1 Uzumaki, Takeshi [Jutsu List] Mon May 05, 2014 8:44 pm
Takeshi
Retired
Kekkei Genkai Jutsu
- Uzumaki Sealing Style:
- Name: Uzumaki Sealing Style
Canon/Custom: Custom
Rank: E-SS
Type: Supplementary
Element: N/A
Range: Physical Contact.
Specialty: Fuuinjutsu
Duration: N/A
Cooldown: E: 1 post. D: 2 posts C: 3 posts B: 4 posts A: 5 posts S: 6 posts
Description: The Uzumaki sealing style is the iconic form of sealing utilised by members of the Uzumaki clan. It functions in much the same way as the basic Fuuinjutsu Generic Sealing Technique, but rather than using a scroll to bind the object which anyone can then unseal it from, the object is sealed inside the void, and can be summoned back anywhere by the person who sealed it performing a few handseals and then touching the ground, causing the object to appear before them. To seal an object, the Uzumaki merely has to form a string of hand seals [changes depending on rank used, see below] and then lay their hands on the object in question. To unseal the object in question, the Uzumaki must perform the string of hand seals in reverse, and then slam the palm of their hand into the ground, causing the object to reappear. The object in question must be stationary and non-organic, meaning the Uzumaki cannot seal another human, or an object in motion. As the sealed objects are not sealed in any particular point, it is far more difficult to recover an object sealed using this method, but still doable. To recover an object sealed by this technique requires knowledge of the object you're trying to recover, the corpse or disabled body of the person who sealed it and the ability to perform this technique. You must then perform the unsealing ritual as you normally would, but place the palm of your hand on their body. This works even if the individual is dead. The cost and "rank" of the seal is decided by the rank of the object being sealed.
E Rank Hand Seals: Rat.
D Rank Hand Seals: Rat, Ox.
C Rank Hand Seals: Rat, Ox, Tiger.
B Rank Hand Seals: Rat, Ox, Tiger, Serpent.
A Rank Hand Seals: Rat, Ox, Tiger, Serpent, Dog.
S Rank Hand Seals: Rat, Ox, Tiger, Serpent, Dog, Tiger.
SS Rank Hand Seals: Tiger, Serpent, Dog, Bird, Ox, Dog, Tiger, Bird.
- Chakra Chains:
- Name: Chakra Chains
Canon/Custom: Canon
Rank: C-S
Type: Supplementary
Element: N/A
Range: Detailed in description.
Specialty: Fuuinjutsu (requires Fuuinjutsu as a primary specialization, or as a secondary at S rank)
Duration: C-B Rank: 5 posts A-S Rank: 10 posts
Cooldown: C-Rank: 3 posts, B-Rank: 4 posts, A-Rank: 5 posts, S-Rank: 6 posts. Cooldown starts once chains are cancelled/Broken.
Description: Members of the Uzumaki clan are able to condense their chakra into a series of chains and expel them from certain points in their body, namely the palms of their hands and their belly button. They can control these chains with their will, allowing them to aim them towards an intended target and force them to wrap around their intended victim, binding them in place. Multiple chains can be released from any point, for example, three chains can come from the palm of your hand, however, you can only generate a maximum of six chains. While this technique is being used, the user cannot perform any other techniques. When bound by these chains, the victim cannot use their chakra.
The length of the chains is proportional to the amount made.
One chain can travel up to fifty metres.
Two chains can span a maximum of thirty metres.
Three-four chains can span a maximum of twenty five metres.
Five chains can span a maximum of twenty metres.
Six chains can span a maximum of fifteen metres
The chakra cost of the chains is defined by the strength of the chains:
C-Rank Chains: This chain is as strong as a rusty iron chain and can be broken by a sufficiently powerful blow [anyone who knows Taijutsu or someone with B rank kenjutsu] or by a B rank ninjutsu technique, or two C rank techniques. Using these chains costs 15 chakra.
B-Rank Chains: This chain is as strong as a solid iron chain and can be broken by a sufficiently powerful blow, such as an A rank technique, or two B rank techniques. Using these chains costs 20 chakra.
A-Rank Chains: This chain is as strong as Titanium Alloy, and can only be broken by an S rank technique, or two A rank techniques.
Using these chains costs 25 chakra.
