1 Nara, Ryouichi (Jutsu List Update) Mon May 26, 2014 8:41 pm
Ryouichi
D-rank
Jutsu List
E-Rank
E-Rank
- Transformation Technique (変化の術 ~ Henge no Jutsu):
Name: Transformation Technique (変化の術 ~ Henge no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: Self/Sight
Specialty: None
Duration: -5 every two posts.
Cooldown: 2 posts after deactivation.
Description: Given all the missions ninja are assigned to--battle, intelligence gathering, diversions--this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be visually and physically the same as the original, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. This jutsu is purely appearance-based, and does not give a ninja the abilities or jutsu of a person they transform into. Dojutsu can easily pick out this technique, and if the user has transformed into someone larger than themselves, the bits beyond their natural body will have no heat signature. This, and the fact that the chakra of the user wouldn't look normal makes it easier for sensing techniques to pick out transformed people. Costs 5 chakra on activation, and an additional 5 chakra every 2 posts.
- Code:
[b]Name:[/b] Transformation Technique (変化の術 ~ Henge no Jutsu)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] E
[b]Type:[/b] Supplementary
[b]Element:[/b] N/A
[b]Range:[/b] Self/Sight
[b]Specialty:[/b] None
[b]Duration:[/b] -5 every two posts.
[b]Cooldown:[/b] 2 posts after deactivation.
[b]Description:[/b]
Given all the missions ninja are assigned to--battle, intelligence
gathering, diversions--this is a priceless ninjutsu. It is typically
used to change into people other than oneself, but one also has the
ability to change into animals, plants, and even inanimate objects like
weapons. This gives this technique an abundance of uses. The
transformation of a skilled shinobi will be visually and physically the
same as the original, so it will be impossible to tell the two apart. On
the other hand, a transformation performed by an inexperienced person
will have obvious discrepancies. It will be impossible to deceive anyone
with it. This is one of the most basic ninjutsu, as such most shinobi
know how to perform it. This jutsu is purely appearance-based, and does
not give a ninja the abilities or jutsu of a person they transform into.
Dojutsu can easily pick out this technique, and if the user has
transformed into someone larger than themselves, the bits beyond their
natural body will have no heat signature. This, and the fact that the
chakra of the user wouldn't look normal makes it easier for sensing
techniques to pick out transformed people. Costs 5 chakra on activation,
and an additional 5 chakra every 2 posts.
- Doppelganger Technique (影分身の術 ~ Bunshin no Jutsu):
- Name: Doppelganger Technique (影分身の術 ~ Bunshin no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: Short (0-5m)
Speciality: None
Duration: Clones last 4 posts, or until dissipated.
Cooldown: Six posts after all clones are dispersed.
Description: Using this technique, the user can create up to five intangible clones that appear physically identical to the user. The clone has no physical form, and as such cannot attack. When any object passes through the clone, be it a fist, a rock or a blade, the clone will evaporate. It's mainly used to help mask the user, helping them attack an opponent who is superior at dodging. The clones do not disturb the area around them, don't have shadows or body heat, and as such experienced ninja can easily pick them out. Costs 5 chakra to create clones.
- Code:
[b]Name:[/b] Doppelganger Technique (影分身の術 ~ Bunshin no Jutsu)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] E
[b]Type:[/b] Supplementary
[b]Element:[/b] N/A
[b]Range:[/b] Short (0-5m)
[b]Speciality:[/b] None
[b]Duration:[/b] Clones last 4 posts, or until dissipated.
[b]Cooldown:[/b] Six posts after all clones are dispersed.
[b]Description:[/b] Using this technique, the user can create up to five intangible clones that appear physically identical to the user. The clone has no physical form, and as such cannot attack. When any object passes through the clone, be it a fist, a rock or a blade, the clone will evaporate. It's mainly used to help mask the user, helping them attack an opponent who is superior at dodging. The clones do not disturb the area around them, don't have shadows or body heat, and as such experienced ninja can easily pick them out. Costs 5 chakra to create clones.
