1 Masanori vs Kichirou Wed Aug 28, 2013 12:52 pm
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Masanori dropped into the arena, his reinforced steel sandles crunching as they hit a few Makibishi on the way down. Thankfully, his armour was designed specifically to defend against them, so they bore him no ill will. He had landed next to a windmill shuriken, which he tore out of the ground where it had been lodged with a sharp pull. They had done a wonderful job of recreating a battlefield environment. As a man who had seen his fair share of combat, he knew this atmosphere all too well. What troubled him wasn't the environment, it was the projectile launchers in the walls. It would be an awkward wild card, to be sure. Spinning the windmill shuriken around casually in his left hand, Masanori stood waiting for his enemy to enter the arena. Some konoha kid, apparently. The name meant nothing to him. Granted neither did the last one, who put up no fucking fight whatsoever. It would be interesting to see how his opponent reacted to fighting him, actually. He'd apparently become a bit of a legend in the tournament for how fast he'd won his last match. It was over within 20 seconds of it starting, after all.
"You ready, Genbu?" Masanori whispered to his turtle, who he could feel squirming in his chest. This was a good day for them; it was the first time since the tournament started that Masanori and his turtle could fight as one, and god were they going to abuse that fact.
"You ready, Genbu?" Masanori whispered to his turtle, who he could feel squirming in his chest. This was a good day for them; it was the first time since the tournament started that Masanori and his turtle could fight as one, and god were they going to abuse that fact.
- Items:
- Name: Genbu
Rank: C
Species: Turtle
Appearance:- Spoiler:
- Genbu is smaller than one would expect; as he lives inside Masanori's torso. His shell is roughly the size of a dinner plate.
Techniques:- Water Release Water Generation Technique:
- Name: Water Release: Water Generation Technique - Turtle edition! (Suiton: Mizu sōshutsu no Jutsu ~ 水遁・水創出の術)
Canon/Custom: Custom
Rank: E-C
Type: Supplementary
Element: Suiton
Range: Varies, details below
Specialty: Ninjutsu
Duration: Instant
Cooldown: Varies, details below
Description: This technique allows Genbu to rehydrate his master from the inside by releasing fresh spring water inside him. How refreshing :3
E-Rank: Restores 2 points of hydration to Masanori. One post Cooldown.
D-Rank: Restores 4 points of hydration to Masanori. Two posts Cooldown.
C-Rank: Restores 6 points of hydration to Masanori. Three posts Cooldown
note: Update to add Cooldowns approved by Ayakashi.
- Turtle Style Iron Shell Technique:
- Name: Turtle Style: Iron Shell Technique (Kame yōshiki: Tetsukai no Jutsu ~ 亀様式・鉄貝の術)
Canon/Custom: Custom
Rank: D-C
Type: Defensive
Element: /
Range: Self
Specialty: /
Duration: One posts
Cooldown: Two posts
Description: This technique hardens Genbu shell, allowing it to keep him safe from attacks too powerful for his armour to block naturally. D rank allows Genbu to stop a D rank technique with his shell, while C rank allows him to stop two D ranks or one C rank.
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Name: Killing Edge (Kirusōdo ~ キルソード)
Type Of Weapon: Katana
Rank: C
Elemental Alignment: /
Quantity: 1
Ability/Function: Standard C rank sword. blade length: 71 cm
Durability: 8
Appearance:- Spoiler:
Item: Kunai
Rank: E
Quantity: 5
Description: This projectile, on impact with human flesh, pierces an inch into the target.
Appearance: This knife spans 6 inches, from the tip to the base of the blade, with 4 and a half inches of handle and a small loop on the base of the hilt, which can be used to hook wire or other items.
Item: Senbon
Rank: E
Quantity: 30
Description: This projectile, on impact with human flesh, pierces an inch into the target.
Appearance: A Senbon is a 5 inch long, pin head thin metal needle.
Item: Windmill Shuriken
Rank: C
Quantity: 2
Description: This large shuriken, when thrown, can severe limbs, decapitate people, and penetrate 5-6 inches into the chest cavity.
Appearance: windmill shuriken are large, collapsible four segmented shurikens. Each individual shuriken arm spans 40 cm, with a large circle connecting the four arms.
Item: Smoke Bomb
Rank: D
Quantity: 6
Price: 130 Ryo each
Description: The common shinobi Smoke bomb is a metal canister that releases smoke when a pin is pulled. It can be used to mask an escape or attack, or to signal distant opponents.
Appearance:
Item: Wire
Rank: D
Quantity: 100 feet
Price: 150 Ryo per 50 feet.