S-Rank Chains: This chain is as strong as inter-weaved carbon nanotubes, and cannot be destroyed unless hit with an SS rank technique or two S rank techniques. The only other way to deal with these chains is to avoid them. Using these chains costs 30 chakra.
E-Rank
- Transformation Technique (変化の術 ~ Henge no Jutsu):
- ]Name: Transformation Technique (変化の術 ~ Henge no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: Self/Sight
Specialty: None
Duration: -5 every two posts.
Cooldown: 2 posts after deactivation.
Description: Given all the missions ninja are assigned to--battle, intelligence gathering, diversions--this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be visually and physically the same as the original, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. This jutsu is purely appearance-based, and does not give a ninja the abilities or jutsu of a person they transform into. Dojutsu can easily pick out this technique, and if the user has transformed into someone larger than themselves, the bits beyond their natural body will have no heat signature. This, and the fact that the chakra of the user wouldn't look normal makes it easier for sensing techniques to pick out transformed people. Costs 5 chakra on activation, and an additional 5 chakra every 2 posts.
- Doppelganger Technique (影分身の術 ~ Bunshin no Jutsu):
- Name: Doppelganger Technique (影分身の術 ~ Bunshin no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: Short (0-5m)
Speciality: None
Duration: Clones last 4 posts, or until dissipated.
Cooldown: Six posts after all clones are dispersed.
Description: Using this technique, the user can create up to five intangible clones that appear physically identical to the user. The clone has no physical form, and as such cannot attack. When any object passes through the clone, be it a fist, a rock or a blade, the clone will evaporate. It's mainly used to help mask the user, helping them attack an opponent who is superior at dodging. The clones do not disturb the area around them, don't have shadows or body heat, and as such experienced ninja can easily pick them out. Costs 5 chakra to create clones.
- Subtitution Technique (変わり身の術 ~ Kawarimi no Jutsu)
: - Name: Subtitution Technique (変わり身の術 ~ Kawarimi no Jutsu)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: N/A
Range: N/A
Specialty: None
Duration: 1 post
Cooldown: 5 post
Description: With this technique, a ninja replaces moves at high speed and switches with a nearby object at the exact moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful; experienced ninja can even make it appear that their Substitution is bleeding. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
- Genjutsu Dissipation (幻術解 ~ Genjutsu Kai):
- Name: Genjutsu Dissipation (幻術解 ~ Genjutsu Kai)
Canon/Custom: Canon
Rank: E
Type: Defensive/Supplementary
Element: N/A
Range: N/A
Specialty: None
Duration: 1 post.
Cooldown: 4 posts.
Description: A technique taught at the Ninja Academy requiring chakra control. By using Kai, a ninja disrupts their own flow of chakra, then starts it again. This allows a ninja to escape from illusions, provided he or she has figured out that a Genjutsu is active. This is an E-ranked technique, but has variable chakra costs. The user must pay 15 more chakra for every rank the Genjutsu is above their own rank.- Genin: 15 chakra for a D-ranked Genjutsu. Genin cannot dispel B-ranked Genjutsu.
- Chuunin: 25 chakra for a C-ranked Genjutsu. Chuunin cannot dispel A-ranked Genjutsu.
- Special Jounin: 35 chakra for a B-ranked Genjutsu. Sp.Jou. cannot dispel S-ranked Genjutsu.
- Jounin: 45 chakra for an A-ranked Genjutsu. Jounin cannot dispel SS-ranked Genjutsu.
- Sannin/Kage: 50 chakra for an S-ranked Genjutsu. Only Genjutsu that specifically say that they cannot be Dissipated (such as Tsukuyomi) are the exception.
- Genin: 15 chakra for a D-ranked Genjutsu. Genin cannot dispel B-ranked Genjutsu.
- Supernatural Walking Practice (不自然歩く型 ~ Fushizen Aruk'kata):
Name: Supernatural Walking Practice (不自然歩く型 ~ Fushizen Aruk'kata)
Canon/Custom: Canon
Rank: E
Type: Supplementary
Element: None
Range: Self
Specialty: None
Duration: -5 chakra every 3 posts (every 2 posts if using on water)
Cooldown: None
Description: Supernatural walking Practice is a basic ninja technique. It involves using chakra flow to channel chakra to one's hands or feet, allowing him/her to walk on surfaces that normally do not allow it. This includes, but is not limited to, walls/ceilings, trees, and even water. Should the flow of chakra stop for any reason, the user will immediately fall off of the surface they are walking on, or plunge underwater.
