1 Hyuga Tsuyo (Jutsu list update) Thu Apr 24, 2014 4:18 am
Tsuyo
D-rank
- D rank:
- Name: Ketatamashii no Jutsu
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: To end of Suture material
Specialty: Medical
Duration: -5 Chakra per post until done
Cooldown: 3 posts
Description: While using a suture the caster may imbue the metal and string with pure chakra. This causes the metal and stitching material to heat up, partially, if not effectively cauterizing the wound. It does not actually burn the wound shut, but scars the open area so it is no longer raw, and the patient does not continue to bleed as from one any lacerations under 3/4ths of an inch deep.
Name: Chakra Anesthetic (チャクラ麻酔 ~ Chakura Masui)
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: N/A
Range: 3 inches diameter within contact
Specialty: Medical Ninjutsu
Duration: 3 posts (-5 chakra per post)
Cooldown: 6 posts
Description: This jutsu acts as a numbing agent. The user coats his/her hands in chakra and then places them on a victim. The target area is numbed across a three-inch diameter centered around the user's palms. The numbness will only continue as deep as 2.5 inches into the flesh; wounds or surgical procedures that are any deeper than 2.5 inches into the numbed area will still receive the subsequent pain. Since the target area of the palms limits the jutsu, any further numbing will require multiple posts (still following 3 inches of numbed tissue per post). This may only be used for up to 3 posts, and the user cannot move while it is active.
Name: Hovering Hands (ホバリング手 ~ Hobaringu-te)
Canon/Custom: Custom
Rank: D-Rank
Type: Supplementary
Element: N/A
Range: Contact
Specialty: Medical Ninjutsu
Duration: Up to 4 posts (-5 chakra per post)
Cooldown: 4 posts
Description: The user envelopes their hands in medicinal chakra, and holds it an inch or two over a wound. It will regenerate one sq. inch of skin per post, and heal cuts up to 2 inches deep, bruises, and first degree burns within this area. Muscle tissue and second degree burns will take 2 posts to heal instead of one, and this technique can only be used for up to 4 posts. The user cannot move or use any other jutsu while this is active.
Name: Shibireru no Jutsu
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: contact
Specialty: Medical Ninjutsu
Duration: 3 posts
Cooldown: 5 posts
Description: The user concentrates a small ball of green chakra, the ball distorts and writhes, to a hand of his/her choice. When applied to a certain area, the ball sends a small prickly sensation to form around that area and digs it's way down 1/2 an inch into the area. It takes about 2 posts to fully numb the area, from here on the area of the subject becomes numb for about 1 post. This jutsu is mainly used for performing removals of small size and stitching.
Name: サイドステップ Saido suteppu (Side step)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: N/A
Range: 2 ft
Specialty: Taijutsu
Duration: 1 post
Cooldown: 2 posts
Description: This jutsu is a counter move where when an opponent is attacking within close range the caster focuses chakra into their legs to pivot to the left or right side rapidly. Moving 5 mps faster than their previous movement speed. This puts the taijutsu specialist within range of a hard to defend blind spot such as the ribs and sides. However this must be done on flat even ground or the sliding pivot will not work.
- C rank:
- Name: Healing hands
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: /
Range: Contact
Specialty: Medical Ninjutsu
Duration: 3 posts
Cooldown: 5 posts
Description: The user concentrates a small ball of green chakra, Then they place their hands together over the chakra. By spending an extra 5 chakra per post the individual can begin to mend the wounded flesh. Non serious wounds will be a simple scar after three posts while serious wounds will stop bleeding and be partially mended but still require further medical attention such as stitches.
Name: 首のピンチ Kubi no pinchi (Neck pinch)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: N/A
Range: touch
Specialty: Taijutsu, medical
Duration: 2 posts
Cooldown: 4 posts
Description: The Taijutsu specialist moves within arms length of his or her opponent and slams two fingers into either side of the neck to slow the flow of blood from the jugulars on the neck. By decreasing the flow of blood it will make his opponent dizzy for two rounds and slow their reaction time by -1 tier. However the move has to be very precise so if the opponent is the same speed level or predicts the move they can easily evade any damage.
Name: 急速なエントリ Kyūsokuna entori (Rapid Entry)
Canon/Custom: Custom
Rank: C
Type:Offensive
Element: Doton
Range: 25 Meters
Specialty: Taijutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: One can argue that you can enter something only once. This jutsu proves otherwise, by using the element of surprise the user is consumed by the earth by focusing the Doton element around his feet he presses off the ground with a surprising burst of speed moving 15 Mps faster than his or her previous speed. The taijutsu specialist then either upper cuts or drop kicks his opponent.
Name: ヘッドレス埋葬 Kyūsokuna entori (Headless Burial)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Doton
Range: Touch
Specialty: Taijutsu
Duration: 4 Posts
Cooldown: 8 Posts
Description: The user can slam his foot into the ground causing the ground underneath the opponent to jet up like a geyser around the knees. Afterwards the user can move quickly and slam two flat hands into the elbows of the opponent causing them to go deeper into the ground and causing the earth to come up to their chest. This makes movement impossible if this has been achieved. This can be broke out with a Technique of the same rank or a Taijutsu user of at least B-3 tier strength.
