1 Hokousha Clan Tue Apr 23, 2013 6:16 pm
Yancha
D-rank
Symbol:
Clan: Hokousha Kekkei Genkai: Nemuigan -Doujutsu
Elements: N/A
Specialization: Genjutsu
Location: Kumogakure
Clan History:
The Hokousha clan was believed to be founded and formed by the a spiritual being named Orochisai Riko. Riko was an spiritual god of the moon who was believed to be banished from the skies and stripped of his kids. But though he attempted to move on after his kids were took, he missed his children dearly. He wanted new offspring and couldn't get his minds off of his young. He was thinking deeply, and his wife, Usagi saw him stressing. Because of this, Usagi payed another shinobi from another outpost to perform an experiment on his mind to attempt to reunite him with his kids again.
Unfortunately, or fortunately for Riko, he had a dream. He dreamt of children again, this time though, he only wanted one. Using his might and power, he willed a child to be conceived. She was named Masayume, a dream that came true. She was beautiful, yet a fragile little thing who did nothing more but sleep. Usagi found out about his child and loved it all the same. Masayume never woke up. Instead she came alive during the dreams. Riko and Usagi would both find her frolicking around as they slept. They were enchanted by her. Because of this Riko became lazy and didn't commit to his job and responsibilities. Instead he spent the day and night sleeping alongside his wife and daughter.
The higher gods were angry and filled with rage. Because the moon god never did his responsibilities the moon and the stars lost their light. To punish them, they took away Masayume and sent her to the earth, banished right after Riko was. This time though, Masayume couldn't simply sleep all day. She had to wake up to the earth. After this wonderful myth, Masayume mind became more intelligent and her eyes had been altered to a different color. Her eyes also changed into a black and orange pupil with bags of wrinkles under her eyes. Obviously, this gift was mistake. The higher gods had gave out an gift on accident as they were attempting to banish her.
This gift became something that was traditionally passed down to their children, and many of her descendants - which after a while the group of shinobi organized them self into a clan named "Hokousha." Throughout this period of time, the members of the clan had been steady devolving and evolving their skills while establishing training stages for other clans members to follow later on in life. But as these members of the clan continued to mature their already found abilities, one man wanted more power. He dreamed of creating a technique that could connect the dream passage to the real world. Most of the other clans members laughing and mocking him because of it.
This humiliation didn't tear into the inner sanctums of his soul. Instead, it motivated him. He studied everything he could, expanding his mind past the levels of an average matured shinobi of this technique; Which eventually worked. The man had finally been able to project his creations into reality to attack, and defend against some of the strongest techniques. This ability of the man was soon to be named "Dream Projection" - which was the result of Kumogakure having interest in the clans skills to help them fend off against the other villages if needed. As of now, Hokousha have been hiding in the shadows, waiting for their chance to make a move and expose the world to their dreams.
Kekkei Genkai Description:
This doujutsu allows its users to utilize their mind, and the minds of others (depending on rank and level) to read the thoughts of the user and place the user to sleep to take the battle into a mental one. Once the user is put to sleep, he will still think he is in the real world and not inside of the dream passage if the user makes the environment of the dream a replica of the real battle field. As long as the users can see the eyes of the opponent, they can read the thoughts of them and as long as the opponent glances at the Doujutsu- they can put them to sleep to access the dream passage. [Doujutsu explained more in the Nemuigan.] Over the years of an Hokousha's life, their eyes will continue to mature until reaching the epitome of its power which is proclaimed to be able to one vs one an Mangekyou user.
Members of this clan are also born intelligent, and have trained most of their lives in Doujutsu. But, training in Genjutsu is just not a small thing to them. They take the training of perfecting an illusion seriously. This is the reason members receive a +1 boost to power and ability in Genjutsu, meaning that they can use genjutsu that is one rank higher than their rank limitations and their genjutsu is also one rank stronger than normal. Also, they are all born with an Eidetic memory and thus they can keep a mental image of anything or anybody they have seen, and can remember informatiom picked up from the Doujutsu for more longer time than an average shinobi.