D-Rank
- Wind Release:
- Name: Wind Release: Wind Haze
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: Fuuton
Range: Short (0-5m)
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 5 posts
Description: Its similar to the academy level jutsu in the fact that its a clone that can dissipate upon being struck, touched, etc. It differs in the fact that it also acts as a substitution jutsu, in that fact that its instantaneous. There is no log or any other object that needs to be used for this. The clone is simply wind that looks like user. This clone can be around for one post before it dissipates.
- Wind Release:
- Name: Wind Release: Stream (Fūton: Nagare ~ 風遁・流れ)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: Fūton
Range: 10 metres
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 2 posts
Description: Wind Release: Stream is a movement technique with no offensive application, designed to allow a shinobi to maneuver mid-air. The shinobi exhales a powerful, concentrated stream of wind from their mouth. This stream has enough force to accelerate the user's movement mid-air or allow them them to rapidly change the direction they're going in. Beyond this, however, it has several unintended effects. When blown into the ground, it's force can help dislodge dirt and sand, creating a small smoke-screen effect. Naturally, this requires loose dirt or sand. The stream has enough force to knock projectiles aside, as well as to make someone hit by it stagger back a few feet, assuming the caster is 5 metres or less away from the person being hit.
- Fire Style:
- Name: Fire Style: Misty Flame Dance (火遁・霞炎舞 ~ Katon: Kasumi Enbu)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: Katon
Range: 10 metres
Specialty: Ninjutsu
Duration: The cloud lasts for 2 posts
Cooldown: 5 posts
Description: The user breathes deep, filling their mouth and throat with chakra. They then convert this chakra into a gaseous substance which they exhale rapidly. This gas is highly flammable, and is impossible to see without a Doujutsu. It does however, have a very distinct noxious odour. When exposed to a spark, it ignites, creating a large fireball that causes first and second degree burns.
C-Rank
- Wind Release:
- Name: Wind Release: Great Breakthrough (Fūton: Daitoppa ~ 風遁・大突破)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Fūton
Range: 40 metres. Created one metre behind the user.
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 5 posts
Description: Wind Release: Great Breakthrough is a relatively simple technqiue where the user creates a sudden intense burst of wind. This technique requires no hand seals or physical action to perform, and they can choose which direction the burst of wind shall travel towards. It does however take a few seconds from willing it to happen to the burst of wind occuring, and the birst of wind is always created around the user's body in such a way that the wind hits them too. For example, if you want the wind to fire in the direction you're facing, it will be created behind you, meaning you will be inside the burst yourself. This attack can knock aside any projectiles flying opposed to it as well as greatly improve the velocity of those flying inside of it[three times faster than normal] and can send anyone who is not using Supernatural Walking Practice flying backwards several metres. In addition, a katon technique of at least C rank can set this burst of wind ablaze, causing it to form a massive raging torrent.
- Wind Release:
- Name: Wind Release: Slash (Fūton: Kiritateru ~ 風遁・切り立てる)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Fūton
Range: 15 metres
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 4 posts
Description: The user waves his hand and creates multiple blades of wind from the fingertips, which combine to form a single, large blade of air. Measuring 3 meters in length, there is quite a bit of concussive force behind the projectile slash; it can cut 3-4 inches at 5m or less, and 2-3 inches at 6m or more. The blade can also launch foes away up to 5m, and can stop even large objects (up to 250lb) to delay their movement for the briefest of moments.
- Fire Style:
- Name: Fire Style: Great Fireball Jutsu (火遁・豪火球の術 ~ Katon: Gōkakyū no Jutsu)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Katon
Range: 80 metres
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: The user forms the Tiger hand seal and breathes deep, filling their throat and lungs with chakra. They then exhale this chakra as a massive orb of roaring flames. It can either be fired as a gigantic sphere of flame or used as a flame-thrower style stream of flames. Either way, the released flames will engulf their target, causing second degree burns to all exposed flesh. The ball of flame will be the size of a bus, regardless of which form it is used in. When used as a flame-thrower, the attack will extend 15 metres in-front of the user. When the user stops breathing the stream of flame or a post lapses, the stream will end and the fireball will simply evaporate. When used as a fireball the sphere will travel at 30 mph. While this form of the attack can travel 80 metres, after it spans 25 metres it will begin to fade, gradually shrinking and becoming less potent. After 50 metres, it can only cause mild first degree burns.