- Substitution Technique (変わり身の術 ~ Kawarimi no Jutsu):
- Name: Substitution Technique (変わり身の術 ~ Kawarimi no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: Clear line of Sight
Speciality: N/A
Duration: Instant
Cooldown: 6 posts
Description: Substitution Technique is an age old skill which enables the user to move at speeds beyond readable perception for a fraction of a moment. Switching with a solid item previously mentioned in the thread in place of themselves, the ninja leaves behind a flickering after-image for a second, which, if damaged releases the chakra which holds it in place in a small smoke cloud, revealing the nature of the technique and the item they have switched with. Though a skilled user's after image for a moment of its flickering lifespan is able to show some of the signs of natural impact as if it were solid, before 'poofing'. The user coming out of the technique creates a similar audio and visual cue with a small cloud of translucent smoke and a 'poofing' sound on appearance. Though as they move at such high speeds it is impossible to co-ordinate a physical attack in any form. Ninja using substitute therefore, while being able to manoeuvre close to an opponent, are unable to set up or follow through with any pre-prepared strike at high speed. (Though it can be used to appear, 'and then' launch an attack, a ninja cannot appear 'in mid strike' as it is impossible to coordinate on such a scale at those speeds.)
- Code:
[b]Name:[/b] Subtitution Technique (変わり身の術 ~ Kawarimi no Jutsu)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] E
[b]Type:[/b] Supplementary
[b]Element:[/b] N/A
[b]Range:[/b] Clear line of Sight
[b]Speciality:[/b] N/A
[b]Duration:[/b] Instant
[b]Cooldown:[/b] 6 posts
[b]Description:[/b] Substitution Technique is an age old skill which enables the user to move at speeds beyond readable perception for a fraction of a moment. Switching with a solid item previously mentioned in the thread in place of themselves, the ninja leaves behind a flickering after-image for a second, which, if damaged releases the chakra which holds it in place in a small smoke cloud, revealing the nature of the technique and the item they have switched with. Though a skilled user's after image for a moment of its flickering lifespan is able to show some of the signs of natural impact as if it were solid, before [i]'poofing'[/i]. The user coming out of the technique creates a similar audio and visual cue with a small cloud of translucent smoke and a 'poofing' sound on appearance. Though as they move at such high speeds it is impossible to co-ordinate a physical attack in any form. Ninja using substitute therefore, while being able to manoeuvre close to an opponent, are unable to set up or follow through with any pre-prepared strike at high speed. [i](Though it can be used to appear, 'and then' launch an attack, a ninja cannot appear 'in mid strike' as it is impossible to coordinate on such a scale at those speeds.)[/i]
- Genjutsu Dissipation (幻術解 ~ Genjutsu Kai):
- Name: Genjutsu Dissipation (幻術解 ~ Genjutsu Kai)
Canon/Custom: Canon
Rank: E
Type: Defensive/Supplementary
Element: N/A
Range: N/A
Specialty: None
Duration: 1 post.
Cooldown: 4 posts.
Description: A technique taught at the Ninja Academy requiring chakra control. By using Kai, a ninja disrupts their own flow of chakra, then starts it again. This allows a ninja to escape from illusions, provided he or she has figured out that a Genjutsu is active. This is an E-ranked technique, but has variable chakra costs. The user must pay 15 more chakra for every rank the Genjutsu is above their own rank.- Genin: 15 chakra for a D-ranked Genjutsu. Genin cannot dispel B-ranked Genjutsu.
- Chuunin: 25 chakra for a C-ranked Genjutsu. Chuunin cannot dispel A-ranked Genjutsu.
- Special Jounin: 35 chakra for a B-ranked Genjutsu. Sp.Jou. cannot dispel S-ranked Genjutsu.
- Jounin: 45 chakra for an A-ranked Genjutsu. Jounin cannot dispel SS-ranked Genjutsu.
- Sannin/Kage: 50 chakra for an S-ranked Genjutsu. Only Genjutsu that specifically say that they cannot be Dissipated (such as Tsukuyomi) are the exception.
- Code:
[b]Name:[/b] Genjutsu Dissipation (幻術解 ~ Genjutsu Kai)
[b]Canon/Custom:[/b] Canon
[b]Rank: [/b] E
[b]Type: [/b]Defensive/Supplementary
[b]Element: [/b]N/A
[b]Range: [/b]N/A
[b]Specialty: [/b]None
[b]Duration: [/b]1 post.
