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1Ninjutsu Empty Ninjutsu Thu Mar 28, 2013 5:45 am

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D-Rank


Name: Body Flicker Technique (瞬身の術 ~ Shunshin no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: None
Range: All
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. This jutsu cannot be used in combat; only as a way to escape from a fight or thread.
Code:
[b]Name:[/b] Body Flicker Technique (瞬身の術 ~ Shunshin no Jutsu)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] None
[b]Range:[/b] All
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. This jutsu cannot be used in combat; only as a way to escape from a fight or thread.
Name: Temporary Paralysis Technique (金縛りの術 ~ Kanashibari no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: None
Range: 10 meters
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 posts
Description: Temporary Paralysis Technique is a technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time by binding their arms to their torso and chaining their legs together, which allows the user to either strike again, or take the target into custody. This jutsu will only work on people who are below your rank [eg if you're a chuunin it won't work on another chuunin, but it will work on a genin] The user of this technique must state the name of the ability out loud, as well as forming a hand seal. The air around the user will be disturbed as the "chains" move into place, giving the victim a chance to dodge the technique. This technique can be overpowered with raw physical strength. An individual with C rank Taijutsu or A rank Kenjutsu can force themselves free, breaking the ability. This process would take a few seconds, during which time their arms and legs will still be restrained.
Code:
[b]Name:[/b] Temporary Paralysis Technique (金縛りの術 ~ Kanashibari no Jutsu)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] None
[b]Range:[/b] 10 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 2 posts
[b]Cooldown:[/b] 4 posts
[b]Description:[/b] Temporary Paralysis Technique is a technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time by binding their arms to their torso and chaining their legs together, which allows the user to either strike again, or take the target into custody. This jutsu will only work on people who are below your rank [eg if you're a chuunin it won't work on another chuunin, but it will work on a genin] The user of this technique must state the name of the ability out loud, as well as forming a hand seal. The air around the user will be disturbed as the "chains" move into place, giving the victim a chance to dodge the technique. This technique can be overpowered with raw physical strength. An individual with C rank Taijutsu or A rank Kenjutsu can force themselves free, breaking the ability. This process would take a few seconds, during which time their arms and legs will still be restrained.



Last edited by Trilby on Thu Mar 28, 2013 6:08 am; edited 2 times in total

2Ninjutsu Empty Re: Ninjutsu Thu Mar 28, 2013 5:45 am

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C-Rank

Name: Inception Shadow Shuriken Jutsu (発端影手裏剣の術 ~ Hottan Kage Shuriken no Jutsu)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: None
Range: Throwing distance
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 4 posts
Description: A twist on the regular Shadow Shuriken jutsu. The user throws multiple projectiles at the target, hiding each projectile in the shadow of another. If the target dodges the initial shuriken, this technique works as a normal Shadow Shuriken, taking the target off-guard for a more effective attack. If the target notices the shuriken hidden in the shadow of the first and dodges it, the user can reveal the other shuriken. They can still only travel as far as a normal throw would allow, though.
Code:
[b]Name:[/b] Inception Shadow Shuriken Jutsu (発端影手裏剣の術 ~ Hottan Kage Shuriken no Jutsu)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] None
[b]Range:[/b] Throwing distance
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 2 posts
[b]Cooldown:[/b] 4 posts
[b]Description:[/b] A twist on the regular Shadow Shuriken jutsu. The user throws multiple projectiles at the target, hiding each projectile in the shadow of another. If the target dodges the initial shuriken, this technique works as a normal Shadow Shuriken, taking the target off-guard for a more effective attack. If the target notices the shuriken hidden in the shadow of the first and dodges it, the user can reveal the other shuriken. They can still only travel as far as a normal throw would allow, though.
Name: Silhouette Technique (影法師の術 ~ Kagebōshi no Jutsu)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: None
Range: 1m or less
Specialty: Ninjutsu
Duration: -5 chakra per post
Cooldown: 6 posts
Description: Silhouette Technique is a technique that makes the user's body as flat as possible. It allows the user to hide in another's shadow, enabling them to get into restricted areas unnoticed. In addition, it allows the user to perform sneak attacks on unwitting enemies. To use this technique, the user must stand in the shadow in question and form the tiger hand seal. They will then flatten out and conceal themselves inside it. If there are no shadows (such as in bright light) the user cannot use this technique, or is forced into the open. Attacks that hit the shadow the user is hiding in will still effect them.
Code:
[b]Name:[/b] Silhouette Technique (影法師の術 ~ Kagebōshi no Jutsu)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Supplementary
[b]Element:[/b] None
[b]Range:[/b] 1m or less
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -5 chakra per post
[b]Cooldown:[/b] 6 posts
[b]Description:[/b] Silhouette Technique is a technique that makes the user's body as flat as possible. It allows the user to hide in another's shadow, enabling them to get into restricted areas unnoticed. In addition, it allows the user to perform sneak attacks on unwitting enemies. To use this technique, the user must stand in the shadow in question and form the tiger hand seal. They will then flatten out and conceal themselves inside it. If there are no shadows (such as in bright light) the user cannot use this technique, or is forced into the open. Attacks that hit the shadow the user is hiding in will still effect them.