- Fire Release:
- Name: Fire Release: Flaming Tiger
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Katon
Range: 25 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 4 posts
Description: Takeshi forms the tiger hand seal and focuses his chakra. This causes the nearby area to heat up and the user will form two small fireballs in both hands. From these fireballs, two tigers made of fire form and immediately chases down the intended target. These tigers can cause at their max, second degree burns to exposed skin. The tigers travel at a speed of twenty meters per second. They can only go up to twenty five meters away from Takeshi before dissipating.
- Fire Release:
Name: Fire Release: Flame Doppleganger (火遁・分身の術 ~ Katon: Bunshin No Jutsu)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Fire
Range: Far (10m+) / Very Far (Maximum of 50 meters from user)
Speciality: Ninjutsu
Duration: 3 posts
Cooldown: 6 posts after last clone dissipates
Description: The user completes a string of five hand seals and expels chakra in a number of different directions. Although similar to the Shadow Clone technique, with the exception being that the clones are infused with fire nature chakra. The clones are one-tenth, or ten percent of the original person's chakra. They, like Shadow Clones, are solid and can only perform jutsu and techniques that use the Fire affinity. The clones can only produce one technique before forcefully disappearing. In addition, the clones will be dispersed if they sustain enough damage, such as being slashed or hit with enough force to knock the original user unconscious.
The clones can only travel 50 meters from the user, and will explode into a body-sized fireball upon being destroyed. The maximum number of clones that can be created at one time is six.
B-Rank
- Shadow Doppelganger Technique (影分身の術 ~ Kage Bunshin no Jutsu):
- ]Name: Shadow Doppelganger Technique (影分身の術 ~ Kage Bunshin no Jutsu)
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: None
Range: The clone can be created up to 6 metres away from the user.
Specialty: Ninjutsu
Duration: Until all clones are dispersed
Cooldown: Three posts after clones are dispersed.
Description: Shadow Doppelganger Technique creates up to 4 clones of the user. Unlike the regular Bunshin, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each one an equal fraction of the user's overall power. Because they are created this way, even the Sharingan and Byakugan can't distinguish them from the original. The user of this technique must form a hand sign to create the clones, they cannot form them simply by will. The clones will be created in roughly the same physical condition as the original [wounds and debuffs present on creation are copied over]; also, the user must equally divide their chakra among the clones, potentially using up all their chakra quickly if the user is low on chakra or makes too many clones. The clones are capable of performing techniques on their own and can even bleed. They can also disperse on the user's whim. A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. THE USER REGAINS THE CHAKRA THE CLONE HAD IF AND ONLY IF HE/SHE DISPERSES IT OF HIS/HER OWN WILL. TAKES A 1 POST PREP TO DISPERSE.
When you create a shadow clone, your chakra is divided among it/them. For example, let's say you're a Chuunin with max chakra. Your current chakra, 200, would be reduced by 20 for the cost of the jutsu; you want to make 4 clones, so your chakra is divided by 4. This gives each clone a 1/4th of your chakra. So, each clone would have 45 chakra. Being that they are shadow clones, they are each able to perform jutsu themselves; they have their own separate chakra pool, and also follow their own cooldowns for jutsu. Each Shadow Clone has a reserve of stamina; their individual chakra is reduced by an amount appropriate amount to the damage done (E-10, D-15, C-20, B-25, A-30, S-35). The clone automatically disperses when it runs out of chakra, or when hit by any attack that can cause a noteworthy level of physical damage [second/third degree burns, broken bones, stab wounds, etc] If the original uses a technique before creating the shadow clones, the remaining cooldown on the technique applies to all clones created.
- Wind Release:
- Name: Wind Release: Vacuum Wave (Fūton: Shinkūha ~ 風遁・真空波)
Canon/Custom: Canon
Rank: B
Type: Offensive
Element: Fūton
Range: 25 metres
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 4 posts
Description: The user takes a deep breath and spins in the direction of their target while exhaling, compressing the released air into a solitary blade of wind that is 6 inches in width. As it moves outward, it expands, covering a substantial area around the user (blade is 5m wide, grows to 15m by the end of the jutsu's radius) due to its circular motion. The resulting sharpened blast is large enough to cause grievous injuries to those at even the outer edges of the jutsu's radius. The wind-blade can sever limbs at point-blank range (<3m), deliver 4-inch-deep cuts at 10m or less, and 3-inch-deep cuts at any further distance.