Drawbacks:
The Nemuigan also has a few drawbacks while being used. Constantly using the Nemuigan over a long period of time causes severe eye strain and even blindness in the user. At Genin, the user suffers eye strain and blurriness at 5 posts, which worsens over time; blindness is incurred at 10 posts. At C and B rank, the time they can use it for without consequence doubles. It doubles again at A-rank. Also while using the dream technique, The user is open to another shinobi attacking him/her while using the technique on someone else. Also if the opponent notices that this is a Genjutsu, and attempts to use Kai- he can break out of the dream. The basic rules for breaking out of this technique are the same as any other shinobi would break out of this technique.
Another drawback of this technique is that this skill has drawbacks depending on how much the user had matured their Doujutsu through training each rank of it in word training; The training word count to learn each matured version of this technique is similar to apping and learning a new Jutsu. This training must also be some sort of exercise that challenges the member's mind mentally such as expanding their mind through reading books, learning new Genjutsu, etc. Because of them focusing most of their training on Genjutsu, the clans members are frail and especially suceptible to Taijutsu and Kenjutsu, and as such, both specialties do one rank(+1) higher in damage against them.
Members:
- Hokousha Yancha
Kekkei Genkai Jutsu:
- Nemuigan:
Name: Nemuigan
Canon/Custom: Custom
Rank: D-A
Type: Offensive, Defensive, Supplementary
Element:/
Range:/
Specialty: Doujutsu
Duration: -5 Chakra Every Post
Cooldown:/
Description: Nemuigan is a special eye trait limited to Hokousha Clan members. When this Blood limit is used, the user's pupil faded away and the iris of the eye becomes pitch black. A orange design similar to a maze like pattern is formed around the eye. The user of this Bloodline Limit is capable of turning it on or off at will (after originally performing the hand seals). It appears as though its use has no negative physical effect on the user, but it is not known what kind of effect is placed on the eye after being used for a prolonged period of time.
When the user activates Nemuigan, the user is able to make eye contact with their opponent and access the mind of them to be able to perform some of the abilities of the Doujutsu. One of the abilities of the Nemuigan is that it allows the user to glare into the eyes of the target to read the thoughts of the them. This ability allows for the target to predict their movements from a distance away which is depended on the rank of the user's Nemuigan. As a genin the user may only see minor thoughts and they must be 10 yards away or closer to use the eyes. They will be able to read small bits of their thoughts/ not clear enough to make sentences but give you a good idea of what is going to happen. For Example: The user would know what kind of attack the opponent would use. Such as, they would know the opponent was going to perform a ninjutsu. Not the ninjutsu in question, but simply they would know it was a ninjutsu about to be used. For a physical assault, they would know if it was a punch or kick. Not which hand or leg was initiating the attack, or where it was aimed.
With an upgraded version of this technique, a Chunnin can see deeper thoughts from their opponent's mind from 20 yards away or closer. They can read more complete sentences with less words missing than before. For Example: The user will now know what kind of jutsu the opponent was to use - such as a Katon jutsu or an Earth. Or perhaps a seal -though they will not know what the seal does exactly. Same with the Katon and Earth jutsu. It simply gives a heads up and allows them to be relatively cautious. When dealing with physical attacks, they will know what the opponent is using to attack, such as which limb for a punch or kick; but not where it is aimed exactly. However, A Jounin is more stronger with this ability. The Jounin of the clan can read the mind's thoughts completely from at least 30 yards or closer, giving them an opportunity to make an extremely almost nigh flawless counter attack or mimic their opponent's movements) This enables the user to know what jutsu is being performed and how the opponent plans on using it. It allows the user to know which limb is being used for a physical hit, and at what general area. These are the eyes at their most advanced basic level and show the maturity of the clan member themselves.
Another ability of the Nemuigan is that their capable of looking into the opponent's eyes to gain the general specifics of him such as height, weight, etc as well as their physical capabilities after staring at them for 1 post. This information can be processed at a glance, and will be imparted into the minds of the clan member as if they had reached a sudden enlightenment. The user is also able to decipher the chakra natures of those who fall in their sight after 2 posts of gazing into the eyes of the user. At 3 posts, the user is able to see more precise information of the opponent- including chakra capacity, and knowledge of Jutsu. This technique works similar to a point system. For Example, if the opponent glances at the Doujutsu, one point is obtained to be used on the one post glance information ability. One point is the maximum of what is able to be obtained per post, and three is the amount that they can have. if another ability of the Doujutsu is used instead of the information retrieve meant skill (such as dream realm or the reading thoughts technique), the points of the user is refreshed which means they start back at "0".
