C Rank Missions
If you kill or get killed in any of the missions, you fail the mission.Minimum WC:
1500
Expected Reward Range:Village: 300 Ryo + 25 per 100 extra words (max: +300 ryo for +1200 wc)
Crime: 300 Ryo + 50 per 100 extra words (max: +300 ryo for +600 wc) + 150
Alternative Rewards:
One C rank jutsu (or lower) - no item option for repeatables.
Mod Approvals:
[x]
- Street Tag (Village Version):
Mission name: Street Tag (Village Version)
Mission rank: C
Objective: A few individuals are in need of discipline. You must apply a tag to each target.
Location: Any non-wilderness Village area holding buildings
Reward: 300 Ryo + 25 per 100 extra words (max: +300 ryo for +1200 wc)
Mission description:
You'll be given a list of three people to tag with special fuinjutsu seals (items). These seals have a distinct scent that's hard to be picked up by the human nose, making them an ideal hidden tag for trained animals. This will allow another team assigned to the second part of this mission to track them down easily and do their job in turn - apprehend them for interrogation. Your task is to successfully tag these people one way or the other while avoiding violence and while making sure they don't catch on to what's about to happen.
Naturally, you shouldn't be caught tagging your targets. You fail the mission if you are recognised/traceable, get caught or kill anyone. You can 'forfeit' the mission should you consider one or more targets too difficult to reach, but then your pay gets cut short as you will only be paid 100 ryo/successful tag - the minimum word count still must be reached and no bonus can be earned.
Mission details:
The three targets are common thugs with C rank stats, specs and jutsu. They could be brutes, thieves, assassins, ... anything the writer can come up with that is a criminal and not too high up the ranks, though each are listed for their own reasons as wanted by the local authorities for specific crimes.
- Street Tag (Crime Version):
Mission name: Street Tag (Crime Version)
Mission rank: C
Objective: A few individuals are in need of discipline. You must apply a tag to each target.
Location: Any non-wilderness Village area holding buildings
Reward: 300 Ryo + 50 per 100 extra words (max: +300 ryo for +600 wc) + 150
Mission description:
You've been given a list with three individuals that are in need of a lesson. You're also giving three valuable items pertaining to influential person - successful shop keepers, low rank samurai, guards... you get it.
You'll be placing each of these items within the pockets of the listed individual, or his household should you know where this is (there is no readily available info on this). In doing so, you'll allow your employer to send in an 'anonymous tip' that will see these people hung for their crimes.
Naturally, you shouldn't be caught framing your targets. You fail the mission if you are recognised/traceable, caught or kill anyone. You can 'forfeit' the mission should you consider one or more targets too difficult to reach, but then your pay gets cut short as you will only be paid 100 ryo/successful tag - the minimum word count still must be reached and no bonus may be earned.
Mission details:
The three targets should have a history with your employer that somehow put them on his/her bad side. Each of them have C rank stats, while the more combative targets also have C rank jutsu and/or weaponry to match.
- The Bard's Tale (Village Version):
Mission name: The Bard's Tale (Village Version)
Mission rank: C
Objective: A bard of legends has appeared in the Village and has started a small tournament of verbal combat - story telling, haiku or rap battle.
Location: Any non-wilderness Village area holding buildings
Reward: 300 Ryo + 25 per 100 extra words (max: +300 ryo for +1200 wc)
Mission description:
Under the judging eye of the Master Bard, you and a few others will duke it out with words to see who is the most verbose writer in the neighbourhood. Should you end in the finals, there are three rounds to be fought, on a 2 out of 3 winning rule.
- The first round is a round of story telling. Long or short, your story should hold a deeper value. The one with the greatest moral lesson wins the round.
- The second round is a round of poetry. The one with the most beautiful haiku wins the round.
- The third round is a rap battle. The one who can rival Killer B's legendary raps (As if...) wins the round.
You fail the mission if you take 'killing the crowd' too literally, if you can't keep the crowd entertained or if you simply give up.
Mission details:
The Bard is an unofficial Sannin-level wanderer who acts as judge and guardian during the tournament. He has otherwise little interest in combat, will refuse any and all challenges and has high ranked tailored jutsu aimed at binding opponents and escaping even during engages - in other words, you should be safe from anything but his (lousy?) poetic talents.
Your opponent is a shinobi of equal rank as yours with C-2 perception, allowing him/her to pick up your quips and witty retorts quite well. Anything else is up to the writer.
- The Bard's Tale (Crime Version):
Mission name: The Bard's Tale (Crime Version)
Mission rank: C
Objective: Experience life as a (lying) snitch.
