Nova Makato
A-rank
- One Army:
old jutsu
Name:Spiders touch
Canon/Custom:Custom
Rank: E-rank
Type: Passive
Element:N/A
Range:N/A
Specialty:Kugustu
Duration: N/A- Passive. -5 chakra from total
Cooldown:N/A
Description:When she's utalizing a chakra thread technique to control a puppet, she's able to channel her chakra through those threads in such a manner that she may cast jutsu from the puppet, and it is not active if the threads are not active. After performing any setup requirements (handseals etc), the user, through their chakra strings is able to channel their prepared techniques to a puppet the strings are attached to, allowing her to cast jutsu from their location, as if it was her own
New jutsu
Name: Reverse Hydra Technique | 裏大蛇の術 Ura Orochi no Jutsu
Origin: Personal
Rank: E-rank
Type: Supplementary
Element: N/A
Range: Touch/through kugutsu string techniques
Specialty: Kugutsu
Duration: 3 posts
Cooldown: N/A
Hand Seals: Control of target with a kugutsu technique.
Description: This jutsu allows the user to use their puppet as a conduit for their own jutsu. After completing the requirements to use a jutsu the user may elect to channel the technique from the location of one of the puppets under her control as if it were her own.
- Seeing Violet | 紫視 [i:d97d:
Shishi ]
original jutsu
Name: Spider Eyes
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: None
Range: Touch, Applied via puppet
Specialty: Kugutsu
Duration: Maintained (5 per post)
Cooldown: double maintained duration
Description: This technique allows Nova to see through her puppets eyes. She can’t hear while she’s using this technique. Her eyes must be closed and the only movement she can make is to operate the puppet.
New jutsu
Name: Seeing Violet | 紫視 Shishi
Origin: Custom
Rank: D-rank
Type: Supplementary
Element: N/A
Range: Touch/kugutsu control technique
Specialty: Kugutsu
Duration: 3 posts
Cooldown: N/A
Hand Seals: May be used immediately on any target under control of the user via a kugutsu technique
Description: This jutsu allows the user to replace their sense of hearing and vision with auditory and visual information from the perspective of their targeted puppet. If the puppet does not have cosmetic “eyes”, the sight is from the closest approximation to a face the puppet posseses. The user is no longer able to see or hear from their own body.
- Binding Web:
original jutsu
Name: Spider Venom
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: None
Range: Touch, Applied via puppet
Specialty: Kugutsu | Medical
Duration: 3 posts
Cooldown: 6 posts
Description: This technique Is applied through the users puppet, it causes the victim to have slowed reflexes and speed, through an impulse of medical chakra through their system. This lowers the speed and reaction time by 1 tiers for the duration of the technique. An endurance of B rank or higher negates this technique.
new jutsu
Name: Binding web
Origin: Custom
Rank: C-rank
Type: Offensive
Element: Suiton
Range: Touch/touch from puppet controlled by user
Specialty: Kugutsu
Duration: 2 posts
Cooldown: 4
Hand Seals: Must have an active kugutsu technique.
Description: This jutsu uses suiton imbued kugutsu chakra fibers to bind any one limb to a surface/another limb. The chakra has a pliable sticky consistency, requiring to be cut to escape immediately or broken free from with strength of B-0 or higher after one post. C-3 strength or lower take two posts to break free.
- WD-40:
Old jutsu
Name: WD-40
Canon/Custom: custom
Rank: B-rank
Type: Supplementary
Element: Suiton
Range: Touch/Kugutsu strings
Specialty: Kugutsu
Duration: 2 posts
Cooldown: 3 posts after end of effect
Description: Using suiton chakra, the user of the jutsu gathers it at the joints on all appendages of all puppets under the control of the user. The suiton chakra acts as a lubricant, allowing the joints to work more smoothly and efficiently. The speed of the puppets under the effect of this technique is increased by 25 m/s for two posts. At the end of the second post, the suiton chakra disperses and the speed of the puppet is restored to normal.
New jutsu
Name: Efficient Distance Compression | 駄無有辞意フォル地 Dabuyu Jī Foruchi
Origin: Personal
Rank: B-rank
Type: Supplementary
Element: Suiton
Range: Touch/through puppet strings
Specialty: Kugutsu
Duration: 2 posts
Cooldown: none
Hand Seals: Here you list the standard requirements to activate a jutsu, such as hand seals or genjutsu triggers, as well as preparation periods or similar requirements.
Description: The user of the jutsu gathers suiton chakra at the joints on all appendages of all puppets under their control. The suiton chakra acts as a lubricant, allowing the joints to work more smoothly and efficiently. The speed of the puppets under the effect of this technique is increased by 50 m/s. At the end of the jutsu, the suiton chakra disperses and the speed of the puppet is restored to normal.
- Chakra embalming:
Old jutsu
Name: Chakra Embalming
Canon/Custom: custom
Rank: C-rank
Type: Supplementary
Element: Suiton
Range: Touch
Specialty: Medical/Kugutsu
Duration: Instant
Cooldown: 3 posts
Description: This technique uses suiton chakra to imbue a recently deceased corpse with a preservative that will keep the body in the same state of decay as when the jutsu was used, unless further damage is done to the corpse post mortem. It also freezes the flow of their chakra and dispersal of it, unusable and contained in the corpse until a technique manipulates it or the body is destroyed, if the body is destroyed the chakra disperses completely within one post. Though this technique itself does not turn a corpse into a human puppet, it preserves the body in the state it needs to be in for that process. The body takes on a stiff posture, remaining in whatever position the body was in when the technique is used. If a kugutsu technique is used on the corpse before it is changed, its body can function as a basic puppet, with no mods, of the rank the ninja was before death, only being able to attack with limbs which deal the blunt damage of an item the same rank. The durability of the body is that of an item of the ninja's rank before death.
New jutsu
Name: What is the name of your jutsu?
Origin: Custom
Rank: C-rank
Type: Supplementary
Element: Suiton
Range: touch/kugutsu strings
Specialty: Kugutsu
Duration: permanant
Cooldown: 3 posts
Hand Seals: touch/kugutsu string contact
Description: This technique uses suiton chakra to imbue a recently deceased corpse with a preservative that will keep the body in the same state of decay as when the jutsu was used, unless further damage is done to the corpse post mortem. It also freezes the flow of their chakra and dispersal of it, unusable and contained in the corpse until a technique manipulates it or the body is destroyed, if the body is destroyed the chakra disperses completely within one post. Though this technique itself does not turn a corpse into a human puppet, it preserves the body in the state it needs to be in for that process. The body takes on a stiff posture, remaining in whatever position the body was in when the technique is used. If a kugutsu technique is used on the corpse before it is changed, its body can function as a basic puppet, with no mods, of the rank the ninja was before death, only being able to attack with limbs which deal the blunt damage of an item the same rank. The durability of the body is that of an item of the ninja's rank before death.