Last ability of the Nemuigan is that they can invade and influence a person to sleep simply by accessing his brain through eye contact into the Doujutsu. Once the opponent is sleep, the user is place to sleep as well which allows him to log onto the dream passage. While the user's body is asleep the mind is still active. Because of some unique perk in the way their chakra works, they have the ability to access a path to other people's minds through a dream passage. Most people's minds are locked, which means the dream can not be exited until the duration of it is over [Duration of the dream depends on the rank] Both people must be asleep to do so - When the user and the opponent are put to sleep, their bodies does not collapse to the ground. They stay standing up as if they were sleep walking while their mind was in dream passage.
The dream passage/Yume no Passeji is an infinite space where the minds is connected. While in the enviroment, the user has the ability to force their environment in their dreams. The user's of this technique are able to will reality to however they wish in the dream, and technically the battleground is theirs once this happens. For Example, some people of the clan prefer to make the dream look exactly similar to the enviroment in the real world. This strategic move allows for them to obtain an edge over the opponent without them knowing. All the attacks of both sides of the parties makes them use their ordinary amount of chakra and will damage the body still through minor to major shocks depending on the rank of the Ninjutsu or Genjutsu used in the dream. If a D rank technique was to hit the opponent in the dream, it sends a small shock to their real body (which is still sleep). The shock feels similar to an electric technique was used on them, and once the opponent is injured by an offensive technique of B-Rank or higher while in the dream- the dream dissipates, causing the opponent to wake up from their sleep.
A D-rank technique while in the realm would send a surge of a small shock through the entire body which is no more powerful then static shock. This rank of technique does not cause the user and the opponent to be exited out of the dream realm. C-Rank techniques in the dream realm send a medium shock through the entire body, causing hair to stand on end and causing a small amount of pain in the afflicted area. The afflicted area becomes numb. B-Rank techniques while in the realm causes an significant amount of pain throughout the entire body and mild numbness in afflicted area. This rank of technique may cause minor burns and paralysis one of the opponent's limbs for 3 posts, where the target was afflicted. A-Rank techniques cause a severe shock throughout the entire body; the force of the electricity flowing through their nerves. It also causes major 1st degree burns and paralysis one of the opponents limbs in the place the user was afflicted while in the dream. S-rank techniques cause a devastating jolt throughout the entire body. It also causes Second degree burns that are instantaneous in afflicted area. Once the afflicted shinobi wakes up from the dream, their mind has become fried from the S-Rank shock- causing their eyes to see pearl white for 2 posts, unless medical attention is immediately given.
The power of the user's Nemuigan is based on the rank of the user.
D: Must be in 10 yards of the user, and have eye contact with them for them to be placed into a sleeping state. The dream can be held for 4 posts, unless the opponent cancels it with Kai. Costs D-Rank amount of chakra to activate. As long as the dream is active, it drains 5 chakra per post.
C: Must be in 15 yards of the user and have eye contact with them for them to be placed into a sleeping state. The dream can be held for 6 posts, unless the opponent cancels it with Kai. Costs C-Rank amount of chakra to activate. As long as the dream is active, it drains 10 chakra per post.
B: Must be in 20 yards of the user and have eye contact with them for them to be placed into a sleeping state. The dream can be held for 8 posts, unless the opponent cancels it with Kai. Costs B-Rank amount of chakra to activate. As long as the dream is active, it drains 15 chakra per post.
A: Must be in 30 yards of the user and have eye contact with them and have eye contact with them to them placed into a sleeping state. The dream can be held for 10 posts, unless the opponent cancels it with Kai. Costs A-Rank amount of chakra to activate. As long as the dream is active, it drains 25 chakra per post.
Only one of the Nemuigan abilities can be used at a time.
- Dream Manipulation:
- Name: Dream Manipulation
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: N/A
Range: User must be in the dream passage to use.
Specialty: Genjutsu
Duration: 4 posts
Cooldown: 3 posts
Description: With both shinobi inside of the dream passage, the user is able to perform the tiger handseal and have the option to alter several things of the dream passage which can often give them an big advantage. One of the abilities of this include in the user being able to shift the dream area from what he first picked when the opponent was captured into the technique.