[b]Cooldown: [/b]4 posts.
[b]Description:[/b] A technique taught at the Ninja Academy requiring chakra control. By using Kai, a ninja disrupts their own flow of chakra, then starts it again. This allows a ninja to escape from illusions, provided he or she has figured out that a Genjutsu is active. This is an E-ranked technique, but has variable chakra costs. The user must pay 15 more chakra for every rank the Genjutsu is above their own rank.
[list][*]Genin: 15 chakra for a D-ranked Genjutsu. Genin cannot dispel B-ranked Genjutsu.
[*]Chuunin: 25 chakra for a C-ranked Genjutsu. Chuunin cannot dispel A-ranked Genjutsu.
[*]Special Jounin: 35 chakra for a B-ranked Genjutsu. Sp.Jou. cannot dispel S-ranked Genjutsu.
[*]Jounin: 45 chakra for an A-ranked Genjutsu. Jounin cannot dispel SS-ranked Genjutsu.
[*]Sannin/Kage: 50 chakra for an S-ranked Genjutsu. Only Genjutsu that specifically say that they cannot be Dissipated (such as Tsukuyomi) are the exception.[/list]
- Genin: 15 chakra for a D-ranked Genjutsu. Genin cannot dispel B-ranked Genjutsu.
- Supernatural Walking Practice (不自然歩く型 ~ Fushizen Aruk'kata):
- Name: Supernatural Walking Practice (不自然歩く型 ~ Fushizen Aruk'kata)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: None
Range: Self
Specialty: None
Duration: -5 chakra every 3 posts (every 2 posts if using on water)
Cooldown: None
Description: Supernatural walking Practice is a basic ninja technique. It involves using chakra flow to channel chakra to one's hands or feet, allowing him/her to walk on surfaces that normally do not allow it. This includes, but is not limited to, walls/ceilings, trees, and even water. Should the flow of chakra stop for any reason, the user will immediately fall off of the surface they are walking on, or plunge underwater.
- Code:
[b]Name:[/b] Supernatural Walking Practice (不自然歩く型 ~ Fushizen Aruk'kata)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] E
[b]Type:[/b] Supplementary
[b]Element:[/b] None
[b]Range:[/b] Self
[b]Specialty:[/b] None
[b]Duration:[/b] -5 chakra every 3 posts (every 2 posts if using on water)
[b]Cooldown:[/b] None
[b]Description:[/b] Supernatural walking Practice is a basic ninja technique. It involves using chakra flow to channel chakra to one's hands or feet, allowing him/her to walk on surfaces that normally do not allow it. This includes, but is not limited to, walls/ceilings, trees, and even water. Should the flow of chakra stop for any reason, the user will immediately fall off of the surface they are walking on, or plunge underwater.
- Shadow Bending Technique (Kagemane no Jutsu ~ 影真似手裏剣の術):
- Name: Shadow Bending Technique (Kagemane no Jutsu ~ 影真似手裏剣の術)
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Shadow
Range: Varies, details below.
Specialty: Ninjutsu
Duration: Unlimited
Cooldown: None
Description: Shadow Bending Technique is a basic but core move of the Nara family that allows them to manipulate the shape of their shadow, and therefore the source of their shadow techniques. This allows them to bend the shadow into any form imaginable, such as thinning it out to increase it's distance from the Nara. The shadow cannot be removed from the ground or made solid with this, and while it can climb walls and the like, it is stretched out as though it were moving along the ground while climbing walls, therefore shortening the length of space it can travel. The distance a Nara can squeeze out of their shadow varies depending on circumstance and rank. If the shadow is moving through a shadowed environment, such as through forest canopy or at night, the distance they can gain is larger than when in direct sunlight.
D Rank/Genin: 5 metres [8 in shadow]
C Rank/Chuunin: 10 metres [15 in shadow]
B Rank/Special Jounin: 15 metres [20 in shadow]
A Rank/Jounin: 20 metres [25 in shadow]
S Rank/Sannin: 25 metres [30 in shadow]
SS Rank/Kage: 30 metres [40 in shadow]
- Code:
[b]Name:[/b] Shadow Bending Technique (Kagemane no Jutsu ~ 影真似手裏剣の術)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] E
[b]Type:[/b] Supplementary
[b]Element:[/b] Shadow
[b]Range:[/b] Varies, details below.
