1 Zwei "Skarn" Mitsurugi ( Updated Jutsu List ) Fri Jun 13, 2014 9:54 pm
Skarn
D-rank
- Zozo Clan Kekkai Genkai Jutsu:
- Name: コネ一: 風圧全滅 (Koneichi: Fūatsu Zenmetsu ~ Connection 1: Air Pressure Annihilation)
Canon/Custom: Custom
Rank: C-Rank
Type: Offensive
Element: Wind Release
Range: Short (0-5m) Mid (5-10m)
Specialty: Kenjutsu | Ninjutsu
Duration: -10 to activate and -5 per post for the green energy blades, -7 per post Wind Release imbued sword
Cooldown: 4 posts.
Details: By concentrating chakra into the user's body and focusing the chakra inside into wind, the user can form green energy blades that can slice through most substances, as well as non-Katon items of C-rank or below. The chakra flows upon the user's arms and forms green energy blades from the fingertips, stretching to at least 3 feet at the smallest and 6 feet at the largest. The blades are flexible, as they follow the user's movements and can stretch in any direction, provided the user moves in such a fashion. The chakra that forms around the user's arms takes on the appearance of wind blades, a long string of wind chakra; these blades can cut up to 3 inches into living targets, or clean through most inanimate objects (innate chakra disrupts the blades so as not to let them cut through). The Zozo clan can also use the green energy blades and insert them into the actual blade of their swords, increasing the sharpness of the blades and the cutting depth by 1 inch. The technique is designed to use the human body as a sword itself, or focus it on the sword to make it seem as if there are two blades to one sword.
Name: コネ二: 刃空襲 (Koneni: Hakūshū ~ Connection 2: Sabre Aerial Assault)
Canon/Custom: Custom
Rank: A-Rank
Type: Offensive
Element: Wind Release
Range: Short (0-5m) Mid (5-10m)
Specialty: Kenjutsu | Ninjutsu
Duration: -20 to activate, -10 per post for the black saber blades, -15 per post for the Wind Release black energy imbued sword.
Cooldown: 8 posts.
Details: By concentrating enough chakra and focusing enough chakra onto the user's arms to tap deeper into the power of blade and body together to change the appearance of the green energy blades, the user can change the green energy blades into black saber-like energy blades, increasing their sharpness to the point that most close-range combat is quite possibly lethal, as they can cut cut clean through a human with a well-aimed strike. The blades can extend from the user for at most 4 feet, but their sharpness in cutting increase makes up for it, enabling the user's arms and legs to become one with the blade of wind. Similar to Connection 1, Connection 2 can also utilize the same for the sword as the Zozo clan's sword takes on the form of a blade as green and black chakra is being flowed from the blade, increasing the sharpness in cutting to the rank and depth of this jutsu.
-------------------------------------
- A c a d e m y . T e c h n i q u e s:
- Name: Transformation Technique (変化の術 ~ Henge no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: Self/Sight
Specialty: None
Duration: -5 every two posts.
Cooldown: 2 posts after deactivation.
Description: Given all the missions ninja are assigned to--battle, intelligence gathering, diversions--this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be visually and physically the same as the original, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. This jutsu is purely appearance-based, and does not give a ninja the abilities or jutsu of a person they transform into. Dojutsu can easily pick out this technique, and if the user has transformed into someone larger than themselves, the bits beyond their natural body will have no heat signature. This, and the fact that the chakra of the user wouldn't look normal makes it easier for sensing techniques to pick out transformed people. Costs 5 chakra on activation, and an additional 5 chakra every 2 posts.
Name: Doppelganger Technique (影分身の術 ~ Bunshin no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: Short (0-5m)
Speciality: None
Duration: Clones last 4 posts, or until dissipated.
Cooldown: Six posts after all clones are dispersed.
Description: Using this technique, the user can create up to five intangible clones that appear physically identical to the user. The clone has no physical form, and as such cannot attack. When any object passes through the clone, be it a fist, a rock or a blade, the clone will evaporate. It's mainly used to help mask the user, helping them attack an opponent who is superior at dodging. The clones do not disturb the area around them, don't have shadows or body heat, and as such experienced ninja can easily pick them out. Costs 5 chakra to create clones.
Name: Subtitution Technique (変わり身の術 ~ Kawarimi no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: N/A
Specialty: None
Duration: 1 post
Cooldown: 5 post
Description: With this technique, a ninja replaces moves at high speed and switches with a nearby object at the exact moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful; experienced ninja can even make it appear that their Substitution is bleeding. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Supernatural Walking Practice (不自然歩く型 ~ Fushizen Aruk'kata)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: None
Range: Self
Specialty: None
Duration: -5 chakra every 3 posts (every 2 posts if using on water)
Cooldown: None
Description: Supernatural walking Practice is a basic ninja technique. It involves using chakra flow to channel chakra to one's hands or feet, allowing him/her to walk on surfaces that normally do not allow it. This includes, but is not limited to, walls/ceilings, trees, and even water. Should the flow of chakra stop for any reason, the user will immediately fall off of the surface they are walking on, or plunge underwater.
- Jutsu:
Name: Wind Release: Air Hike
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: Fūton
Range: Self
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 2 posts
Description: Wind Release: Air Hike is an Fūton technique where the user manipulates the air currents around his feet creating a temporary platform they can jump off of. The visual effect of the technique is an intricate mandala within which a Bonji symbol is inscribed; with this technique the user can jump twice as high and also use it as an ability to change direction while in the air a lot quicker