Verdandi certainly felt a melancholic sadness growing in Aya's core. She wouldn't be able to figure it out as to what the maternal nature of her teacher has brought her to think about. Verd had never felt to be wronged by life. Unlike Aya's past, the princess was living the dream throughout her youth. She certainly heard some nasty stories from her dad but being a medic and sticking to hospital work in Kiri... he rarely had to go on field and was exposed to danger. Thinking of it now. Verdandi was kind of wondering if Aya pulled some strings in her position to allow her little baby brother to have such a secure and low risk job. Did she try to protect him from the same fate that had been troubling her? He certainly didn't seem to ever talk much about their father. Making her think of gran-gran. The kind mother of Aya. Verd had seen her many times. Despite not having the deepest insight on their past she certainly enjoyed staying at her place. Being treated as the princess of snow, Verdandi had received an amount of attention that couldn't be put into words. But while Verdandi's sisters were certainly more of the artistic kind that would entertain the snow folk in traditional ways. Verd was always the one to either do something more battle related. The dance of blades was her favourite as it combined her family's expectations of showing an artistic affinity while it kept her in touch with the weapons she desired so much. Was it bad that Verdandi liked the thrill of combat? Would she someday awaken to a tragedy that would shatter her hopes and emotions the same way as Aya had experienced it?
It didn't matter. At this point not. Cause she couldn't be happier right now. Launching at her teacher with all her speed. Even when she could, barely so, see the hint of Aya moving, she was happy. Cause this walking goddess was facing Verdandi for whom she was. As a warrior. A weak one maybe. A young one with talent but no skills to be a legend yet. A child maybe. But still, a warrior and as much as it made Aya’s maternal instincts sad. It gave pride to the princess. Cause here she wouldn't be pampered for her standing. Would not be measured by the clothes she was wearing, the hairdo she had or the manners she presented. Here she was a warrior ready to face the dirt her aunt was sending her towards. She couldn't see most of her teacher’s movements. Which was kind of sad cause she was deeply curious about how they worked. But she could see the gloved palm that had encased the blade that was supposed to meet with the staff. Verdandi's teeth gripped together. She could see the initial motions of her other arm getting ready. This would hurt. Yes, it would. Oh shi… it will hurt. Before she could even finish her thought the move was already delivered. She didn't really see the arm physically moving. It was past her eyes to follow. Being tugged about with a force yet unknown to Verdandi to the point she would be 'softly' planted to the ground. It still left her breathless. She had to gasp a few times once she found herself back in control of her body. Staring a bit drunk from all the sudden motion to the heavens above.
The sunlight would become fewer and fewer. Mist thickened again and barely allowed any rays to pass through the sky. As if a higher deity was trying to mock her. A ray of sunlight would shine straight on Verd's face while she rested on the ground. During the crashing motion Verd's palm had lost grip of her Katana. Aya had to hand it back over after she pulled her niece back to her feet. Still a bit shaken by the powers that were at work here she took some time to breath properly and find her balance again. Luckily for her, aunt was using the moment to lecture Verd and not expecting her to be ready for more. Verdandi's ears picked up every word. But she couldn't help but think about this being a real fight? If this was a real fight she wouldn't have even tried to face her opponent. Reminding her to make sure to work on the Shunshin technique that will, someday, save her from a battle like this. She didn't have the pride to be unable to run away. Facing someone with a power gap like this was utter suicide in any common situation. Yet being a weak child, she certainly knew how to fight with people slightly stronger then her. So Verd compared this lesson to her fighting Fuyuko or Mokuzai.
Verdandi would knack her neck a few times. Inhaled, shrugged off the defeat previously to this moment and return a stronger grip to her blade. Promising herself to not lose it again even if she was to face this unearthly force again. Her defensive position took on a similar stance then Aya's offense. But she positioned her body as a whole more sideways in order to give her attacker as little to aim for as possible. Her being more on the thinner side would help create a target as small as anyhow possible for the one in offense.
