1 Protect the Daimyo [Non-Repeatable][Kashizudoto Personal Plot][ANBU Only][Major Quest Mission] Sat May 18, 2019 8:50 pm
Kashizudoto
S-rank
Mission NPCs
Mission
Mission name: Protect the Daimyo
Mission rank: A-rank ANBU Major Quest Mission (can only be taken by an ANBU Captain)
Objective: Lead a team of ANBU into the capital city of the Land of Fire and protect the daimyo at all costs.
Reward: 1 EP + 1000 ryo
Mission Description: The Land of Fire is in trouble. Ghosts are invading the capital city, where the daimyo resides, and are making inroads towards his residence. Preliminary intelligence reports have suggested that the A-rank missing-nin Zuko Uchiha is behind the attack, and it is up to you to protect the daimyo at all costs.
If possible, lend a hand to the samurai and ninja that have been sent to fight the invading ghouls, but remember that your primary responsibility is to defend the daimyo above all else. If the daimyo falls, you fail the mission, and the political stability of the entire Land of Fire will be in peril.
Development References: This is the climax of the conflict between Kashizudoto and Zuko Uchiha, a plot that has been culminating over the course of a number of threads and missions throughout Kashizudoto's ninja career. In this mission, he will have his final confrontation with Zuko Uchiha.
Mission Details: The first part of this mission consists of infiltrating into the city itself, along with your team of five B-rank ANBU Black Ops agents, each of whom has one of the five elements and all the library jutsu for that respective element along with B-0 stats and B-rank tantos. There will be Lost Souls of all different ranks clashing with the samurai of Hi no Kuni and ninja sent by Konoha. You do not need to worry about this, as your squad's goal is to reach the daimyo's residence; however, you will have to fight some Lost Souls along with way if they attack you (in the thread, you must encounter and fight at least twenty A-rank and ten B-rank lost souls at the same time), and if you see samurai or shinobi in danger, you might opt to lend a hand. However, you must be prompt, as the ghouls are closing in on the daimyo's residence and protecting him is your top priority. Once you reach the daimyo's residence, you will present yourself to the daimyo before being interrupted by the A-rank missing-nin Zuko Uchiha. You are prepared for this, as the administration warned you when assigning you to this mission that he may be behind the plot.
The administration does not know, however, that you and Zuko Uchiha have a history going back to a few years ago, which may either help or hinder your ability to carry out this mission successfully. He attacked one of your masters, almost killed you (but oddly hesitated in the last moment), and stole your girlfriend on top of it, and you were so scared by all that had transpired that you determined you would quit ninja life and go live as a sage in the wilderness. And a few years later, now that you have finally decided to return to ninja life as an ANBU Captain, it is only fitting that you would have to confront him.
Zuko will immediately recognize you, whether it is by your appearance or your chakra signature and will taunt you with the true story of how he got his EMS. For whatever reason, he will hold back from using his Amaterasu and Tsukiyomi on you, at least at first (though he will use it on others, such as the members of your ANBU squad, all of whom will be hit by at least one of his S-rank jutsu, whether it is Tsukiyomi, Amaterasu, and/or Susanno'o, by the middle of the fight). However, midway during the fight, he will begin to use whatever means necessary to defeat you, including these techniques. Meanwhile, lost souls will be pouring into the daimyo's residence, eventually separating you from your ANBU agents and leaving you and Zuko to fight alone in the grand halls of the residence.
You must incapacitate Zuko Uchiha somehow, whether it is by killing him or otherwise preventing him from fighting. By the time you defeat Zuko Uchiha, the invading Lost Souls will have been mostly routed by reinforcements, which include battalions of samurai from around Hi no Kuni, squads of shinobi sent by Konoha, and, as you will find out after your battle, Master Piandao. Assist in routing the remaining Lost Souls, and then return to the village and debrief the administration once the samurai let you know everything is safe.
- Lost Soul:
- Name: Lost Soul
Age: Dead
General Appearance: Dark ghosts that wear black robes which conceal their appearance.
Personality: They used to have a personality when they were alive, but now they're dead and lifeless, controlled by the puppeteer named Nothing from afar.
Motivations: They are all guided by invisible chakra strings by the puppeteer Nothing.
Fears: None
Abilities: They have the base stats for their rank (ex. a C-rank lost soul will have C-0 stats) and can perform basic strikes; however, a blow from a taijutsu, weapon, or jutsu of its rank or higher (or two of one rank below, three of two ranks below, etc.) will destroy the spirit without interfering with the strike, damaging the weapon, or impeding on the jutsu itself. As a passive, Lost Souls can walk on surfaces as if they were using the Supernatural Walking Practice, as they hover slightly above the surface that they're "walking" on. While they have no chakra of their own, they can perform the Spirit Ball Technique with the aid of Nothing, who provides them energy to mold into an attack of their own.- Spirit Ball:
- Name: Spirit Ball
Canon/Custom: Custom
Rank: Equal to that of the lost soul (ex. a B-rank lost soul will fire B-rank spirit balls).
Type: Offensive
Element: N/A
Range: Until it hits something.
Duration: 1 post
Description: The lost soul molds the energy that Nothing provides them into the form of a high intensity ball that they fire at the max speed for their rank, causing the maximum amount of damage for its rank upon impact. Even the slightest contact with a weapon or jutsu of its rank or lower will immediately dispel the spirit ball without damaging the weapon or impeding upon the jutsu.
- Zuko Uchiha:
- Name: Zuko Uchiha
Age: 18
General Appearance: He is a young adult with black hair that has a slight bluish tint to it. He always has on a black leather jacket.
