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Yōsei

Yōsei


S-rank
Travelling Rules

Individuals can choose to travel to other villages for various reasons. They can choose to travel for personal gain, missions, or simply just for seeing the shinobi world. On Saga, there is a short process for traveling to occur, to avoid confusion and simplify the process. To ensure the safest journey to another village a few guidelines have been implemented for individuals to follow when they travel.

1. Permission to travel from the Kage must be received OOC (out of character). An IC thread can be done as well to get permission. If permission is not received and the individual(s) travel, they will be labelled as missing-nin.
2. Genin cannot travel alone and must travel in at least groups of two.


To proceed with the travel process after permission is received from the Kage of your village, you must post your travel thread in the border of the country you are travelling from. For example, if you wish to travel to Konoha from Kirigakure, you must post in the 'Mizu no Kuni Border' sub-thread. The title of the thread must be labelled as such; Title of Thread ['Where you are traveling from' to 'Your Destination']. Your travel thread must be at least 600 words long for you to be able to travel.



Thread Intervention Rules

As with being a shinobi, there is always the constant fear of being killed or attacked at any moment. Due to this, we have a system that involves intervening in normal threads and travel threads. The nature of these threads will change upon a successful dice roll. To intervene in a thread, the person you are invading must be of at least Sp. Jounin rank, and you must go to the "Post Reply" or "Preview" post screen and scroll down to the Dice Rolls section. Select only one dice and choose the one appropriate to the thread you are intervening.

The success of the dice roll is dependent upon the type of intervention, each have a percentage to succeed.
Thread Intervention: 30% success rate
Travel Intervention: 50% success rate

Once a thread has been successfully intervened, the thread is kill enabled, even if the thread was original "No Kill". A thread that has been intervened is not only kill enabled, but also all parties in the thread cannot leave the thread for another 10 posts. However, if you fail an intervention, you may not attempt to intervene the same thread for 3 days (72 hours).

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