ranked Genjutsu. Only Genjutsu that specifically say that they cannot be Dissipated (such as Tsukuyomi) are the exception.
Name: Supernatural Walking Practice (不自然歩く型 ~ Fushizen Aruk'kata)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: None
Range: Self
Specialty: None
Duration: -5 chakra every 3 posts (every 2 posts if using on water)
Cooldown: None
Description: Supernatural walking Practice is a basic ninja technique. It involves using chakra flow to channel chakra to one's hands or feet, allowing him/her to walk on surfaces that normally do not allow it. This includes, but is not limited to, walls/ceilings, trees, and even water. Should the flow of chakra stop for any reason, the user will immediately fall off of the surface they are walking on, or plunge underwater. - Genin: 15 chakra for a D-ranked Genjutsu. Genin cannot dispel B-ranked Genjutsu.
- Med Jutsu:
Name: Chiyute no Jutsu
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: n/a
Range: n/a
Specialty: Medical
Duration: 2-5 posts
Cooldown: 8 posts
Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person.
- Fire Style:
- Name: Fire Style: Misty Flame Dance (火遁・霞炎舞 ~ Katon: Kasumi Enbu)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: Katon
Range: 10 metres
Specialty: Ninjutsu
Duration: The cloud lasts for 2 posts
Cooldown: 5 posts
Description: The user breathes deep, filling their mouth and throat with chakra. They then convert this chakra into a gaseous substance which they exhale rapidly. This gas is highly flammable, and is impossible to see without a Doujutsu. It does however, have a very distinct noxious odour. When exposed to a spark, it ignites, creating a large fireball that causes first and second degree burns.
- Water Style:
Name: Hidden Mist Jutsu
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: Water
Range: 19 meter diameter
Specialty: Ninjutsu
Duration: 3
Cooldown: 6
Description: This displacement technique is a specialty of the ninja from Kirigakure, where one
causes a mist to spring forth by lifting up some water from either a pre-existing source or expelled
from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's
thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but,
due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see
the mist colored by their opponent's chakra, which will effectively hide the user from the dōjutsu.
- Ninjutsu:
- Name: Body Flicker Technique (瞬身の術 ~ Shunshin no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: None
Range: All
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. This jutsu cannot be used in combat; only as a way to escape from a fight or thread.
Name: Temporary Paralysis Technique (金縛りの術 ~ Kanashibari no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: None
Range: 10 meters
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 posts
Description: Temporary Paralysis Technique is a technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time by binding their arms to their torso and chaining their legs together, which allows the user to either strike again, or take the target into custody. This jutsu will only work on people who are below your rank [eg if you're a chuunin it won't work on another chuunin, but it will work on a genin] The user of this technique must state the name of the ability out loud, as well as forming a hand seal. The air around the user will be disturbed as the "chains" move into place, giving the victim a chance to dodge the technique. This technique can be overpowered with raw physical strength. An individual with C rank Taijutsu or A rank Kenjutsu can force themselves free, breaking the ability. This process would take a few seconds, during which time their arms and legs will still be restrained.