- spider string lance:
Old jutsu
Name: Spider-String Lance
Canon/Custom: Custom
Rank: B
Type: Offensive / Supplimentary
Element: N/A
Range: 50m
Specialty: Kugutsu / Med Ninjutsu
Duration: Instant
Cooldown: 3 Posts
Description: An insidiously quick jutsu to cast and capable of intercepting most jutsu with hand-signs should Nova be aware. Nova, by creating a single thread of chakra string and enhancing it with surgically barbed medical chakra propels it out of the mouth or tail of one of her arachnid puppets, its tip as starched sharp spear of chakra thread like a harpoon, capable of penetrating non chakra enhanced terrain like rock and stone and stab 2" deep into a target and knocking them back 15m from the force. The Chakra string tether is capable of being broken with a jutsu of equal rank. It has a range of 40 meters and a speed of 35 meters a second.
New jutsu
Name: Spider string lance
Origin: Personal
Rank: C-rank
Type: Offensive
Element: N/A
Range: What is the range of your jutsu?
Specialty: Kugutsu/Medical
Duration: State how long your jutsu, and any of its effects, last.
Cooldown: 2
Hand Seals: Must have an active puppet string technique
Description: An insidiously quick jutsu to cast and capable of intercepting most jutsu with hand-signs should the user be aware. By creating a single thread of chakra string and enhancing it with surgically barbed medical chakra propels it from the end of one of her puppet's appendages, its tip a sharp spear of chakra thread like a harpoon capable of penetrating non chakra enhanced terrain like rock and stone and stab 2cm deep into a target and knocking them back 15m from the force. The Chakra string tether is capable of being broken with a jutsu of equal rank. It has a range of 25 meters and a speed of 55 meters a second.
- Puppeteer Clique:
Old jutsu
Name: Puppeteer Clique
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: N/A
Range: 60m
Specialty: Kugutsu
Duration: Maintainable
Cooldown: Double the Maintained Duration
Description: Nova separates a few kugutsu string from an already active jutsu and condenses them into a small orb of chakra threads that float, emanating the users selected color chakra. These yarn-ball like orbs can, on their own, move at about 5mp/s. On contact with a puppet, owned by the jutsu's user, that would require strings they absorb through the body and float within the puppet. The threads that make up the orb extend to make contact with the puppet, and behave as if they are being controlled by the jutsu's user.
The jutsu can not move outside of a 60m radius of the user or will disperse, leaving the puppet out of the users control. A stipulation of this justu is puppets controlled with this technique must be structurally able to move etc in order to do so, as they have no external force controlling them or holding them up.
New jutsu
Name: Puppeteer clique
Origin: Personal
Rank: B-rank
Type: Supplementary
Element: N/A
Range: 85 meters
Specialty: Kugutsu
Duration: State how long your jutsu, and any of its effects, last.
Cooldown: N/A
Hand Seals: Must have an active kugutsu technique
Description: The user separates a few kugutsu string from an already active jutsu and condenses them into a small orb of chakra threads that float, emanating the users selected color chakra. These yarn-ball like orbs can, on their own, move at about 15 m/s. On contact with a puppet, owned by the jutsu's user, that would require strings they absorb through the body and float within the puppet. The threads that make up the orb extend to make contact with the puppet, and behave as if they are being controlled by the jutsu's user. The jutsu can not move beyond 85 m of the userof the user or will disperse, leaving the puppet out of the users control. A stipulation of this justu is puppets controlled with this technique must be structurally able to move etc in order to do so, as they have no external force controlling them or holding them up.
- Puppet Barrier Technique:
Old jutsu
Name: Puppet Barrier Technique
Canon/Custom: Custom
Rank: B
Type: Defensive
Element: N/A
Range: 40m
Specialty: Kugutsu
Duration: Instant.
Cooldown: 4 Posts
Description: The user recalls one of their puppets to them at lightning quick speeds, moving at a speed of 35 meters a second at a range of up to 50 meters. It allows the puppet to reposition itself anywhere within 2 meters from the puppet user.
New jutsu
Name: Puppet barrier technique
Origin: Personal
Rank: B-rank
Type: Defensive
Element: N/A
Range: Puppet under the user's control
Specialty: Kugutsu
Duration: One post
Cooldown: For how many posts after the jutsu's Duration can you not use it again?
Hand Seals: Puppet must be under control of the user with a kugutsu technique
Description: Upon activation of this jutsu, the targeted puppet moves toward the user with the purpose of intercepting jutsu or projectiles with it's body. As long as the puppet is moving in the direction of the user the puppet moves at an increased speed of 50 m/s. In addition to the increased speed the puppet gains a chakra “shell” that is able to absorb the blow from one jutsu of B-rank or below, or reduces the damage of jutsu that exceed that to the minimum value for its rank.
- Razor wire thread:
Old jutsu
Name: Razor Wire Thread
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: N/A
Range: N/A
Specialty: Med / Kugutsu
Duration: 3 posts
Cooldown:
Description: Using the principles of the chakra scalpel technique, upon the activation of any chakra thread based jutsu, the wires are coated with the same sharp scalpel like edge that is capable of cutting 2" deep on contact.
New jutsu
Name: Razor Wire Thread
Origin: Personal
Rank: B-rank
Type: offensive
Element: N/A
Range: 65 m
Specialty: Kugutsu
Duration: 2 posts
Cooldown: N/A
Hand Seals: requires total use of one hand, rendering it unable to make hand seals for other purposes
Description: The user is able to create a number(up to 5) chakra threads of solidified medical chakra each at a length of 65 meters. Each one of these threads is able to function as a puppet controlling technique. The threads easily slice through skin and cut up to 3cm each post that they make contact. The user has perfect control of the puppets, and perfect control of manipulating the threads.