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] Unlimited
[b]Cooldown:[/b] None
[b]Description:[/b] Shadow Bending Technique is a basic but core move of the Nara family that allows them to manipulate the shape of their shadow, and therefore the source of their shadow techniques. This allows them to bend the shadow into any form imaginable, such as thinning it out to increase it's distance from the Nara. The shadow cannot be removed from the ground or made solid with this, and while it can climb walls and the like, it is stretched out as though it were moving along the ground while climbing walls, therefore shortening the length of space it can travel. The distance a Nara can squeeze out of their shadow varies depending on circumstance and rank. If the shadow is moving through a shadowed environment, such as through forest canopy or at night, the distance they can gain is larger than when in direct sunlight.
[b]D Rank/Genin:[/b] 5 metres [8 in shadow]
[b]C Rank/Chuunin:[/b] 10 metres [15 in shadow]
[b]B Rank/Special Jounin:[/b] 15 metres [20 in shadow]
[b]A Rank/Jounin:[/b] 20 metres [25 in shadow]
[b]S Rank/Sannin:[/b] 25 metres [30 in shadow]
[b]SS Rank/Kage:[/b] 30 metres [40 in shadow]
D-Rank
- Body Flicker Technique (瞬身の術 ~ Shunshin no Jutsu):
- Name: Body Flicker Technique (瞬身の術 ~ Shunshin no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: None
Range: All
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. This jutsu cannot be used in combat; only as a way to escape from a fight or thread.
- Code:
[b]Name:[/b] Body Flicker Technique (瞬身の術 ~ Shunshin no Jutsu)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] None
[b]Range:[/b] All
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. This jutsu cannot be used in combat; only as a way to escape from a fight or thread.
- Shadow Chains (Kage Kusari no Jutsu ~ 影鎖の術):
- Name: Shadow Chains (Kage Kusari no Jutsu ~ 影鎖の術)
Canon/Custom: Custom
Rank: D
Type: Offensive|Supplementary
Element: Shadow
Range: 20 meters
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 6 posts
Description: The user creates a single chain made from a shadow, that blasts forward traveling at 15 m/s. It ends in a sharp knife-like structure, making it an effective weapon that can pierce up to half an inch deep. It may also be used as a grapple hook, to climb up to high places (shoots into a ceiling or high surface, and then the chain can be climbed). This jutsu dissipates after 2 posts.
- Code:
[b]Name:[/b] Shadow Chains (Kage Kusari no Jutsu ~ 影鎖の術)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Offensive|Supplementary
[b]Element:[/b] Shadow
[b]Range:[/b] 20 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 2 posts
[b]Cooldown:[/b] 6 posts
[b]Description:[/b] The user creates a single chain made from a shadow, that blasts forward traveling at 15 m/s. It ends in a sharp knife-like structure, making it an effective weapon that can pierce up to half an inch deep. It may also be used as a grapple hook, to climb up to high places (shoots into a ceiling or high surface, and then the chain can be climbed). This jutsu dissipates after 2 posts.
- Shade Sealing (Hikage Fūj ~ 日陰封止):
- Name: Shade Sealing (Hikage Fūj ~ 日陰封止)
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: Shadow
Range: Scroll
Specialty: Fuuinjutsu
Duration: Instantaneous
Cooldown: 4 posts
Description: The user seals their own shadow or someone else's into a blank scroll. This allows a Shadow jutsu to be used immediately from the scroll at a future time.
- Code:
[b]Name:[/b] Shade Sealing (Hikage Fūj ~ 日陰封止)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] Shadow
[b]Range:[/b] Scroll
[b]Specialty:[/b] Fuuinjutsu
[b]Duration:[/b] Instantaneous
[b]Cooldown:[/b] 4 posts
[b]Description:[/b] The user seals their own shadow or someone else's into a blank scroll. This allows a Shadow jutsu to be used immediately from the scroll at a future time.