- Fire Style:
- Name: Fire Style: Great Dragon Flame (火遁・豪龍火の術 ~ Katon: Goryūka no Jutsu)
Canon/Custom: Canon
Rank: B
Type: Offensive
Element: Katon
Range: 80 metres
Specialty: Ninjutsu
Duration: Instant.
Cooldown: 6 posts
Description: The user inhales deeply, flooding their throat with an immensely thick layer of chakra, which they hold for a few seconds. They then exhale this chakra, converting it into flames as it leaves their lips. The fireball takes the form of a Chinese Dragon Head which rapidly flies towards the intended target. On impact, the fireball will explode towards the object it hit, devouring it in flames. These flames will cause third degree burns on the surrounding area, and will cause fourth degree burns in the centre of the impact area.
A-Rank
- Wind Release:
- Name: Wind Release: Dust Storm Technique (Fūton: Fūjin ~ 風遁・風塵の術)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: Fūton
Range: 25 metres
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 6 posts
Description: Wind Release: Dust Storm Technique is a technique that expels a stream of high-velocity wind and dust particles to destroy everything that's caught in it's path. To perform this technique, the user must form the Horse, Monkey and Bird hand signs, then overlap their hands in-front of their mouth. They then breathe a potent stream of chakra through their hands, causing it to fire out in a beam of wind and dust. Even the briefest of contact with this attack will cause incredibly deep lacerations, and is capable of removing limbs. If caught directly inside it without protection, the victim would be rendered nothing more than a red mist. Unlike most Fūton techniques, this attack can be seen as a rapidly moving dark grey field, due to the heavy dust particle content inside it. The attack itself is relatively concentrated, being about as wide as the user's shoulders and as tall as their head.
- Wind Release:
Name: Wind Release: Wind Cloak
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: Fuuton
Range: Self
Specialty: Ninjutsu
Duration: Until it is cancelled
Cooldown: Duration +2
Description: The user allows chakra to pour out of his chakra points for a second. In that amount of time, the user changes the chakra into a wind. The wind itself is so close and so well concentrated that the naked eyes isn't able to see it. While this jutsu is activated, the wind that is around the user lowers the amount of friction that is produced, thus enabling the user to move one tier higher than they would otherwise. As long as this jutsu is in use, the user has to subtract ten chakra per post.
- Fire Style:
- Name: Fire Style: Dragon Flame Bomb (火遁・火龍炎弾 ~ Katon: Karyū Endan)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: Katon
Range: 30 metres
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 8 posts
Description: The user inhales, filling their throat with chakra which they then hold for a few moments. They then exhale it in a continuous stream of flames that takes on the form of a snaking Chinese dragon. The Shinobi must maintain this dragon by continuing to breathe out constantly. They can manipulate it's movement to a degree with their will, causing it to snake around and chase a target. There is a delay of a few seconds between the user willing a movement change and it occuring, however. On impact, the dragon will go straight through the intended target, causing third and fourth degree burns on whoever it devours. If contact occurs with the dragon that lasts more than an instant, it will begin to turn the outer layers of flesh into ash, gradually rendering the victim nothing but a pile of ash.
- Total Concentration:
- Name: Total Concentration
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: N/A
Range: Self
Specialty: Fuuinjutsu
Duration: Until the seal is cancelled
Cooldown: Duration +2
Description: This seal is a special type of seal that allows the user to create it with chakra and place it on their stomach. When this is done, the seal diverts chakra to the brain, which in turn leads to the eyes. Using this extra chakra that is being flooded into their brain it increases the user's reaction by one tier above them. Along with the increase of reaction time, any genjutsu that trigger's depend on eye contact is nullified due to the seal. Any genjutsu that is lower than B rank is blocked, it can also block two A ranked genjutsu and one S ranked genjutsu. In order for the seal to stay on the stomach, the user must subtract ten chakra per post. As an added drawback after four posts the user drops one tier in speed.
Last edited by Takeshi on Sat May 17, 2014 9:56 pm; edited 3 times in total