- Terracotta Army:
Old jutsu
Name: Terracotta Army
Canon/Custom: Custom
Rank: A-rank
Type: supplementary
Element: Doton
Range: Touch/through kugutsu control techiques
Specialty: Kugutsu/Ninjutsu
Duration: Until dispersed
Cooldown: 3 posts after all are dispersed
Description: This jutsu targets a single puppet under the command of the user. Using doton chakra, up to 4 exact replicas of the puppets targeted form beside the original, including any structural / Doton aligned chakra abilities, mods and ammunition currently equipped. Damage from the clones mods, structure, and ammunition are the same as the original, and have the same abilities as the target. The clones are visually very similar to the original, taking an S-0 rank perception to identify a clone from the original. Upon creation, the clone puppet is also under command of the user of the jutsu through the same means the original one was as long as that technique in question is able to do so; If the puppet was being controlled by the academy kugutsu thread technique the clone would be as well, if being controlled by a different technique it would be the same technique for the clone. The clone counts as an individual puppet when counting towards the total number of puppets under the users control, and as such can effect the type of control that can be used(focused/balanced/multiple control). Due to the less solid nature of doton chakra that the actual puppet, upon becoming damaged they vanish with a ‘poof’ of dust that disperses in a matter of seconds.
New jutsu
Name: Terracotta army
Origin: Personal
Rank: A-rank
Type: Supplementary
Element: Doton
Range: Puppet under the user's control
Specialty: Kugutsu/Nin
Duration: Until destroyed
Cooldown: N/A
Hand Seals: must target a puppet under the user's control
Description: This jutsu targets a single puppet under the command of the user. Using doton chakra to form and manipulate earth, up to 4 exact replicas of the puppets targeted form alongside the original, including any structural / Doton aligned chakra abilities, mods and ammunition currently equipped. Damage from the clones mods, structure, and ammunition functions the same as the targeted puppet, and have the same abilities as the target. The clones are visually very similar to the original, taking an S-0 rank perception to identify a clone from the original. Upon creation, the clone puppet is also under command of the user of the jutsu through the same means the original one was as long as that technique in question is able to do so; If the puppet was being controlled by the academy kugutsu thread technique the clone would be as well, if being controlled by a different technique it would be the same technique for the clone. The clone counts as an individual puppet when counting towards the total number of puppets under the users control, and as such can effect the type of control that can be used(focused/balanced/multiple control). Due to the structure of the doton chakra form, the clones are very durable against basic physical attacks and require 3 strikes of S-rank damage. The downside of their structural integrity is that they are vulnerable to damage from chakra sources. Offensive jutsu damage of D-rank or above compromises the clone and they crumble to dust within one post.
- Kintsuki (金継ぎ):
Old jutsu
Name: Kintsuki (金継ぎ)
Canon/Custom: Custom
Rank: C/B/A
Type: Supplementary
Element: Doton
Range: applied through touch or chakra strings
Specialty: Kugutsu
Duration: 1 post
Cooldown: 3 posts
Description: through the user's puppet strings, the user will flow chakra in to a puppet, usually one that has taken some sort of structural damage. The chakra will flow into the damaged portions and attract the amount of earth needed to fill all the damaged area from the surrounding 5 meter radius. Chakra in the packed earth will act as a sort of binding agent, causing it to harden to match the structural integrity of the original material. The chakra refines the surface of the earth to be perfectly smooth with the original material and in addition gives it a golden hue. It also re-enables any abilities that the puppet was capable of before to its original performance. A C-rank puppet requires a C-rank usage of this jutsu/ B-Rank puppet-B-rank jutsu/ A-rank puppet-A-rank justu.
New jutsu
Name: Kintsuki (金継ぎ)
Origin: Personal
Rank: A-rank
Type: Supplementary
Element: Doton
Range: Touch, through kugutsu techniques
Specialty: Kugutsu
Duration: Permanant
Cooldown: N/A
Hand Seals: Must be a puppet under control of the user via puppet control technique
Description: The user flows chakra through their puppet strings to a puppet under their control that has taken some sort of damage to either its chassis or modifications. The chakra manipulates earth in the users vicinity and uses it as a sort of binding agent to fill cracks and damage to the targeted puppet. Doton chakra allows it to harden to match the structural integrity of the original material, restoring the puppet to perfect working condition. The surface of the filled earth smooths itself perfectly and takes on a golden hue, the only indication that there was any damage to the puppet.
- Jutsu disruption field:
Old jutsu
Name: Jutsu Disruption Field
Canon/Custom: Custom
Rank: C / B / A
Type: Defensive
Element: N/A
Range: N/A
Specialty: Kugutsu
Duration: Maintainable
Cooldown: Maintained Duration x2
Description: Using their chakra strings as a Medium the user propels an amount of chakra into their puppet to create a protective coating against incoming chakra. The field acts as a barrier on their puppet as well as the strings attached to it, not allowing chakra sources to pass them. Though this barrier can be broken and dispersed by a single offensive technique of one rank higher, two of equal rank or three of one rank lower.
New jutsu
Name: Jutsu Disruption Field
Origin: Personal
Rank: C-rank
Type: Supplementary
Element: N/A
Range: Touch/ Puppet string techniques
Specialty: Kugutsu
Duration: Until destroyed
Cooldown: N/A
Hand Seals: must be under the user's control
Description: The user channels chakra through puppet strings and into a puppet under their control to reinforce them against chakra empowered attacks. This protective coating stops one offensive technique of B-rank, or two of C-rank or 3 of D-rank and below.
Name: Jutsu Disruption Field
Origin: Personal
Rank: B-rank
Type: Supplementary
Element: N/A
Range: Touch/ Puppet string techniques
Specialty: Kugutsu
Duration: Until destroyed
Cooldown: N/A
Hand Seals: must be under the user's control
Description: The user channels chakra through puppet strings and into a puppet under their control to reinforce them against chakra empowered attacks. This protective coating stops one offensive technique of A-rank, or two of B-rank or 3 of C-rank and below.
Name: Jutsu Disruption Field
Origin: Personal
Rank: A-rank
Type: Supplementary
Element: N/A
Range: Touch/ Puppet string techniques
Specialty: Kugutsu
Duration: Until destroyed
Cooldown: N/A
Hand Seals: must be under the user's control
Description: The user channels chakra through puppet strings and into a puppet under their control to reinforce them against chakra empowered attacks. This protective coating stops one offensive technique of S-rank, or two of A-rank or 3 of B-rank and below.
- Modification enhancement:
Old jutsu
Name: Mod Enhancement
Canon/Custom: Custom
Rank: D/ C / B / A
Type: Offensive
Element: N/A
Range: N/A
Specialty: Kugutsu
Duration: Instant
Cooldown: 1 Post
Description: The user, when using one of their puppet's Weapons or ammunition, flows chakra into it, enabling it to interact as a jutsu equal to the rank this technique is activated at and empowering it to deal the base damage of jutsu of the same rank or 1/2 an inch deeper cuts, minor fractures in an additional 4" radii or a degree of severity higher tissue damage (ie moderate -> Major 2nd degree burns etc) should the damage from the weapon / ammo already be the same or higher. the damage increase cannot exceed the mod's maximum damage for its rank.