Last edited by Trilby on Thu Mar 28, 2013 6:42 am; edited 2 times in total

3Ninjutsu Empty Re: Ninjutsu Thu Mar 28, 2013 5:45 am

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B-Rank


Name: Barrier Method: Capture and Arrest (方爆法陣 ~ Fūbaku Hōjin)
Canon/Custom: Canon
Rank: B
Type: Offensive||Supplementary
Element: None
Range: Square area, up to 3m diameter
Specialty: Ninjutsu
Duration: 1 post to plant. 1 post to detonate. Infinite postponement
Cooldown: 5 posts
Description: Barrier Method: Capture and Arrest is a delayed explosive trap technique. An array of explosive tags are placed around an area, four in total; one for each corner. They can then be detonated when the user forms a one handed ram hand seal. The proximity of the tags in relation to each other makes this technique quite deadly, able to cause severe second and third degree burns, as well as blow off limbs. The tags can be disabled by the user at will to avoid harming an ally. This technique requires four exploding tags to perform. Half the chakra cost [10 chakra] is paid on placement of the tags, and the other half is paid on detonation.
Code:
[b]Name:[/b] Barrier Method: Capture and Arrest (方爆法陣 ~ Fūbaku Hōjin)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Offensive||Supplementary
[b]Element:[/b] None
[b]Range:[/b] Square area, up to 3m diameter
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post to plant. 1 post to detonate. Infinite postponement
[b]Cooldown:[/b] 5 posts
[b]Description:[/b] Barrier Method: Capture and Arrest is a delayed explosive trap technique. An array of explosive tags are placed around an area, four in total; one for each corner. They can then be detonated when the user forms a one handed ram hand seal. The proximity of the tags in relation to each other makes this technique quite deadly, able to cause severe second and third degree burns, as well as blow off limbs. The tags can be disabled by the user at will to avoid harming an ally. This technique requires four exploding tags to perform. Half the chakra cost [10 chakra] is paid on placement of the tags, and the other half is paid on detonation.
Name: Shadow Doppelganger Technique (影分身の術 ~ Kage Bunshin no Jutsu)
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: None
Range: The clone can be created up to 6 metres away from the user.
Specialty: Ninjutsu
Duration: Until all clones are dispersed
Cooldown: Three posts after clones are dispersed.
Description: Shadow Doppelganger Technique creates up to 4 clones of the user. Unlike the regular Bunshin, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each one an equal fraction of the user's overall power. Because they are created this way, even the Sharingan and Byakugan can't distinguish them from the original. The user of this technique must form a hand sign to create the clones, they cannot form them simply by will. The clones will be created in roughly the same physical condition as the original [wounds and debuffs present on creation are copied over]; also, the user must equally divide their chakra among the clones, potentially using up all their chakra quickly if the user is low on chakra or makes too many clones. The clones are capable of performing techniques on their own and can even bleed. They can also disperse on the user's whim. A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. THE USER REGAINS THE CHAKRA THE CLONE HAD IF AND ONLY IF HE/SHE DISPERSES IT OF HIS/HER OWN WILL. TAKES A 1 POST PREP TO DISPERSE.

