1 S Rank Mission for Suzume's Bank Account Thu Dec 26, 2013 4:22 pm
Suzume
D-rank
Mission name: Rescue the Daimyo
Mission rank: S
Objective: Put the kidnappers to justice (aka death) and rescue the Daimyo before it’s too late.
Location: Wind Country (specifically Daimyo’s Palace, Thick Forest, Abandoned Mine and then reversed for way back)
Reward:ALL DA RYO 1000 ryo …?
Mission description: The Daimyo of the Wind Country has been taken captive! Isn’t this the very thing you swore would not happen?! Defeat the well-armed kidnappers, rescue the Daimyo, and bring him back to his palace safely and unharmed at once!
Mission details: You must go to the Daimyo’s Palace and confer with the Palace Guard to discover who the kidnappers are and where they are. Once you’ve found out that they are a pack of mercenaries that the Daimyo never paid off and learned that they want the ransom money dropped off at an Abandoned Mine (huh, why’s that capitalized, I wonder…), go to it. Once there, you discover the Abandoned Mine has quite a few of these mercenaries (20 of them). These guys are A ranked on Buki and Tai, wielding an assortment of weapons (usually Sojutsu or Kenjutsu weapons) and forms of martial arts (your choice). The leader is named Quasimodo and the group is called Royal Guard (yep, the Daimyo didn’t pay his own Royal Guard). Quasimodo is S ranked in Buki and Tai, subspecializing in Sojutsu and Kenjutsu, though he prefers his spear (looks more official). They must all be killed unfortunately to get the Daimyo out safely. Once the Daimyo is out of harms way and in your way, get him back to the Palace, tell him to pay his guards and definitely pay you.
Mission rank: S
Objective: Put the kidnappers to justice (aka death) and rescue the Daimyo before it’s too late.
Location: Wind Country (specifically Daimyo’s Palace, Thick Forest, Abandoned Mine and then reversed for way back)
Reward:
Mission description: The Daimyo of the Wind Country has been taken captive! Isn’t this the very thing you swore would not happen?! Defeat the well-armed kidnappers, rescue the Daimyo, and bring him back to his palace safely and unharmed at once!
Mission details: You must go to the Daimyo’s Palace and confer with the Palace Guard to discover who the kidnappers are and where they are. Once you’ve found out that they are a pack of mercenaries that the Daimyo never paid off and learned that they want the ransom money dropped off at an Abandoned Mine (huh, why’s that capitalized, I wonder…), go to it. Once there, you discover the Abandoned Mine has quite a few of these mercenaries (20 of them). These guys are A ranked on Buki and Tai, wielding an assortment of weapons (usually Sojutsu or Kenjutsu weapons) and forms of martial arts (your choice). The leader is named Quasimodo and the group is called Royal Guard (yep, the Daimyo didn’t pay his own Royal Guard). Quasimodo is S ranked in Buki and Tai, subspecializing in Sojutsu and Kenjutsu, though he prefers his spear (looks more official). They must all be killed unfortunately to get the Daimyo out safely. Once the Daimyo is out of harms way and in your way, get him back to the Palace, tell him to pay his guards and definitely pay you.
- What They Can Do:
- Quasimodo:
- He can use Katon, Fuuton, and Raiton chakra flow abilities to his attacks.
- Minions:
- 9 of the men are able to use Katon chakra flow abilities with their attacks. The remaining 10 aren't able to use chakra flow abilities.
Last edited by Suzume on Thu Dec 26, 2013 6:02 pm; edited 2 times in total