New jutsu
Name: Mod enhancement
Origin: Personal
Rank: D-rank
Type: Supplementary
Element: N/A
Range: Touch/through Kuugutsu techniques
Specialty: Kugutsu
Duration: One post
Cooldown: N/A
Hand Seals: Must be under control of the user via puppet technique.
Description: The user, when operating one of their puppet's weapons or firing its ammunition, flows chakra into that part enabling it to interact as a jutsu equal to the rank of this technique. In addition, if the damage for the modification/ammunition is below the max value for it's rank it is increased to the max value.
Name: Mod enhancement
Origin: Personal
Rank: C-rank
Type: Supplementary
Element: N/A
Range: Touch/through Kuugutsu techniques
Specialty: Kugutsu
Duration: One post
Cooldown: N/A
Hand Seals: Must be under control of the user via puppet technique.
Description: The user, when operating one of their puppet's weapons or firing its ammunition, flows chakra into that part enabling it to interact as a jutsu equal to the rank of this technique. In addition, if the damage for the modification/ammunition is below the max value for it's rank it is increased to the max value.
Name: Mod enhancement
Origin: Personal
Rank: B-rank
Type: Supplementary
Element: N/A
Range: Touch/through Kuugutsu techniques
Specialty: Kugutsu
Duration: One post
Cooldown: N/A
Hand Seals: Must be under control of the user via puppet technique.
Description: The user, when operating one of their puppet's weapons or firing its ammunition, flows chakra into that part enabling it to interact as a jutsu equal to the rank of this technique. In addition, if the damage for the modification/ammunition is below the max value for it's rank it is increased to the max value.
Name: Mod enhancement
Origin: Personal
Rank: A-rank
Type: Supplementary
Element: N/A
Range: Touch/through Kuugutsu techniques
Specialty: Kugutsu
Duration: One post
Cooldown: N/A
Hand Seals: Must be under control of the user via puppet technique.
Description: The user, when operating one of their puppet's weapons or firing its ammunition, flows chakra into that part enabling it to interact as a jutsu equal to the rank of this technique. In addition, if the damage for the modification/ammunition is below the max value for it's rank it is increased to the max value.
- Jutsu Name:
Old jutsu
Name: Earth Release: Creation of a Forgotten Land | 土遁・界再建 Doton - Kaisaiken
Canon/Custom: Custom
Rank: S-rank
Type: Defensive
Element: Doton
Range: 15 meter radius
Specialty: Ninjutsu
Duration: Maintainable
Cooldown: duration+2 posts
Description: This jutsu is used to mold and shape earth to the user's will, able to effect any and all earth in the radius of the jutsu around the user. In addition, the manipulation is able to alter the consistency of the matter; for example it could alter sand into marble while maintaining the same “size” though the weight and hardness may change. There is no limit to this change in substance, and could change sand to an equivalent area of bedrock should the user desire. As long as the jutsu is maintained, the user can continue to mold it at their will and can move the doton chakra at a speed of 25 meters a second. The area of effect follows the user if they move, so if they change their position the earth effected is still the radius around the user. Any earth that is altered maintains that shape/consistency/form until broken, even after leaving the effects of the jutsu. While used often out of combat, this can be used as an effective defensive technique, as the the earth under the user's control is able to block, deflect, and end jutsu that try to pass through it that is not the user's own technique. It is able to effect two technique of S-rank, three of A-rank, and unlimited B-rank or below. The defensive properties against jutsu only last as long as the earth is still under control of the user. In addition, the earth effected is able to block all basic attacks.
New jutsu
Name: Creation of a Forgotten Land | 土遁・界再建 Doton - Kaisaiken
Origin: Custom
Rank: S-rank
Type: Defensive
Element: Doton
Range: 100 meter radius
Specialty: Ninjutsu/Kugutsu
Duration: Two posts
Cooldown: N/A
Hand Seals: Ram seal
Description: This jutsu is used to mold and shape earth to the user's will, able to effect any and all earth in the radius of the jutsu around the user. In addition, the manipulation is able to alter the consistency of the matter; for example it could alter sand into marble while maintaining the same “size” though the weight and hardness may change. There is no limit to this change in substance, and could change sand to an equivalent area of bedrock should the user desire. As long as the jutsu is maintained, the user can continue to mold it at their will and can move the doton chakra at a speed of 75 meters a second. The area of effect follows the user if they move, so if they change their position the earth effected is still the radius around the user. The user may only move at half speed while using this jutsu. Any earth that is altered maintains that shape/consistency/form until broken, even after leaving the effects of the jutsu. While used often out of combat, this can be used as an effective defensive technique, as the the earth under the user's control is able to block, deflect, and end jutsu that try to pass through it that are not the user's own technique. It is able to effect two technique of S-rank, three of A-rank, and unlimited B-rank or below. The defensive properties against jutsu only last as long as the earth is still under control of the user. In addition, the earth effected is able to block all basic attacks.
Hika
D-rank
Nova Makato wrote:- One Army:
old jutsu
Name:Spiders touch
Canon/Custom:Custom
Rank: E-rank
Type: Passive
Element:N/A
Range:N/A
Specialty:Kugustu
Duration: N/A- Passive. -5 chakra from total
Cooldown:N/A
Description:When she's utalizing a chakra thread technique to control a puppet, she's able to channel her chakra through those threads in such a manner that she may cast jutsu from the puppet, and it is not active if the threads are not active. After performing any setup requirements (handseals etc), the user, through their chakra strings is able to channel their prepared techniques to a puppet the strings are attached to, allowing her to cast jutsu from their location, as if it was her own
New jutsu
Name: Reverse Hydra Technique | 裏大蛇の術 Ura Orochi no Jutsu
Origin: Personal
Rank: E-rank
Type: Supplementary
Element: N/A
Range: Touch/through kugutsu string techniques
Specialty: Kugutsu
Duration: 3 posts
Cooldown: N/A
Hand Seals: Control of target with a kugutsu technique.
Description: This jutsu allows the user to use their puppet as a conduit for their own jutsu. After completing the requirements to use a jutsu the user may elect to channel the technique from the location of one of the puppets under her control as if it were her own.