The area is switched to something of the user's choice. It could be a plain, standing on-top of an ocean, or one of the areas in the villages. The area of the dream is switched similar to the way someone switches the channel on a tv. Switching the arena is risky move which is only used to give them self an elemental advantage when used with Dream Manipulation. This technique costs an D-Rank amount of chakra to change the environment of the dream passage, and has a 3 post cool down before the user can switch the battleground again.
The last of the abilities of this technique include in them manipulating the surface of the dream area cause, object, or detail of the environment around them to attack, defend, and even create three C-Rank minions made of the environment's substance. These minions of the environment's substance are able to attack the user with a series of physical punches, form there hand into a hardened weapon to cut into the skin of the opponent, or fire 5 senbon from both hands which is made of the environment's substance.
Once the senbon are shot, the minions must conjure more of the ground (1 post charge) before they can fire them again. Besides the minions, Their are many other shapes the user can manipulate the ground into if used with an creative mind. Manipulating the environment's substance costs -5 chakra per post, and lasts for 4 posts. This entire technique costs an C-Rank amount of chakra to activate, and the duration lasts for 4 posts with a 3 post cool down before the Jutsu can be used again.
- Dream Projection:
- Name: Dream Projection
Canon/Custom: Custom
Rank: S
Type: Supplementary
Element: N/A
Range: Depends on what is projected.
Specialty: Ninjutsu
Duration: 1 Post Charge. Can stay active for 3 posts.
Cooldown: 8 Posts
Description: The Dream Projection is the signature technique of the Nemuigan, and can only be used with the eye matured to it's highest rank. With this in mind, the user must simply shut their left eye, and lock their right eye onto the intended target for at least 5 seconds. After this requirement has been met, the user must open their eye to cause a spiral of wind near their one eye to be formed. As the spiral is formed, the user's eye then bleeds down similar to someone crying.
This spiral does not have the capability of sucking it anything. It is used to connect the dream passage to the real world and remove an creation from their dreams and project it into the real world. Most the creations that are created are either are creatures (including mystical creatures), weapons, and buildings/enviroments. Also, this Jutsu costs 50 chakra to be activated, and stays active for 3 posts, allowing the user to use their Doujutsu to summon anything from the dream realm for these posts. Note: The creations do not disperse once it is on cool down.
There are three type of creations that can be created. Creatures, Weapons, and Objects/Environments. The creatures that the user summon from the dream are sort of similar to the Bunshin no Jutsu; Their able to be injured, and attacked with an intent to kill. Also when the creature is hit by a noteworthy level of physical damage [second/third degree burns, broken bones, at least 3 to 4 stab wounds or chopped in half] they disperse back into a gust of wind which is directed back into the user eyes.
These creatures do not have a chakra capacity, and are not able to attack with an shinobi based technique (Ninjutsu, Genjutsu, etc) Most of the creatures use their limbs or sharp teeth in their mouth to attack their opponent. The weapons that user summon from the dream are inanimate weigh the same as a normal weapon you would create, and become as hard as the material of the weapon their derived from. For Example, An inanimate staff would break because of the density having the same properties of wood. Also, there is a limit to what the user is capable of creating.
[1 Large One Handed Weapon - A Chigiriki
2 Medium One Handed Weapons - A Pair of Claws, a Staff (Bo), or a Scythe
4 Slots of Main Weapons - Kunai, Shuriken, Senbon, Makibishi, and Fuma Shuriken.]
The objects and environments that the user is able to summon from their dream are now able to become monumental projections. These rick almost the most keen of minds that witness them. One could create an entire tower from a projection, or a small forest. The Buildings that are created are able to be used as decoys to block line of sight, or be used as a defensive technique. When being used as a defensive technique, the buildings break similar to a normal building would (2 buildings can be created at a time while only 1 environment can be on the field at the time.)
The environments that are created stretch no further than the distance of the "Hidden Mist Village" technique. However, such creations are taxing on the eyes and chakra, and thus should be used sparingly. Each creation Jutsu the user uses costs the same amount of chakra equal to the rank of the technique. Also, These objects cannot be placed to automatically harm a person but can be placed around or below a person. All of the creations must be apped as a Jutsu before they can be projected into the real world.