- B rank:
- Name: Healing Aura: Longevity (Reiki no Saiki: Enmei ~ 治癒霊気・延命)
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: None
Range: Short-range
Specialty: Medical Ninjutsu
Duration: 3 posts (-10 chakra per post)
Cooldown: 8 posts
Description: Requires a half-tiger seal. The user converts a moderate portion of their chakra to medical chakra, which channels throughout their body and heals any moderate wounds, such as 2nd degree burns, cuts of 3 inches and under, bruises, muscle and bone wounds that exist at the time of the technique's activation or any that may be suffered in the duration afterwards. During this time, the user will have a noticeably strong green-tinted aura around them. In addition, users may transfer the allocated chakra to an ally through physical touch in order to replicate the same effect, though it requires an extra 10 chakra to do so.
Name: 計り知れない強さ (Hakari shirenai tsuyo-sa) Immense Strength
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: N/A
Range: Self
Specialty: Taijutsu
Duration: Until Deactivated (-5 Chakra per post)
Cooldown: 5 posts after deactivation
Description: By concentrating Chakra into the muscle the user effectively makes his strength go up by one tier higher than he is currently at. Another side effect of this technique is that whenever the user makes a hostile attack the target will be thrown backward by 2 meters due to the shock wave coming out of the user’s body part. This pushback itself does no harm to the target.
Name: 反射手のひら Hansha tenohira (Reflex palm)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: N/A
Range: 3 meters
Specialty: Taijutsu
Duration: 2 posts
Cooldown: 4 posts
Description: The Taijutsu specialist shifts into an open hand defensive stance. Within 3 meters of them they can move and reach out to catch any non elemental projectiles such as arrows or Kunai or Senbon that they would usually be able to see and Evade before throwing them back at a visible target at the full speed of the Taijutsu specialists throwing ability by focusing chakra into their palms. However this is based on reflexes and typically a hidden explosive note or jutsu can be detonated before the projectile is returned.
Name: Precision Strikes: Agony Offensive.
Canon/Custom: Custom.
Rank: B-rank.
Type: Offensive.
Element: None.
Range: Personal.
Specialty: Taijutsu/Medical Ninjutsu.
Duration: One post.
Cooldown: Five posts.
Description: One of Tsuyo's deadlier close-quarters combat techniques. When he is fighting an opponent in close range, Tsuyo is able to use this Taijutsu to rapidly strike at specific points on an opponent's body, causing temporary damage to nerves where he attacks. The resulting aftermath causes the victim to be in intense pain caused by movements. This results in their reaction time and movement speed both being decreased by 1 tier for the next three posts. This jutsu is negated by the Special Characteristic: Numb
- A rank:
- Name: フットワーク Futtowāku (Footwork)
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: N/A
Range: Self
Specialty: N/A
Duration: Maintained -10 chakra per post
up to 10 posts.
Cooldown: 20 posts
Description: An enhanced version of Supernatural Walking Practice. Footwork is the concentration of chakra on the surface of the feet. By using bursts of chakra the Shinobi can move two tiers higher than his usual speed. While using this it is considered the same as Supernatural Walking Practice with a higher cost. Meaning while it is active the Ninja will not sink in water or can dangle upside down from their feet. However this exhausts the muscles and will cause a negative two tier to speed once the jutsu is deactivated for four posts.
Name: チャクラ バースト Chakra Bāsuto (Chakra burst)
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: N/A
Range: touch
Specialty: Taijutsu
Duration: 2 posts
Cooldown: 4 posts
Description: The Hyuga presses a finger into one pressure point where chakra flows through. However because he pinches off the one point pressure begins to build from the stopped flow of chakra. On the second post the chakra bursts Shattering the bone closest to the chakra point to bits. Be it an arm. Leg or Rib. The victim can feel the pressure building like a cramp and can choose to use Kai to flex through the plugged point. They must use A rank Kai to achieve this.
Name: Goliath fist (Gori ate no kobushi-ゴリアテの拳)
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: Doton
Range: 30 meters
Specialty: Taijutsu
Duration: 6-10 chakra per turn
Cooldown: 12
Description: Tsuyo focuses his doton chakra into his fists. His chakra concentration bringing forth visible chakra. The chakra looks like a snarling wolf head at the end of his fist. Each time he punches for 30 meters in a straight line in that direction a blast of doton chakra flies out at 45mps. Anything within that 30 meters is hit as if getting blasted by a 10 pound boulder instead of a fist. This blow will throw an opponent back 5 meters with Shattered bones and massive internal bleeding.
Name: Chakra Scalpel (チャクラのメス ~ Chakura no Mesu)
Canon/Custom: Canon
Rank: A
Type: Offensive, Supplementary
Element: None
Range: Self
Specialty: Medical Ninjutsu
Duration: 4 posts
Cooldown: 5 posts from end of duration
Description: Easily one of the most versatile techniques in a medic-nin's arsenal and notorious for the damage it can bring in combat. After making the tiger, horse, and rat seals respectively, the user channels chakra 1-inch around the hands, sharpening it to the point where it can easily slice through materials like wood and flesh. In turn, the user can use this technique for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make more precise cuts that reduce the risk of infection during surgery. The chakra scalpel can also be used offensively. Lethal cuts are difficult to manage due to the relative chaos of battle (although it is still capable of cutting into bone), so it is often used to effectively cut muscle tissues and tendons; muscles cut more than once with the scalpel will be rendered useless for one post afterward, and if tendons in the leg are cut, the opponent will be immobile for one post. Fatal cuts are still possible, however, so long as the user aims for vital areas such as the neck. In addition, the technique also gives the user an increased level of durability over their chakra clad hands, able to endure three hits of an A-rank or lower non-elemental blade before receiving damage.
Last edited by Tsuyo on Thu Apr 24, 2014 11:46 pm; edited 1 time in total