- Seeing Violet | 紫視 [i:5775:
Shishi ]
original jutsu
Name: Spider Eyes
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: None
Range: Touch, Applied via puppet
Specialty: Kugutsu
Duration: Maintained (5 per post)
Cooldown: double maintained duration
Description: This technique allows Nova to see through her puppets eyes. She can’t hear while she’s using this technique. Her eyes must be closed and the only movement she can make is to operate the puppet.
New jutsu
Name: Seeing Violet | 紫視 Shishi
Origin: Custom
Rank: D-rank
Type: Supplementary
Element: N/A
Range: Touch/kugutsu control technique
Specialty: Kugutsu
Duration: 3 posts
Cooldown: N/A
Hand Seals: May be used immediately on any target under control of the user via a kugutsu technique
Description: This jutsu allows the user to replace their sense of hearing and vision with auditory and visual information from the perspective of their targeted puppet. If the puppet does not have cosmetic “eyes”, the sight is from the closest approximation to a face the puppet posseses. The user is no longer able to see or hear from their own body.
- Binding Web:
original jutsu
Name: Spider Venom
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: None
Range: Touch, Applied via puppet
Specialty: Kugutsu | Medical
Duration: 3 posts
Cooldown: 6 posts
Description: This technique Is applied through the users puppet, it causes the victim to have slowed reflexes and speed, through an impulse of medical chakra through their system. This lowers the speed and reaction time by 1 tiers for the duration of the technique. An endurance of B rank or higher negates this technique.
new jutsu
Name: Binding web
Origin: Custom
Rank: C-rank
Type: Offensive
Element: Suiton
Range: Touch/touch from puppet controlled by user
Specialty: Kugutsu
Duration: 2 posts
Cooldown: 4
Hand Seals: Must have an active kugutsu technique.
Description: This jutsu uses suiton imbued kugutsu chakra fibers to bind any one limb to a surface/another limb. The chakra has a pliable sticky consistency, requiring to be cut to escape immediately or broken free from with strength of B-0 or higher after one post. C-3 strength or lower take two posts to break free.
- WD-40:
Old jutsu
Name: WD-40
Canon/Custom: custom
Rank: B-rank
Type: Supplementary
Element: Suiton
Range: Touch/Kugutsu strings
Specialty: Kugutsu
Duration: 2 posts
Cooldown: 3 posts after end of effect
Description: Using suiton chakra, the user of the jutsu gathers it at the joints on all appendages of all puppets under the control of the user. The suiton chakra acts as a lubricant, allowing the joints to work more smoothly and efficiently. The speed of the puppets under the effect of this technique is increased by 25 m/s for two posts. At the end of the second post, the suiton chakra disperses and the speed of the puppet is restored to normal.
New jutsu
Name: Efficient Distance Compression | 駄無有辞意フォル地 Dabuyu Jī Foruchi
Origin: Personal
Rank: B-rank
Type: Supplementary
Element: Suiton
Range: Touch/through puppet strings
Specialty: Kugutsu
Duration: 2 posts
Cooldown: none
Hand Seals: Here you list the standard requirements to activate a jutsu, such as hand seals or genjutsu triggers, as well as preparation periods or similar requirements.
Description: The user of the jutsu gathers suiton chakra at the joints on all appendages of all puppets under their control. The suiton chakra acts as a lubricant, allowing the joints to work more smoothly and efficiently. The speed of the puppets under the effect of this technique is increased by 50 m/s. At the end of the jutsu, the suiton chakra disperses and the speed of the puppet is restored to normal.
- Chakra embalming:
Old jutsu
Name: Chakra Embalming
Canon/Custom: custom
Rank: C-rank
Type: Supplementary
Element: Suiton
Range: Touch
Specialty: Medical/Kugutsu
Duration: Instant
Cooldown: 3 posts
Description: This technique uses suiton chakra to imbue a recently deceased corpse with a preservative that will keep the body in the same state of decay as when the jutsu was used, unless further damage is done to the corpse post mortem. It also freezes the flow of their chakra and dispersal of it, unusable and contained in the corpse until a technique manipulates it or the body is destroyed, if the body is destroyed the chakra disperses completely within one post. Though this technique itself does not turn a corpse into a human puppet, it preserves the body in the state it needs to be in for that process. The body takes on a stiff posture, remaining in whatever position the body was in when the technique is used. If a kugutsu technique is used on the corpse before it is changed, its body can function as a basic puppet, with no mods, of the rank the ninja was before death, only being able to attack with limbs which deal the blunt damage of an item the same rank. The durability of the body is that of an item of the ninja's rank before death.
New jutsu
Name: What is the name of your jutsu?
Origin: Custom
Rank: C-rank
Type: Supplementary
Element: Suiton
Range: touch/kugutsu strings
Specialty: Kugutsu
Duration: permanant
Cooldown: 3 posts
Hand Seals: touch/kugutsu string contact
Description: This technique uses suiton chakra to imbue a recently deceased corpse with a preservative that will keep the body in the same state of decay as when the jutsu was used, unless further damage is done to the corpse post mortem. It also freezes the flow of their chakra and dispersal of it, unusable and contained in the corpse until a technique manipulates it or the body is destroyed, if the body is destroyed the chakra disperses completely within one post. Though this technique itself does not turn a corpse into a human puppet, it preserves the body in the state it needs to be in for that process. The body takes on a stiff posture, remaining in whatever position the body was in when the technique is used. If a kugutsu technique is used on the corpse before it is changed, its body can function as a basic puppet, with no mods, of the rank the ninja was before death, only being able to attack with limbs which deal the blunt damage of an item the same rank. The durability of the body is that of an item of the ninja's rank before death.
- spider string lance:
Old jutsu
Name: Spider-String Lance
Canon/Custom: Custom
Rank: B
Type: Offensive / Supplimentary
Element: N/A
Range: 50m
Specialty: Kugutsu / Med Ninjutsu
Duration: Instant
Cooldown: 3 Posts
Description: An insidiously quick jutsu to cast and capable of intercepting most jutsu with hand-signs should Nova be aware. Nova, by creating a single thread of chakra string and enhancing it with surgically barbed medical chakra propels it out of the mouth or tail of one of her arachnid puppets, its tip as starched sharp spear of chakra thread like a harpoon, capable of penetrating non chakra enhanced terrain like rock and stone and stab 2" deep into a target and knocking them back 15m from the force. The Chakra string tether is capable of being broken with a jutsu of equal rank. It has a range of 40 meters and a speed of 35 meters a second.
New jutsu
Name: Spider string lance
Origin: Personal
Rank: C-rank
Type: Offensive
Element: N/A
Range: What is the range of your jutsu?