- Shadow Pillar Technique (Kage Hashira no Jutsu ~ 影柱の術):
- Name: Shadow Pillar Technique (Kage Hashira no Jutsu ~ 影柱の術)
Canon/Custom: Custom
Rank: D
Type: Offesive|Defensive
Element: Shadow
Range: 10 meters
Specialty: Ninjutsu
Duration: 4 posts
Cooldown: 6 posts
Description: The user makes the Ram hand sign, and their shadow stretches in front of them and raises into a large pillar (5 meters wide, 20 meters tall, 1 meter thick). The pillar sends anything standing where it forms flying into the air, and it acts as a wall, blocking up to two D-Rank techniques and any E-Rank weapons (kunai, shuriken, etc.). All techniques, attacks, or weapons above D-Rank will easily break it.
- Code:
[b]Name:[/b] Shadow Pillar Technique (Kage Hashira no Jutsu ~ 影柱の術)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Offesive|Defensive
[b]Element:[/b] Shadow
[b]Range:[/b] 10 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 4 posts
[b]Cooldown:[/b] 6 posts
[b]Description:[/b] The user makes the Ram hand sign, and their shadow stretches in front of them and raises into a large pillar (5 meters wide, 20 meters tall, 1 meter thick). The pillar sends anything standing where it forms flying into the air, and it acts as a wall, blocking up to two D-Rank techniques and any E-Rank weapons (kunai, shuriken, etc.). All techniques, attacks, or weapons above D-Rank will easily break it.
C-Rank
- Shadow Gathering Technique (Kageyose no Jutsu ~ 影寄せの術):
- Name: Shadow Gathering Technique (Kageyose no Jutsu ~ 影寄せの術)
Canon/Custom: Canon
Rank: C
Type: Offensive | Defensive | Supplementary
Element: Shadow
Range: The user's shadow + 10 metres
Specialty: Ninjutsu
Duration: Up to 3 posts
Cooldown: 5 posts [cooldown starts once deactivated]
Description: Shadow Gathering Technique is a basic technique where the Nara Shinobi manipulates a single strand of shadow from their shadow, which they use to manipulate objects in the environment. Unlike many Nara moves, this requires no hand seals, and simply requires the Nara willing it. Once activated, a thin fibrous strand of shadow can grow and be freely manipulated from their shadow. It has no edge or tip, but can be used to slap with the force of the user; more than enough to knock down incoming projectiles, as well as picking up and re-firing scattered projectiles in the environment. The Nara clan's control over this limb is incredibly accurate, as if it were their own hand, allowing them to operate complex tasks like weaving it through tight spaces. Activation costs 15 chakra, and for every turn afterward that it is active, it costs 5 chakra.
- Code:
[b]Name:[/b] Shadow Gathering Technique (Kageyose no Jutsu ~ 影寄せの術)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Offensive | Defensive | Supplementary
[b]Element:[/b] Shadow
[b]Range:[/b] The user's shadow + 10 metres
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] Up to 3 posts
[b]Cooldown:[/b] 5 posts [cooldown starts once deactivated]
[b]Description:[/b] Shadow Gathering Technique is a basic technique where the Nara Shinobi manipulates a single strand of shadow from their shadow, which they use to manipulate objects in the environment. Unlike many Nara moves, this requires no hand seals, and simply requires the Nara willing it. Once activated, a thin fibrous strand of shadow can grow and be freely manipulated from their shadow. It has no edge or tip, but can be used to slap with the force of the user; more than enough to knock down incoming projectiles, as well as picking up and re-firing scattered projectiles in the environment. The Nara clan's control over this limb is incredibly accurate, as if it were their own hand, allowing them to operate complex tasks like weaving it through tight spaces. Activation costs 15 chakra, and for every turn afterward that it is active, it costs 5 chakra.
- Shadow Burst Seal (Kage bāsuto inkan ~ 影バースト印鑑):
- Name: Shadow Burst Seal (Kage bāsuto inkan ~ 影バースト印鑑)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Shadow
Range: 1 meter
Specialty: Fuuinjutsu
Duration: Until the seal is stepped on.