When you create a shadow clone, your chakra is divided among it/them. For example, let's say you're a Chuunin with max chakra. Your current chakra, 200, would be reduced by 20 for the cost of the jutsu; you want to make 4 clones, so your chakra is divided by 4. This gives each clone a 1/4th of your chakra. So, each clone would have 45 chakra. Being that they are shadow clones, they are each able to perform jutsu themselves; they have their own separate chakra pool, and also follow their own cooldowns for jutsu. Each Shadow Clone has a reserve of stamina; their individual chakra is reduced by an amount appropriate amount to the damage done (E-10, D-15, C-20, B-25, A-30, S-35). The clone automatically disperses when it runs out of chakra, or when hit by any attack that can cause a noteworthy level of physical damage [second/third degree burns, broken bones, stab wounds, etc] If the original uses a technique before creating the shadow clones, the remaining cooldown on the technique applies to all clones created.
Code:
[b]Name:[/b] Shadow Doppelganger Technique (影分身の術 ~ Kage Bunshin no Jutsu)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Supplementary
[b]Element:[/b] None
[b]Range:[/b] The clone can be created up to 6 metres away from the user.
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] Until all clones are dispersed
[b]Cooldown:[/b] Three posts after clones are dispersed.
[b]Description:[/b] Shadow Doppelganger Technique creates up to 4 clones of the user. Unlike the regular Bunshin, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each one an equal fraction of the user's overall power. Because they are created this way, even the Sharingan and Byakugan can't distinguish them from the original. The user of this technique must form a hand sign to create the clones, they cannot form them simply by will. The clones will be created in roughly the same physical condition as the original [wounds and debuffs present on creation are copied over]; also, the user must equally divide their chakra among the clones, potentially using up all their chakra quickly if the user is low on chakra or makes too many clones. The clones are capable of performing techniques on their own and can even bleed. They can also disperse on the user's whim. A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. THE USER REGAINS THE CHAKRA THE CLONE HAD IF AND ONLY IF HE/SHE DISPERSES IT OF HIS/HER OWN WILL. TAKES A 1 POST PREP TO DISPERSE.

When you create a shadow clone, your chakra is divided among it/them. For example, let's say you're a Chuunin with max chakra. Your current chakra, 200, would be reduced by 20 for the cost of the jutsu; you want to make 4 clones, so your chakra is divided by 4. This gives each clone a 1/4th of your chakra. So, each clone would have 45 chakra. Being that they are shadow clones, they are each able to perform jutsu themselves; they have their own separate chakra pool, and also follow their own cooldowns for jutsu. Each Shadow Clone has a reserve of stamina; their individual chakra is reduced by an amount appropriate amount to the damage done (E-10, D-15, C-20, B-25, A-30, S-35). The clone automatically disperses when it runs out of chakra, or when hit by any attack that can cause a noteworthy level of physical damage [second/third degree burns, broken bones, stab wounds, etc] If the original uses a technique before creating the shadow clones, the remaining cooldown on the technique applies to all clones created.



Last edited by Trilby on Thu Mar 28, 2013 6:44 am; edited 2 times in total

4Ninjutsu Empty Re: Ninjutsu Thu Mar 28, 2013 5:46 am

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A-Rank


Name: Shuriken Shadow Clone Jutsu (手裏剣影分身の術 ~ Shuriken Kage-bunshin no Jutsu)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: None
Range: Throwing range
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 6 posts
Description: Shuriken Shadow Clone Jutsu is a variation of the Shadow Clone technique. The user tosses a real projectile and then forms the bird hand seal, causing up to four hundred shadow clones of a thrown weapon (senbon, shuriken, kunai) to be generated mid-flight; they are all the same as the original, and are all an equal threat. This technique, because it can spawn so many weapons from just one, can easily catch targets off guard, and is extremely difficult to completely avoid. This can also be used with Fuma Shuriken, however it can only create a maximum of 100 replicas. The replicated projectiles will vanish after a single post.
Code:
[b]Name:[/b] Shuriken Shadow Clone Jutsu (手裏剣影分身の術 ~ Shuriken Kage-bunshin no Jutsu)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] A
[b]Type:[/b] Offensive
[b]Element:[/b] None
[b]Range:[/b] Throwing range
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 6 posts
[b]Description:[/b] Shuriken Shadow Clone Jutsu is a variation of the Shadow Clone technique. The user tosses a real projectile and then forms the bird hand seal, causing up to four hundred shadow clones of a thrown weapon (senbon, shuriken, kunai) to be generated mid-flight; they are all the same as the original, and are all an equal threat. This technique, because it can spawn so many weapons from just one, can easily catch targets off guard, and is extremely difficult to completely avoid. This can also be used with Fuma Shuriken, however it can only create a maximum of 100 replicas. The replicated projectiles will vanish after a single post.

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