Specialty: Kugutsu/Medical
Duration: State how long your jutsu, and any of its effects, last.
Cooldown: 2
Hand Seals: Must have an active puppet string technique
Description: An insidiously quick jutsu to cast and capable of intercepting most jutsu with hand-signs should the user be aware. By creating a single thread of chakra string and enhancing it with surgically barbed medical chakra propels it from the end of one of her puppet's appendages, its tip a sharp spear of chakra thread like a harpoon capable of penetrating non chakra enhanced terrain like rock and stone and stab 2cm deep into a target and knocking them back 15m from the force. The Chakra string tether is capable of being broken with a jutsu of equal rank. It has a range of 25 meters and a speed of 55 meters a second.
- Puppeteer Clique:
Old jutsu
Name: Puppeteer Clique
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: N/A
Range: 60m
Specialty: Kugutsu
Duration: Maintainable
Cooldown: Double the Maintained Duration
Description: Nova separates a few kugutsu string from an already active jutsu and condenses them into a small orb of chakra threads that float, emanating the users selected color chakra. These yarn-ball like orbs can, on their own, move at about 5mp/s. On contact with a puppet, owned by the jutsu's user, that would require strings they absorb through the body and float within the puppet. The threads that make up the orb extend to make contact with the puppet, and behave as if they are being controlled by the jutsu's user.
The jutsu can not move outside of a 60m radius of the user or will disperse, leaving the puppet out of the users control. A stipulation of this justu is puppets controlled with this technique must be structurally able to move etc in order to do so, as they have no external force controlling them or holding them up.
New jutsu
Name: Puppeteer clique
Origin: Personal
Rank: B-rank
Type: Supplementary
Element: N/A
Range: 85 meters
Specialty: Kugutsu
Duration: State how long your jutsu, and any of its effects, last.
Cooldown: N/A
Hand Seals: Must have an active kugutsu technique
Description: The user separates a few kugutsu string from an already active jutsu and condenses them into a small orb of chakra threads that float, emanating the users selected color chakra. These yarn-ball like orbs can, on their own, move at about 15 m/s. On contact with a puppet, owned by the jutsu's user, that would require strings they absorb through the body and float within the puppet. The threads that make up the orb extend to make contact with the puppet, and behave as if they are being controlled by the jutsu's user. The jutsu can not move beyond 85 m of the userof the user or will disperse, leaving the puppet out of the users control. A stipulation of this justu is puppets controlled with this technique must be structurally able to move etc in order to do so, as they have no external force controlling them or holding them up.
- Puppet Barrier Technique:
Old jutsu
Name: Puppet Barrier Technique
Canon/Custom: Custom
Rank: B
Type: Defensive
Element: N/A
Range: 40m
Specialty: Kugutsu
Duration: Instant.
Cooldown: 4 Posts
Description: The user recalls one of their puppets to them at lightning quick speeds, moving at a speed of 35 meters a second at a range of up to 50 meters. It allows the puppet to reposition itself anywhere within 2 meters from the puppet user.
New jutsu
Name: Puppet barrier technique
Origin: Personal
Rank: B-rank
Type: Defensive
Element: N/A
Range: Puppet under the user's control
Specialty: Kugutsu
Duration: One post
Cooldown: For how many posts after the jutsu's Duration can you not use it again?
Hand Seals: Puppet must be under control of the user with a kugutsu technique
Description: Upon activation of this jutsu, the targeted puppet moves toward the user with the purpose of intercepting jutsu or projectiles with it's body. As long as the puppet is moving in the direction of the user the puppet moves at an increased speed of 50 m/s. In addition to the increased speed the puppet gains a chakra “shell” that is able to absorb the blow from one jutsu of B-rank or below, or reduces the damage of jutsu that exceed that to the minimum value for its rank.
- Razor wire thread:
Old jutsu
Name: Razor Wire Thread
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: N/A
Range: N/A
Specialty: Med / Kugutsu
Duration: 3 posts
Cooldown:
Description: Using the principles of the chakra scalpel technique, upon the activation of any chakra thread based jutsu, the wires are coated with the same sharp scalpel like edge that is capable of cutting 2" deep on contact.
New jutsu
Name: Razor Wire Thread
Origin: Personal
Rank: B-rank
Type: offensive
Element: N/A
Range: 65 m
Specialty: Kugutsu
Duration: 2 posts
Cooldown: N/A
Hand Seals: requires total use of one hand, rendering it unable to make hand seals for other purposes
Description: The user is able to create a number(up to 5) chakra threads of solidified medical chakra each at a length of 65 meters. Each one of these threads is able to function as a puppet controlling technique. The threads easily slice through skin and cut up to 3cm each post that they make contact. The user has perfect control of the puppets, and perfect control of manipulating the threads.
- Terracotta Army:
Old jutsu
Name: Terracotta Army
Canon/Custom: Custom
Rank: A-rank
Type: supplementary
Element: Doton
Range: Touch/through kugutsu control techiques
Specialty: Kugutsu/Ninjutsu
Duration: Until dispersed
Cooldown: 3 posts after all are dispersed
Description: This jutsu targets a single puppet under the command of the user. Using doton chakra, up to 4 exact replicas of the puppets targeted form beside the original, including any structural / Doton aligned chakra abilities, mods and ammunition currently equipped. Damage from the clones mods, structure, and ammunition are the same as the original, and have the same abilities as the target. The clones are visually very similar to the original, taking an S-0 rank perception to identify a clone from the original. Upon creation, the clone puppet is also under command of the user of the jutsu through the same means the original one was as long as that technique in question is able to do so; If the puppet was being controlled by the academy kugutsu thread technique the clone would be as well, if being controlled by a different technique it would be the same technique for the clone. The clone counts as an individual puppet when counting towards the total number of puppets under the users control, and as such can effect the type of control that can be used(focused/balanced/multiple control). Due to the less solid nature of doton chakra that the actual puppet, upon becoming damaged they vanish with a ‘poof’ of dust that disperses in a matter of seconds.