Location: Any non-wilderness Village area holding buildings
Reward: 300 Ryo + 50 per 100 extra words (max: +300 ryo for +600 wc) + 150
Mission description: You worked your way in a local gang/local authority. Perhaps out of boredom, perhaps to be someone, perhaps their promises sounded appealing at first. Perhaps you're been undercover all this time for your boss, or maybe it's been a ruse all along for the sake of the chaos that you're about to spread. Either way, as an agent of discord, loyalty and predictability are hardly your strong point and thus you've decide to flip the tables and open the doors to allow Misery inside the ranks.
You've been approached by several people before who aimed to pry loose some information. People from opposing factions. An you've decided to take them up on their offer by giving them (false) information about an event that's been planned - a raid, a burglary, a kidnapping, you name it.
Mission details:
True traitor or lying snitch, you'll be paid a royal 300 ryo in total for the information you've been offering under the condition at least one of your 'new bosses' believes you to actually work for him. To achieve this, there are a few small tasks you'll have to put to good end:
- You may not be caught selling your information. If someone is able to track you down now or later in time, it's game over for you.
- As the event unfolds, you have to be there to watch the chaos you have orchestrated so you can tell the tale of what (truly) happened, o dastardly bard of discord.
- Snitches are no brutes nor murderers. Such acts will brand you as dangerous and hard to deal with, forcing the hand of your new patron to ditch you in turn as he saves his own hide.
- The No-Go-tsune (Village Version):
Mission name: The No-Go-tsune (Village Version)
Mission rank: C
Objective: A mischievous kitsune maintains a reputation of never having been defeated in a Go game. Local authorities assume cheating...
Location: Any
Reward: 300 Ryo + 25 per 100 extra words (max: +300 ryo for +1200 wc)
Mission description:
Your employer has set up a go game with the kitsune in question, requesting you put your creativity and strategy to good use to discover if the kitsune is, in fact, a master go player or a master cheater considering the genjutsu reputation of kitsune.
While to onlookers this will seem like just another go game, between the two of you it will be a battle of the forces of trickery - two master minds ever plotting new possibilities as they play (and win?) two games at once; the game of minds and the game of Go.
You fail the mission if you fail to catch the kitsune cheating or kill/maim/wound him (cheating at a go game is hardly a crime so the kitsune is considered an innocent). If you lose the Go game, there is no bonus ryo for you to be gained (use the extra wc for something else in that case!).
Mission details:
The kitsune can be male or female, and has C-2 stats. Like all kitsune, it's an S rank in genjutsu and greatly abuses that superiority during the game with its distracting jutsu. Its jutsu do not require hand seals, and make use of coded triggers similar to those of people playing cards - rubbing the nose or ear, coughing, thoughtful humming, stroking the beard/chin/cheek...
The kitsune is generally polite, if not somewhat flirtatious, and genuinely compliments good moves. As a strategist and trickster rather than a fighter, it's averse to inflicting pain and will admit defeat when having lost the game, or admit cheating when caught doing so albeit with an added off-handed chuckle as per its mischievous nature.
- The No-Go-tsune (Crime Version):
Mission name: The No-Go-tsune (Crime Version)
Mission rank: C
Objective: A mischievous kitsune maintains a reputation of never having been defeated in a Go game.
Location: Any
Reward: 300 Ryo + 50 per 100 extra words (max: +300 ryo for +600 wc) + 150
Mission description:
A case of importance, that won't cost you your life. Probably. The Yakuza requires a stand-in for one of their greatest Go players, a kitsune who fell sick by drinking just too much poor quality sake. You've been chosen by your crime patron to do this. Your task is to perform a perfect Transformation (henge no jutsu), play a tournament Go game and win! It's that simple.
While they do not quite expect you to substitute the genjutsu tricks the kitsune uses, playing an honest game is not quite the expectation the Yakuza have about you, but if you get caught cheating... You'll understand soon enough.
Mission details:
Your opponent is a good Go player with C-2 stats, and has been tipped 'you' are quite the cheat in games as these so he'll be alert for any such tricks. As a strategist and tactical master, he's out to win this game by all means allowed in the rules, but remains a good sport should he lose the game.
You fail if you kill him, don't show up for the game, get disqualified or get caught cheating (should you decide to do so). You may lose the game, but in that case you aren't allowed to take the ryo bonus as a penalty (use the word count for something else!)
Last edited by Santaku Nariko on Tue Sep 05, 2017 12:26 pm; edited 12 times in total