Isamu faced his three opponents. They weren't much, two of them were carrying weapons and the last was just sitting there, waiting for someone else to make the first move. Isamu merely stared back at them, hoping to catch them by surprise. He made a hand seal and blew a ball of wind into his hand, began lunging forward suddenly and throwing at one of them. The target managed to raise their battle ax and block the ball slightly, still being pushed back a bit by its impact. He then came at Isamu with wild disabandon immediately, raising his ax overhead and bringing it down hard. Isamu instinctively dodged and returned the favor with a second wind ball, holding it in his hand and pushing it directly into the guy's stomach. It shredded at his armor and skin until it dissipated completely, and the man fall to his knees, clutching his bleeding torso. Isamu wasn't done quite yet; there were still the other two. The man without a weapon, apparently a Taijutsu user, was the next to approach with his fists bared.
Isamu ducked under the first punch, but couldn't avoid the second, getting struck right in the face, and then kicked to the ground. He somersaulted backwards and back onto his feet, before slamming his hands to the ground. A wall of Fuuton chakra appeared, and the two mercenaries ran right into it, getting cuts all over and being thrown back. The Taijutsu mercenary returned to his feet and used a Fireball jutsu, engulfing the wall completely and nullifying its effect. Isamu still had a trick up his sleeve, though, so he created a mass of water using his kekkei genkai, and formed a basilisk from it, launching it at the other one. It stabbed through his leg, snapping through the bone, and he fell to the ground, clutching at it helplessly. As a final touch, the Jounin blasted a barrage of wind bullets, 2 to each mercenary, to put down the Taijutsu user and ensure the other two were unconscious. The Taijutsu user was struck in the face by both, leaving him with little time to react as Isamu launched a much more powerful wind bullet that bore a hole into him and punctured his lung.
Now that all three targets were down, Isamu frisked their unconscious bodies, hoping to find something of us. He eventually found and pillaged a few paper bombs from their fallen figures and attached them to the bridge's surface, 3 meters apart from each other. To guarantee the mercenaries were dead, he took each of their bodies, including the four that Strafe had handled, and placed them between the bombs so that they would either die from the force of the explosion or die from the impact with the water far below the bridge. Finally, he detonated the bombs with a Tiger hand seal as he stepped back, blowing the bridge to pieces and successfully completing the objective.
"Nice work, Strafe." he told his comrade as he surveyed the ruins of the structure along with the corpses (or what was left of them, rather) falling into the water below.
Word Count: 1,513/1,500
OOC: Feel free to exit the thread in your next post- 240/300:
Name: Wind Release: Sky Wall
(Fūton: Kyūten no Kabe ~ 風遁・九天の壁)
Canon/Custom: Custom
Rank: D-Rank
Type: Defensive
Element: Fūton
Range: 1-3 meters
Specialty: Ninjutsu
Duration: 3 posts or until hit by a ninjutsu
Cooldown: 4 posts
Description: The user presses their hand to a surface creates a 5 meter high wall of wind on it, up to 3 meters in front of them. This can deflect projectile weapons of D-Rank and lower until it wears off. When hit with a projectile weapon of C-rank or lower, or Ninjutsu of D-rank, the two will cancel each other out (except for Raiton ninjutsu, which requires C-Rank or higher). Projectiles of B-Rank and higher, Jutsu of C-Rank and higher, or Raiton of B-Rank and higher will break through the wall and not be affected. Any physical contact with the wall, whether it be by the user or the opponent, will cause laceration wounds (about the size of papercuts, but dozens of them). If someone is kept in contact with the wall for 2 or more posts, the lacerations are about 2 cm deep and begin to bleed. Cannot be broken by Taijutsu.
Name: Wind Release: Air Bullets (Fūton: Kazejuugan ~ 風遁・空気弾丸)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Fūton
Range: 30 metres
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 4 posts
Description: Wind Release: Air bullets is a technique where the user fires a barrage of condensed bullets of air. The user forms the bird hand seal, condensing their chakra into several pressurised spheres of wind that the user spits out in rapid succession towards the opponent. These air bullets are transparent spheres, and are roughly 4 inches in diameter. When fired, they travel at roughly 50mph. Direct impact by one of these spheres will knock the victim back several feet, tear through any clothing it hits and leaves the surface of the skin where it hit torn and frayed. If a bullet passes near the target, it can leave small lacerations on any exposed flesh it comes near. The cost is 5 chakra per bullet, and the user must fire at least three at once. a maximum of eight can be fired per use.
Name: Wind Release: Spiralling Wind Ball (Fūton: Rasen Fuusen ~ 風遁・ラセン風玉)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Fūton
Range:
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 4 posts
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique is very fast and powerful, as it is capable of smashing through thick rock and large trees. A direct blow to the head will cause concussion and daze the victim, reducing their movement speed, reaction time and physical strength by one rank for 4 posts. Impact with other sections of the body can cause hairline fractures as well as shredding the surface of the victim's exposed flesh, coating in in countless tiny, 2 cm deep cuts. Each ball costs 5 chakra to make, and the user must make at least three at once. A total of six can be produced per use. Each sphere must be breathed into the palm of the user's hand and then tossed.
Name: Wind Release: Zephyr Missile (Fūton: Zefāmisairu ~ 風遁・ゼファーミサイル)
Canon/Custom: Custom
Rank: B-Rank
Type: Offensive
Element: Fūton
Range: 1-25 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 6 posts
Description: The user holds a hand out and concentrates as much wind chakra into their index finger as possible. Once the chakra is compressed and concentrated, the user blasts it out in a thin bullet (about half the diameter of their fingertip) that continues forward at around 60 meters per second. The impact will be so powerful that broken bones and will occur where it hits, along with a few 2 cm lacerations.