New jutsu
Name: Terracotta army
Origin: Personal
Rank: A-rank
Type: Supplementary
Element: Doton
Range: Puppet under the user's control
Specialty: Kugutsu/Nin
Duration: Until destroyed
Cooldown: N/A
Hand Seals: must target a puppet under the user's control
Description: This jutsu targets a single puppet under the command of the user. Using doton chakra to form and manipulate earth, up to 4 exact replicas of the puppets targeted form alongside the original, including any structural / Doton aligned chakra abilities, mods and ammunition currently equipped. Damage from the clones mods, structure, and ammunition functions the same as the targeted puppet, and have the same abilities as the target. The clones are visually very similar to the original, taking an S-0 rank perception to identify a clone from the original. Upon creation, the clone puppet is also under command of the user of the jutsu through the same means the original one was as long as that technique in question is able to do so; If the puppet was being controlled by the academy kugutsu thread technique the clone would be as well, if being controlled by a different technique it would be the same technique for the clone. The clone counts as an individual puppet when counting towards the total number of puppets under the users control, and as such can effect the type of control that can be used(focused/balanced/multiple control). Due to the structure of the doton chakra form, the clones are very durable against basic physical attacks and require 3 strikes of S-rank damage. The downside of their structural integrity is that they are vulnerable to damage from chakra sources. Offensive jutsu damage of D-rank or above compromises the clone and they crumble to dust within one post.
- Kintsuki (金継ぎ):
Old jutsu
Name: Kintsuki (金継ぎ)
Canon/Custom: Custom
Rank: C/B/A
Type: Supplementary
Element: Doton
Range: applied through touch or chakra strings
Specialty: Kugutsu
Duration: 1 post
Cooldown: 3 posts
Description: through the user's puppet strings, the user will flow chakra in to a puppet, usually one that has taken some sort of structural damage. The chakra will flow into the damaged portions and attract the amount of earth needed to fill all the damaged area from the surrounding 5 meter radius. Chakra in the packed earth will act as a sort of binding agent, causing it to harden to match the structural integrity of the original material. The chakra refines the surface of the earth to be perfectly smooth with the original material and in addition gives it a golden hue. It also re-enables any abilities that the puppet was capable of before to its original performance. A C-rank puppet requires a C-rank usage of this jutsu/ B-Rank puppet-B-rank jutsu/ A-rank puppet-A-rank justu.
New jutsu
Name: Kintsuki (金継ぎ)
Origin: Personal
Rank: A-rank
Type: Supplementary
Element: Doton
Range: Touch, through kugutsu techniques
Specialty: Kugutsu
Duration: Permanant
Cooldown: N/A
Hand Seals: Must be a puppet under control of the user via puppet control technique
Description: The user flows chakra through their puppet strings to a puppet under their control that has taken some sort of damage to either its chassis or modifications. The chakra manipulates earth in the users vicinity and uses it as a sort of binding agent to fill cracks and damage to the targeted puppet. Doton chakra allows it to harden to match the structural integrity of the original material, restoring the puppet to perfect working condition. The surface of the filled earth smooths itself perfectly and takes on a golden hue, the only indication that there was any damage to the puppet.
- Jutsu disruption field:
Old jutsu
Name: Jutsu Disruption Field
Canon/Custom: Custom
Rank: C / B / A
Type: Defensive
Element: N/A
Range: N/A
Specialty: Kugutsu
Duration: Maintainable
Cooldown: Maintained Duration x2
Description: Using their chakra strings as a Medium the user propels an amount of chakra into their puppet to create a protective coating against incoming chakra. The field acts as a barrier on their puppet as well as the strings attached to it, not allowing chakra sources to pass them. Though this barrier can be broken and dispersed by a single offensive technique of one rank higher, two of equal rank or three of one rank lower.
New jutsu
Name: Jutsu Disruption Field
Origin: Personal
Rank: C-rank
Type: Supplementary
Element: N/A
Range: Touch/ Puppet string techniques
Specialty: Kugutsu
Duration: Until destroyed
Cooldown: N/A
Hand Seals: must be under the user's control
Description: The user channels chakra through puppet strings and into a puppet under their control to reinforce them against chakra empowered attacks. This protective coating stops one offensive technique of B-rank, or two of C-rank or 3 of D-rank and below.
Name: Jutsu Disruption Field
Origin: Personal
Rank: B-rank
Type: Supplementary
Element: N/A
Range: Touch/ Puppet string techniques
Specialty: Kugutsu
Duration: Until destroyed
Cooldown: N/A
Hand Seals: must be under the user's control
Description: The user channels chakra through puppet strings and into a puppet under their control to reinforce them against chakra empowered attacks. This protective coating stops one offensive technique of A-rank, or two of B-rank or 3 of C-rank and below.
Name: Jutsu Disruption Field
Origin: Personal
Rank: A-rank
Type: Supplementary
Element: N/A
Range: Touch/ Puppet string techniques
Specialty: Kugutsu
Duration: Until destroyed
Cooldown: N/A
Hand Seals: must be under the user's control
Description: The user channels chakra through puppet strings and into a puppet under their control to reinforce them against chakra empowered attacks. This protective coating stops one offensive technique of S-rank, or two of A-rank or 3 of B-rank and below.
- Modification enhancement:
Old jutsu
Name: Mod Enhancement
Canon/Custom: Custom
Rank: D/ C / B / A
Type: Offensive
Element: N/A
Range: N/A
Specialty: Kugutsu
Duration: Instant
Cooldown: 1 Post
Description: The user, when using one of their puppet's Weapons or ammunition, flows chakra into it, enabling it to interact as a jutsu equal to the rank this technique is activated at and empowering it to deal the base damage of jutsu of the same rank or 1/2 an inch deeper cuts, minor fractures in an additional 4" radii or a degree of severity higher tissue damage (ie moderate -> Major 2nd degree burns etc) should the damage from the weapon / ammo already be the same or higher. the damage increase cannot exceed the mod's maximum damage for its rank.
New jutsu
Name: Mod enhancement
Origin: Personal
Rank: D-rank
Type: Supplementary
Element: N/A
Range: Touch/through Kuugutsu techniques
Specialty: Kugutsu
Duration: One post
Cooldown: N/A
Hand Seals: Must be under control of the user via puppet technique.
Description: The user, when operating one of their puppet's weapons or firing its ammunition, flows chakra into that part enabling it to interact as a jutsu equal to the rank of this technique. In addition, if the damage for the modification/ammunition is below the max value for it's rank it is increased to the max value.
Name: Mod enhancement
Origin: Personal
Rank: C-rank
Type: Supplementary
Element: N/A
Range: Touch/through Kuugutsu techniques
Specialty: Kugutsu
Duration: One post
Cooldown: N/A
Hand Seals: Must be under control of the user via puppet technique.
Description: The user, when operating one of their puppet's weapons or firing its ammunition, flows chakra into that part enabling it to interact as a jutsu equal to the rank of this technique. In addition, if the damage for the modification/ammunition is below the max value for it's rank it is increased to the max value.