Her stance becoming more weighted. Balanced, more firm. She still could see the staff aiming for the low blow. Which was kind of mean considering that the previous lesson was about Verdandi not taking care of her footing, now she'd be forced to move from the strong stance. For a moment she wondered if auntie was mocking her with this attack. Knowing that a simple parry wouldn't suffice to shield herself from the attack, Verd would horizontally smash her blade into the ground. This way it wasn't just her body's power but Aya's attack also had to deal with a suddenly almost immobile object. Finally, Verdandi would be able to hear the beautiful clanking noise again. But the force of Aya's attack was strong enough to even send the blade of the young student quite a bit back even while paled into the ground. As her attack wasn't necessarily even aimed to hit, the gush of dust intended to follow was a bit weaker than expected but still distracted Verdandi.
To Aya's surprise Verd had already formed finger seals. To be fairly honest, it wasn't because she did see the somersault attack coming. Not at all. If Verd's movement would have relied simply on reaction. She'd have gotten hit straight to the neck and.... well, be probably sent flying once more. Verdandi wanted to fly. But on her own rules this time. As she finished her melding she took advantage of the fact that the staffs gust and force had pushed her, if only very slightly, off the ground. As she exhaled the stream of wind chakra from her lips. Her original plan might have more graceful than to what eventually happened. Due to the gravitational force of Aya's incoming attacks colliding with the sudden burst of wind chakra and the loose footing, Verdandi might have been able to evade the final blows on sheer luck, but it also sent her flying in a rather unconventional way, basically rolling through the air, spinning like a ball and as she finally caught her grip to the ground again she had to use the water walking technique to not completely stumble off her feet and fall back into the dirt like an idiot.
The motion itself might have been sort of impressive but a keen eye as Aya's probably didn't fail to notice that none of it was really planned. But then again. Might it be? With a soft grin Verdandi would suddenly make a pulling motion. As if she had gripped a rope and was in a competition with ten heavy guys on who gets to win the rope pulling prize. Eventually showing that the hilt of Verdandi's blade, which was still stuck in the ground, was connected by an almost invisible white chakra string to Verd’s palm. She did promise to not let go of her blade anymore, didn't she? Pulling on it would slam the string in direction of Aya's body and then force the blade off the already messy dirt hole in the ground. Since Aya’s attack was directed at Verdandi, the blade was positioned in front of Verdandi and the wind chakra had blasted her straight backwards, the blade would, if pulled like this, naturally pass Verdandi's 'enemy' on its way back into its owner’s palm. So the chances of the string hitting the target to cut into it's body or the chances of the blade itself even slicing into the targets flesh while it passes through on it's way to Verdandi... the chances were good.
Of course. Aside from the fact that Aya was probably one of the only humans that could notice the chakra string easily. Aside from her having the speed to intercept Verdandi even before she landed, if wanted. Aside from her having the reaction to basically snatch the blade. Or grab the string and swing Dandi around like a doll. She would have to admit, that the technique given, would scare a genin opponent or even slice an enemy at Verdandi's skill level, creating a wound if lucky. But anyway it was the simple act of a diversion, strategy and combined motion following a strict plan without revealing its actual purpose on the very last.
Depending on, if Aya would catch Verdandi's blade on its path home to her owner, Verd would grasp her Katana or not but certainly remain with her steady footing. Defensive, ready for more if needed. Even ready to face the dirt again. Not willing to bend. EVER.
- Chakra 130/150:
- Wind Release, Stream:
Name: Wind Release: Stream (Fūton: Nagare ~ 風遁・流れ)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: Fūton
Range: 10 metres
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: A movement technique with no offensive application, this technique is designed to allow a shinobi to maneuver mid-air. The shinobi exhales a powerful, concentrated stream of wind from their mouth. This burst of wind has enough force to accelerate the user's movement mid-air (in the opposite direction of where the stream is directed) or allow them them to rapidly change the direction they're going in by temporarily giving them a short burst of speed at 5 m/s. Beyond this, however, it has several unintended effects. The stream has enough force to knock basic, non-chakra projectiles aside, as well as to make someone hit by it stagger back 2 meters with no additional damage, assuming the caster is 5 metres or less away from the person being hit.
