1 Final Song of the Lark Sat Apr 06, 2019 5:42 pm
Daremo
S-rank
Mission name: Final Song of the Lark
Mission rank: S[Major Plot]
Objective: Locating, and Switching out Hastur’s Medication
Location: Kumogakure no Sato
Reward: 2000 ryo | +1 Ep
Mission Description: With one of their own having come across crucial information regarding Hastur’s health. The rebellion has tasked two of their strongest individuals[Daremo and Marici] to find out more in regards to the Raikage’s health, and has given the go-ahead to do what is needed for the country.
Development References:
Mission Details:
Daremo and Marici must breaking into the office of Hastur’s personal medic, a man simply known as Zenith. Opening the office door requires one of them to have the Fuuinjutsu specialization of at least S-rank or higher to be able to identify and breaking the locking seal placed on the door. Once inside, one of them must use a B-rank or higher chakra sensory technique to locate the areas which Zenith have touched. The area with the highest density of residue chakra will reveal a tiny seal in the shape of the kanji for ‘ten’. Finding the seal is only one half of the problem, requiring the same rank in Fuuinjutsu, they will realize the seal requires blood of its creator for it to be unlocked. This leads them with two options to retrieve the blood:
Once the aforementioned has been completed, and the medicine analyzed (requires the medical specialization to be SS-rank), the pair must then create an appropriate lethal cocktail that’s the same coloration of Hastur’s medicine. Coming up with poison, the pair must find the ingredients within Kumo’s wilderness, specifically Genbu(Turtle Island). Upon landing on turtle island, the pair will be attacked by 4 B-rank poachers. Disposing of them, the pair will travel deeper into the island, be attack by 5 chakra mutated creatures. Other encounters with creatures of C - A rank can occur as they seek out the monkshood flower(needed for the poison).
Once obtained, the pair will travel back to the hospital, with one of them switching out the appropriate medication for the lethal cocktail of their creation, while the other distract the pharmacist by any means, ensuring their partner does not get caught. Afterward, both must slip away undetected, allowing fate to take its toll as Hastur’s doctor arrives and takes the medication to the Raikage, administering a lethal dose of the cocktail and killing within a day of it being administered.
Mission rank: S[Major Plot]
Objective: Locating, and Switching out Hastur’s Medication
Location: Kumogakure no Sato
Reward: 2000 ryo | +1 Ep
Mission Description: With one of their own having come across crucial information regarding Hastur’s health. The rebellion has tasked two of their strongest individuals[Daremo and Marici] to find out more in regards to the Raikage’s health, and has given the go-ahead to do what is needed for the country.
Development References:
- ”Excerpt from thread”:
Glancing at her husband Marici found herself rising from her seat, slipping her hand in his and leading the way if he were to follow out the side door and into a small garden, making her way casually over to the koi fish pond as they had numerous times before, as if they had just finished a cup of sake and some dinner and were going for a stroll before heading home. “Lark is sick. I heard his doctor talking about it. He plans on administering him some medication, but I think it’s the wrong one. We should switch it out for the right one.” The words were simple, the implication behind them was not. Hastur had some kind of illness, something which Marici had overheard, and he would be being given a series of shots that were meant to stop the effects of the diseases progression as much as was possible.
Mission Details:
Daremo and Marici must breaking into the office of Hastur’s personal medic, a man simply known as Zenith. Opening the office door requires one of them to have the Fuuinjutsu specialization of at least S-rank or higher to be able to identify and breaking the locking seal placed on the door. Once inside, one of them must use a B-rank or higher chakra sensory technique to locate the areas which Zenith have touched. The area with the highest density of residue chakra will reveal a tiny seal in the shape of the kanji for ‘ten’. Finding the seal is only one half of the problem, requiring the same rank in Fuuinjutsu, they will realize the seal requires blood of its creator for it to be unlocked. This leads them with two options to retrieve the blood:
- Daremo and Marici can track down Zenith, finding his location via asking some of the personnel within the hospital. The personnel won’t outright give up the information, instead, given hints and subtle clues to the man’s whereabouts. Any aggression with the personnel will result in the 5 A-rank shinobi, disguised as various personnel in the hospital, to be alerted. All these shinobi have A-3 stats across the board. Once the whereabouts are attained, Daremo and Marici must subdue Zenith without killing him, or given away their identities. Once subdued, they can extracted his blood. Leaving a puncture wound behind results in the mission failing. By thoroughly searching his body, they will discover another blood seal which contains the vials of medicine for Hastur.