Cooldown: 4 posts
Description: The user places their hand on a flat surface and makes a seal that says in Kanji, "Shadow". If a person (aside from the one whom placed the seal) gets within one meter of the seal, it bursts into a wave of razor sharp shadow needles (25 in total) that fade away after activated, causing multiple inch-deep cuts. Placing the seal consumes 15 chakra and it lasts until the seal is activated (no chakra maintenance costs).
- Code:
[b]Name:[/b] Shadow Burst Seal (Kage bāsuto inkan ~ 影バースト印鑑)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] Shadow
[b]Range:[/b] 1 meter
[b]Specialty:[/b] Fuuinjutsu
[b]Duration:[/b] Until the seal is stepped on.
[b]Cooldown:[/b] 4 posts
[b]Description:[/b] The user places their hand on a flat surface and makes a seal that says in Kanji, "Shadow". If a person (aside from the one whom placed the seal) gets within one meter of the seal, it bursts into a wave of razor sharp shadow needles (25 in total) that fade away after activated, causing multiple inch-deep cuts. Placing the seal consumes 15 chakra and it lasts until the seal is activated (no chakra maintenance costs).
B-Rank
A-Rank
- Shadow Sewing Technique (Kagenui no Jutsu ~ 影縫いの術):
- Name: Shadow Sewing Technique (Kagenui no Jutsu ~ 影縫いの術)
Canon/Custom: Canon
Rank: A
Type: Offensive | Supplementary
Element: Shadow
Range: The user's Shadow + 10 metres
Specialty: Ninjutsu
Duration: Binding threads last until broken. Move itself lasts one post.
Cooldown: 6 posts
Description: Shadow Sewing Technique is a basic but powerful move that is designed to capture or kill based on the shinobi's preference. Once the Shinobi has positioned their shadow appropriately, they form the Rat and bird Hand Seals, causing ten thin, fast threads of shadow to shoot up towards the intended target. The Nara can aim these shadows to pierce through vulnerable arteries such as the jugular and Femoral Arteries, causing a target to bleed profusely. After two posts, they will feel light headed, after three posts they will feel woozy and dizzy, after 5 posts they will pass out and on the sixth post if they haven't been given medical attention they will die. If seeking to bind someone, the Nara can aim these threads into non-vital areas, and once they pierce the flesh, they will expand, sending out several tendrils inside the user's skin which hook in with barbs, making them near impossible to remove without flaying the surrounding flesh for several inches on all sides of the puncture wound. When the threads are broken [when hit by an equal strength move] the shadows piercing the individual will vanish, therefore the binding can be removed by breaking the connection to the base of the threads. The threads will stay in place even if they lose connection to the Nara's shadow.
- Code:
[b]Name:[/b] Shadow Sewing Technique (Kagenui no Jutsu ~ 影縫いの術)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] A
[b]Type:[/b] Offensive | Supplementary
[b]Element:[/b] Shadow
[b]Range:[/b] The user's Shadow + 10 metres
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] Binding threads last until broken. Move itself lasts one post.
[b]Cooldown:[/b] 6 posts
[b]Description:[/b] Shadow Sewing Technique is a basic but powerful move that is designed to capture or kill based on the shinobi's preference. Once the Shinobi has positioned their shadow appropriately, they form the Rat and bird Hand Seals, causing ten thin, fast threads of shadow to shoot up towards the intended target. The Nara can aim these shadows to pierce through vulnerable arteries such as the jugular and Femoral Arteries, causing a target to bleed profusely. After two posts, they will feel light headed, after three posts they will feel woozy and dizzy, after 5 posts they will pass out and on the sixth post if they haven't been given medical attention they will die. If seeking to bind someone, the Nara can aim these threads into non-vital areas, and once they pierce the flesh, they will expand, sending out several tendrils inside the user's skin which hook in with barbs, making them near impossible to remove without flaying the surrounding flesh for several inches on all sides of the puncture wound. When the threads are broken [when hit by an equal strength move] the shadows piercing the individual will vanish, therefore the binding can be removed by breaking the connection to the base of the threads. The threads will stay in place even if they lose connection to the Nara's shadow.
S-Rank
Last edited by Ryouichi on Sun Jun 01, 2014 5:34 pm; edited 1 time in total