Description: Wire is a common utility tool amongst shinobi, as it has countless uses. These highly durable strings are able to be used to Rappel, manipulate weaponry, bind an opponents movement, as tripwire and countless other things. They are limited only by your imagination.
Appearance:
Item: Explosive Tag
Rank: B
Quantity: 5
Description: This tag is highly adhesive and can be stuck to individuals or objects such as projectiles. The adhesive does not bond until the tag is fed the most minute amount of chakra [no chakra cost involved] Once a second charge of chakra is applied [again, so minute that no chakra cost is involved] or when exposed to impact force such as the object it is attached to hitting another object, the seal will activate, and after three seconds, will explode. When an explosive Tag detonates, it delivers a explosive blast that covers roughly one cubic metre. This explosion, while small, is powerful, able to deal second and third degree burns. On direct contact with an individual, such as when stuck directly to a victim or when a projectile bearing a seal becomes embedded in the target, the seals can blow off limbs and inflict fourth degree burns. Note, you can only possess a maximum of twenty explosive tags at any one point in time. Your tag count refreshes at the end of a thread in the same way as Shuriken and Kunai.
Appearance: This piece of paper spans 6 inches in length by 3 inches in width. The tag itself is an imbued piece of chakra paper which is white with a red border. The edge of the tag is laced with a strong adhesive and kanji seals cover the explosive tag's face.
Item: Metsubishi
Rank: E
Quantity: 10
Description: This small paper ball unravels when thrown, releases a highly irritable mixture of iron shavings, powdered glass, ash and chili powders in a cloud. This cloud causes small lacerations on the eyes of victims, causing intense pain and temporarily blinding them for one post. Irritation will persist for 5 posts, however. Irritation is defined in this sense as watery, red eyes, and a sharp stinging pain from the micro-lacerations and chili powder.
Appearance: Metsubishi are small, egg sized balls of black paper.
Item: Makibishi
Rank: E
Quantity: 60
Description: These small, four pointed sharp objects that when thrown, aim a single tip upwards vertically. When stood on, the Makibishi pierces an inch into unprotected feet. [regular shoes will not stop them, only apped armour items]
Appearance: Makibishi are small, 2 inch tall/wide triangle shaped spikes with four tips.
Name: Do
Type of Armor: Cuirass
Rank: C
Elemental Alignment: /
Quantity: One
Protection: This thin, leather lined steel plate body armour can stop all C rank weapon strikes, all projectiles and halve the damage of B rank strikes.
Ability/Function: See Above
Durability: 20
Appearance:- Spoiler:
Name: Haidate
Type of Armor: Thigh Guard
Rank: C
Elemental Alignment: /
Quantity: One
Protection: This sheet of layered plate metal can stop C rank weapon strikes, all projectiles and halve the damage of B rank strikes.
Ability/Function: See Above
Durability: 20
Appearance:- Spoiler:
Name: Sode and Kote
Type of Armor: Sleeve and Shoulder Armor
Rank: C
Elemental Alignment: /
Quantity: One Pair
Protection: This mixture of leather and chain mail with a plate metal outer shell can stop C rank weapon strikes, all projectiles and halve the damage of B rank weapon strikes.
Ability/Function: See Above
Durability: 20
Appearance:- Spoiler:
Name: Suneate
Type of Armor: Greaves
Rank: C
Elemental Alignment: /
Quantity: One Pair
Protection: These thick leather greaves, with their light external steel plating are able to stop C rank weapon strikes, as well as all basic projectiles, as well as halving the damage of B rank weapon strikes.
Ability/Function: See Above
Durability: 20
Appearance:- Spoiler:
Name: Geta
Type of Armor: Sandles
Rank: D
Elemental Alignment: /
Quantity: One Pair
Protection: These thick wooden shoes with a thin layer of steel through their heart are able to stop all basic projectiles and Makibishi.
Ability/Function: See Above
Durability: 10
Appearance:- Spoiler:
Name: Killing Edge's Sheath
Type of Armor: Sheath
Rank: C
Elemental Alignment: /
Quantity: /
Protection: /
Ability/Function: Able to block sword swings in relation to Durability laws, allowing Masanori to duel wield it as an off-hand blocking device.
Durability: 20
Appearance:- Spoiler:
Item: Tanto
Rank: C
Quantity: 1
Price: 450 Ryo each
Description: The tanto is a traditional short sword, often used by sword wielding shinboi as a side-weapon. The blade length of the Tanto is 30 cm, or 12 inches.
Appearance:- Spoiler:
Last edited by Masanori on Thu Aug 29, 2013 3:06 am; edited 1 time in total