- Supernatural Walking Practice:
Name: Supernatural Walking Practice (Shūgyō'shikachō ~ 修業歩然超)
Canon/Custom: Canon.
Rank: E.
Type: Supplementary.
Element: None.
Range: Self.
Specialty: Taijutsu (Chakra Flow).
Duration: -5 chakra every 3 posts (every 2 posts if using on water).
Cooldown: None.
Description: Supernatural Walking Practice is a basic ninja technique. It involves using chakra flow to channel chakra to one's hands or feet, allowing him/her to walk on, or cling to, surfaces that normally do not allow it. This includes, but is not limited to, walls/ceilings, trees, and even water. Should the flow of chakra stop for any reason, the user will immediately fall off of the surface they are walking on, or plunge underwater.
- Puppet Technique:
Name: Puppet Technique (Kugutsu no Jutsu ~ 傀儡の術)
Canon/Custom: Canon.
Rank: E.
Type: Supplementary.
Element: None.
Range: 50m.
Specialty: Kugutsu.
Duration: -5 per post.
Cooldown: Duration +1 post.
Description: This jutsu generates long, fibrous, malleable chakra strings from each of the user's fingers. They are partially intangible to prevent tangling; this jutsu cannot be used to bind people. The condensed chakra takes a hue of variable color depending on the user. Use of this technique on puppets is only available to those with the Kugutsu specialty. However, people without skill in Puppetry can still generate chakra strings to control weapons they have the specializations to wield, within 30m. This consists of whipping them around like a flail or yo-yo, or controlling their path of travel when thrown.
This technique cannot control living people; it can only control corpses, or Human Puppets currently in the user's locker.
The user pays a certain amount of chakra upon activation to determine the strings' durability; if severed the strings can be reattached to the same target for 15 chakra.
5 chakra = D-rank jutsu that cause blunt-force, cutting, or piercing damage can break the strings.
10 chakra = C-rank jutsu that cause blunt-force, cutting, or piercing damage can break the strings.
15 chakra = B-rank jutsu that cause blunt-force, cutting, or piercing damage can break the strings.
20 chakra = A-rank jutsu that cause blunt-force, cutting, or piercing damage can break the strings.
25 chakra = S-rank jutsu that cause blunt-force, cutting, or piercing damage can break the strings.
- 3 Types of Strings:
The following applies not to the rank of the jutsu, but rather the rank and the skill level of the user.
Multiple control:
The chakra strings at this rank are more tailored to controlling the base functions of many puppets as opposed to putting an astounding amount of effort into the control of few. Using this technique depending on the user's rank they are able to control up to 10 puppets, though the trade off is each of them operate at the user's speed and reaction time, -1 rank. (Stat increases from items and jutsu do not count towards this. However, those from clans do.)
E rank = 2 puppets
D rank = 3
C rank = 4
B rank = 6
A rank = 8
S rank = 9
SS rank = 10
Balanced Control:
Using more focused control on the puppets the user wields they are able to focus more into their puppets movement, and therefore they no longer receive the negative influence to their speed that the mass control strings had. However, the puppets still receive -1 to reaction time and less puppets are able to operate at this capacity per rank.
E-C rank = Max of 2 puppets
B-A rank 4
S-SS rank = 5
Focused control:
The user, with these strings, is able to literally control their puppets with such mastery as if they were basically human themselves. The concentration at this level requires they dedicate themselves into only one or two puppets, but they operate without any negatives what so ever, and move at the user's speed and reaction times.
E-C rank = 1 Puppet max
B-SS rank = 2
1700 / 6230