Name: Mod enhancement
Origin: Personal
Rank: B-rank
Type: Supplementary
Element: N/A
Range: Touch/through Kuugutsu techniques
Specialty: Kugutsu
Duration: One post
Cooldown: N/A
Hand Seals: Must be under control of the user via puppet technique.
Description: The user, when operating one of their puppet's weapons or firing its ammunition, flows chakra into that part enabling it to interact as a jutsu equal to the rank of this technique. In addition, if the damage for the modification/ammunition is below the max value for it's rank it is increased to the max value.
Name: Mod enhancement
Origin: Personal
Rank: A-rank
Type: Supplementary
Element: N/A
Range: Touch/through Kuugutsu techniques
Specialty: Kugutsu
Duration: One post
Cooldown: N/A
Hand Seals: Must be under control of the user via puppet technique.
Description: The user, when operating one of their puppet's weapons or firing its ammunition, flows chakra into that part enabling it to interact as a jutsu equal to the rank of this technique. In addition, if the damage for the modification/ammunition is below the max value for it's rank it is increased to the max value.
- Jutsu Name:
Old jutsu
Name: Earth Release: Creation of a Forgotten Land | 土遁・界再建 Doton - Kaisaiken
Canon/Custom: Custom
Rank: S-rank
Type: Defensive
Element: Doton
Range: 15 meter radius
Specialty: Ninjutsu
Duration: Maintainable
Cooldown: duration+2 posts
Description: This jutsu is used to mold and shape earth to the user's will, able to effect any and all earth in the radius of the jutsu around the user. In addition, the manipulation is able to alter the consistency of the matter; for example it could alter sand into marble while maintaining the same “size” though the weight and hardness may change. There is no limit to this change in substance, and could change sand to an equivalent area of bedrock should the user desire. As long as the jutsu is maintained, the user can continue to mold it at their will and can move the doton chakra at a speed of 25 meters a second. The area of effect follows the user if they move, so if they change their position the earth effected is still the radius around the user. Any earth that is altered maintains that shape/consistency/form until broken, even after leaving the effects of the jutsu. While used often out of combat, this can be used as an effective defensive technique, as the the earth under the user's control is able to block, deflect, and end jutsu that try to pass through it that is not the user's own technique. It is able to effect two technique of S-rank, three of A-rank, and unlimited B-rank or below. The defensive properties against jutsu only last as long as the earth is still under control of the user. In addition, the earth effected is able to block all basic attacks.
New jutsu
Name: Creation of a Forgotten Land | 土遁・界再建 Doton - Kaisaiken
Origin: Custom
Rank: S-rank
Type: Defensive
Element: Doton
Range: 100 meter radius
Specialty: Ninjutsu/Kugutsu
Duration: Two posts
Cooldown: N/A
Hand Seals: Ram seal
Description: This jutsu is used to mold and shape earth to the user's will, able to effect any and all earth in the radius of the jutsu around the user. In addition, the manipulation is able to alter the consistency of the matter; for example it could alter sand into marble while maintaining the same “size” though the weight and hardness may change. There is no limit to this change in substance, and could change sand to an equivalent area of bedrock should the user desire. As long as the jutsu is maintained, the user can continue to mold it at their will and can move the doton chakra at a speed of 75 meters a second. The area of effect follows the user if they move, so if they change their position the earth effected is still the radius around the user. The user may only move at half speed while using this jutsu. Any earth that is altered maintains that shape/consistency/form until broken, even after leaving the effects of the jutsu. While used often out of combat, this can be used as an effective defensive technique, as the the earth under the user's control is able to block, deflect, and end jutsu that try to pass through it that are not the user's own technique. It is able to effect two technique of S-rank, three of A-rank, and unlimited B-rank or below. The defensive properties against jutsu only last as long as the earth is still under control of the user. In addition, the earth effected is able to block all basic attacks.
All jutsu with the optional range of 'controlled puppet' or 'puppet strings' need to have this removed; it seems more like an effect bestowed by an actual puppet control technique or a supplementary jutsu rather than something intrinsic. (Plus, it allows you to take minimum values on range and essentially ignore them.)
Likewise, an Activation requirement of needing an active puppet control / Kugutsu technique is not sufficient; any given jutsu those activation requirements rely on doesn't necessarily have the effect of eliminating the need for hand seals on other techs.
Please make adjustments to all jutsu as above. I'll be going through any other details that need taking care of below.
Seeing Violet is actually underpowered - you could add a sensory descriptor here per the Sensory rules if you like. Eliminating your senses from your location to displace them to a puppet is pretty much self-balancing. (Assuming it has a range.)
Binding Web needs a minimum rank of item/jutsu that can cut the threads (unless any rank can do so).
Chakra Embalming should have the Medical spec again. Also, the damage of the puppet should correspond to the Strength the corpse had in life.
Spider-String Lance needs a duration. Does the tether do anything?
Puppeteer Clique needs its range lowered to 80m (max for B). Also, the speed can be raised unless you want to lower it to 10m/s for an extra max effect. (Hint hint cough cough eliminate hand seals for jutsu cast through this puppet)
I like the mechanic of Puppet Barrier, sacrificing both equal-rank and higher-rank jutsu defense for the sake of reducing damage that you couldn't otherwise block. A-OK in my book.
Razor Wire Thread has minimum damage for mid range/duration. Your activation requirement is essentially using your Multitasker, so I don't take that as a drawback. Where does the puppet control get balanced here? Also, in reference to the Academy puppet technique, 'perfect control' here means there is no capping of stats?
Terracotta Army can remove the balanced/multiple/focused control reference, it is no longer part of the Puppet Technique. You can bring the rank of jutsu that can destroy them up to B-rank easily enough, provided they don't interact offensively or defensively with jutsu outside of other chakra abilities they copy from an original puppet. However, they should be given an amount of the caster's chakra if they are to persist until destroyed. If they do not have this, they need a duration; this mirrors how we're treating clones outside the Shadow Clone technique.
Given an A-rank medical jutsu can heal S-rank damage, Kintsuki should be fine regardless of rank. Does it work on completely broken puppets, though?
Jutsu Disruption Field of each rank needs to choose between 2 jutsu of equal rank/3 of one rank lower OR any one jutsu of up to 1 rank higher, per the Defense rules.
Mod Enhancement is perfectly fine, given it only enhances damage and grants interaction.
For Creation of a Forgotten Land, specify what kind of speed is halved. Do you mean "For the duration of this technique, the user's speed is halved, even after boosted with another jutsu"?
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