- Alternatively, the pair can wait for Zenith to return back to the office, in which the medic will unlock the seal to read Hastur’s file, and talk with another doctor of Hastur’s. By using an S-rank stealth technique, and hiding from Zenith, they will learn about Raikage’s medical condition, along with his next treatment being schedule for two days from now. The man wanting to get it done before doing a public speech in the following days. They will also learn where the medicine is stashed at.
Once the aforementioned has been completed, and the medicine analyzed (requires the medical specialization to be SS-rank), the pair must then create an appropriate lethal cocktail that’s the same coloration of Hastur’s medicine. Coming up with poison, the pair must find the ingredients within Kumo’s wilderness, specifically Genbu(Turtle Island). Upon landing on turtle island, the pair will be attacked by 4 B-rank poachers. Disposing of them, the pair will travel deeper into the island, be attack by 5 chakra mutated creatures. Other encounters with creatures of C - A rank can occur as they seek out the monkshood flower(needed for the poison).
Once obtained, the pair will travel back to the hospital, with one of them switching out the appropriate medication for the lethal cocktail of their creation, while the other distract the pharmacist by any means, ensuring their partner does not get caught. Afterward, both must slip away undetected, allowing fate to take its toll as Hastur’s doctor arrives and takes the medication to the Raikage, administering a lethal dose of the cocktail and killing within a day of it being administered.
- ”Zenith”:
Name: Known only by ‘Zenith’
Age: Presumably 32, but is unknown for there is a lack of file on his origins.
General Appearance:- ”Zenith”:
Goals: To serve Hastur.
Abilities: Through genetic splicing, Zenith has gained the fable Shikotsumyaku. The KKG allowing him to manipulate their bones, and use them as weapons, at will. They have full access to the Kaguya’s Library jutsus. Furthermore, because of their medical specialization, they have a S-rank bone technique which disintegrates targets on contact with just a small pin prick. Asides from the Shikotsumyaku, the medic-nin knows the standard chakra scalpel technique, and can use it as a A-rank projectile with min. Values on speed/range/damage. The medic-nin is A-rank with A-2 stats across the board with the exception being his Dexterity which is A-3. Zenith has the strong-will trait, and able to resist A-rank torture techniques and below.- Medical Ninjutsu - S
- Ninjutsu - S
- Fuuinjutsu - S
Specialization:- Doton - S
- Suiton - S
- Raiton - S
Elements:
Items:
- ”Mutated Beasts”:
Name: Mutated Beasts
Age: ??
General Appearance:- ”Chakra Beast”:
Goals: To serve Hastur.
Abilities: Survival and food.
Mutated Beasts are A-rank with A-2 stats across the board. Their jaws are powerful enough to severe limps and crush bones, and/or B-rank or lower armor. Salvia from their bites causes mid A-rank tissue damage that will progress to the next severity if not treated. Their thick hide lowers basic strikes and weapon damage by -1 rank.
- ”Poachers”:
Name: Poachers
Age: 18 - 30
General Appearance: Up to the writer
Personality: Intelligent enough to outsmart and subdue some of the animals within turtle island. The poachers are a close knit family(father and his sons), who have excellent teamwork.
Goals: To make a fortune
Abilities:
The poachers have B-1 stats across the board. They all are wearing B-rank light armor. They all have B-rank crossbows that has mid B-rank range/speed/damage(in reference to the bolts).
Last edited by Daremo on Mon Apr 08, 2019 2:47 pm; edited 4 times in total