Personality: He is outwardly very cold, menacing, and dangerous and has killed many innocents, but, when he had the opportunity to kill Kashizudoto, he didn't, indicating that there may be some semblance of mercy and compassion underneath.
Motivations: In general, he is motivated by nothing more than gaining new powers, but now he has come to believe, whether falsely or not, that the daimyo was responsible for the death of his parents and now seeks revenge for what the daimyo allegedly did.
Fears: Not much. He used to be afraid of losing his power, but as he grew more and more powerful, the idea of losing his power became more and more ludicrous. He has taken down several powerful shinobi over the past few years, and it seems that there is nothing that can faze him anymore.
Abilities: He is an A-ranked missing ninja with A-0 stats (except for A-3 perception) armed with an A-rank katana who has S-rank ninjutsu and genjutsu and has every element at S-rank with access to every single jutsu in the library and every Uchiha jutsu, including Amaterasu, Tsukiyomi, and Susano'o. He also possesses one set of Eternal Mangekyo Sharingan in his eye sockets. Sealed within his eyes is a jutsu that makes them burn up in Amaterasu flames upon either his death or their removal, making it impossible to take his eyes.
Mission
Mission name: Protect the Daimyo
Mission rank: A-rank ANBU Major Quest Mission (can only be taken by an ANBU Captain)
Objective: Lead a team of ANBU into the capital city of the Land of Fire and protect the daimyo at all costs.
Reward: 1 EP + 1000 ryo
Mission Description: The Land of Fire is in trouble. Ghosts are invading the capital city, where the daimyo resides, and are making inroads towards his residence. Preliminary intelligence reports have suggested that the A-rank missing-nin Zuko Uchiha is behind the attack, and it is up to you to protect the daimyo at all costs.
If possible, lend a hand to the samurai and ninja that have been sent to fight the invading ghouls, but remember that your primary responsibility is to defend the daimyo above all else. If the daimyo falls, you fail the mission, and the political stability of the entire Land of Fire will be in peril.
Development References: This is the climax of the conflict between Kashizudoto and Zuko Uchiha, a plot that has been culminating over the course of a number of threads and missions throughout Kashizudoto's ninja career. In this mission, he will have his final confrontation with Zuko Uchiha.
- Threads:
- Seek Out the Blacksmith (C-rank Mission)
Making an Impression (C-rank Mission)
Space Sword? (C-rank Mission)
A Final Test (C-rank Mission)
[b]Welcome to the Order
In this set of threads, Kashizudoto was introduced to the Order of the White Lotus, which eventually sent him on a series of missions in which he confronted Zuko Uchiha and Black Dawn.
http://www.narutosaga.com/t21628-terror-in-the-land-of-lightning-a-rank-non-repeatable-plotline
The Siege of Buma's Manor (A-rank Mission)
Blow Up the Base (A-rank Mission)
Zuko's Assault (A-rank Mission)
The Black Flames (A-rank Mission)
In this set of missions, Kashizudoto directly confronted Zuko Uchiha and the Black Dawn for the first time.
Mission Details: The first part of this mission consists of infiltrating into the city itself, along with your team of five B-rank ANBU Black Ops agents, each of whom has one of the five elements and all the library jutsu for that respective element along with B-0 stats and B-rank tantos. There will be Lost Souls of all different ranks clashing with the samurai of Hi no Kuni and ninja sent by Konoha. You do not need to worry about this, as your squad's goal is to reach the daimyo's residence; however, you will have to fight some Lost Souls along with way if they attack you (in the thread, you must encounter and fight at least twenty A-rank and ten B-rank lost souls at the same time), and if you see samurai or shinobi in danger, you might opt to lend a hand. However, you must be prompt, as the ghouls are closing in on the daimyo's residence and protecting him is your top priority. Once you reach the daimyo's residence, you will present yourself to the daimyo before being interrupted by the A-rank missing-nin Zuko Uchiha. You are prepared for this, as the administration warned you when assigning you to this mission that he may be behind the plot.
The administration does not know, however, that you and Zuko Uchiha have a history going back to a few years ago, which may either help or hinder your ability to carry out this mission successfully. He attacked one of your masters, almost killed you (but oddly hesitated in the last moment), and stole your girlfriend on top of it, and you were so scared by all that had transpired that you determined you would quit ninja life and go live as a sage in the wilderness. And a few years later, now that you have finally decided to return to ninja life as an ANBU Captain, it is only fitting that you would have to confront him.
Zuko will immediately recognize you, whether it is by your appearance or your chakra signature and will taunt you with the true story of how he got his EMS. For whatever reason, he will hold back from using his Amaterasu and Tsukiyomi on you, at least at first (though he will use it on others, such as the members of your ANBU squad, all of whom will be hit by at least one of his S-rank jutsu, whether it is Tsukiyomi, Amaterasu, and/or Susanno'o, by the middle of the fight). However, midway during the fight, he will begin to use whatever means necessary to defeat you, including these techniques. Meanwhile, lost souls will be pouring into the daimyo's residence, eventually separating you from your ANBU agents and leaving you and Zuko to fight alone in the grand halls of the residence.
You must incapacitate Zuko Uchiha somehow, whether it is by killing him or otherwise preventing him from fighting. By the time you defeat Zuko Uchiha, the invading Lost Souls will have been mostly routed by reinforcements, which include battalions of samurai from around Hi no Kuni, squads of shinobi sent by Konoha, and, as you will find out after your battle, Master Piandao. Assist in routing the remaining Lost Souls, and then return to the village and debrief the administration once the samurai let you know everything is safe.
Last edited by Kashizudoto on Mon Jun 10, 2019 10:19 pm; edited 2 times in total