1 Hattori, Kashiki Fri Jan 25, 2019 4:10 pm
Kashiki
D-rank
- Approved:
- Name: Still Wind Cloaking
Origin: Custom
Rank: D
Type: Supplementary (Stealth)
Element: Futon/Wind
Range: Self
Specialty: Taijutsu
Duration: 3 posts
Cooldown: N/a
Hand Seals: Bird Seal
Description:
The user of this technique forms the Bird seal, creating a thin coating of moving air, muffling sound created by the user. This functions as a D rank stealth technique hiding the user from detection through hearing. The moving wind comes with a drawback, decreasing the user's perception by -1 tier for the purposes of hearing.
Name: Unseen Earthen Volcano (見えない土製火山 | Mienai Tsuchi-Kazan)
Origin: Custom
Rank: B
Type: Offensive
Element: Katon
Range: 20m radius
Specialty:Taijutsu
Duration: 2 posts
Cooldown: none
Hand Seals: Tiger Seal then stomp or slam hands on ground
Description:
The forms the Tiger seal and slams the ground, flowing fire to create and area of intense heat. The 20m radius is filled with incredible heat that causes major second degree burns covering the body of anyone in the area. The user may choose to leave people unaffected by this jutsu and they themselves are immune to the damage.
Name: Dragonfly Scar
Origin: Custom
Rank: B
Type: Offensive
Element: Futon
Range: Touch
Specialty: Taijutsu
Duration: 1 post
Cooldown: None
Hand Seals: Bird Sign
Description:
The user forms the bird seal and wind surrounds them, covering weapons they wield with slicing wind. This increases the cutting power of the weapon by 4cm on the next five attacks landed.
- Locomotion Sight:
Name: Locomotion Sight
Origin: Custom, Kashiki Hattori
Rank: D
Type: Supplementary
Element: Futon
Range: 20m
Specialty: Chakra Flow
Duration: 1 post, maintainable
Cooldown: 2 posts + how ever many posts you maintained it for
Activation: bird, dragon, ox
Description: This jutsu is used to help locate opponents within the area, even when they are effected by stealth jutsu. It does this by sensing disruptions in the air caused by things taking up space by flowing futon chakra into the air causing it to move ever so slightly, and picking up the dead zones where the futon chakra isn't moving in this manner (so when the chakra bumps against a person it detects the person as a person sized and shaped dead zone) This jutsu can sense any obstructions, not just people and other living things.
Name: Locomotion Sight
Origin: Custom
Rank: D
Type: Supplementary (Sensory)
Element: Futon
Range: 20m radius
Specialty: Ninjutsu
Duration: 3 posts
Cooldown: n/a
Hand Seals: Bird, Ox, Tiger
Description:
The user forms the Bird, Ox, and Tiger hand seals, releasing chakra enhanced wind from their body. The wind pushes against anything in the area, sensing disturbances in the air. This detects the closest disturbance that would be a threat (thrown weapons, a hostile shinobi, etc) within the radius but is distorted sensing a 5m area around them. The wind isn't foolproof, and wind based technique throws off the sensory abilities in the area it effects (a line would create a line shaped deadzone for the remainder of the post). Any technique or natural disorder that fills the air also throws of this technique in its area (rain, smoke, swarms of bugs, etc).
- Lesser Hellfire Cloak:
Name: Kishin Geiru|Chisai Jigoku Kakusu
Origin: Custom, Kashiki Hattori, Kishin Geiru
Rank: C
Type: Defensive
Element: Katon
Range: Self
Specialty: Chakra Flow
Duration: 3 + Maintain
Cooldown: 6 + half the duration it was maintained for
Activation: Tiger, Dragon, push fists together over chest
Description: Lesser Hellfire Cloak. The user becomes coated in a cloak of deep reddish purple fire. The fire appears to coat the body in a sort of cloak/coat similar to the Nine-Tails Chakra Mode. The fire also creates a stylized mask/face coating that looks akin to a tengu demon. With a long thin nose, long ears, and pointed horns. The cloak protects from an unlimited amount of basic attacks (as long as the attacker doesn't have strength ss-3+), 2 c ranked offensive jutsu, 3 d ranked offensive jutsu, or 1 b ranked.
Name: Lesser Hellfire Cloak
Origin: Custom
Rank: C
Type: Defensive
Element: Katon
Range: Aura (1cm off body)
Specialty: Ninjutsu
Duration: 1 post
Cooldown: n/a
Hand Seals: Tiger, Dragon, punch fists together over chest
Description:
The user becomes coated in a cloak of maroon fire. The fire appears to coat the body in a sort of cloak/coat similar to the Nine-Tails Chakra Mode. The fire also creates a stylized mask/face coating that looks akin to a tengu demon. With a long thin nose, long ears, and pointed horns. The cloak protects from an unlimited amount of basic attacks and a single jutsu of B rank or lower, as well as any number of jutsu of E rank or lower.
- Demon Claw:
Name: Kishin Geiru|Chisai Akuma Tsume
Origin: custom, Kashiki Hattori, Kishin Geiru
Rank: C
Type: Offensive
Element: Futon
Range: 1 inch
Specialty: Chakra Flow, Taijutsu
Duration: 3 + mantain
Cooldown: 6 + half the time it was maintained for
Activation: none
Description:Lesser Demon Claw/ The user forces futon chakra into the around them and their weapons. Then they control the chakra to rub against each other at extreme speeds causing five 1 inch cuts whenever the user lands a physical attack.
Name: Demon Claw
Origin: Custom
Rank: C
Type: Offensive
Element: Futon
Range: Touch
Specialty: Taijutsu
Duration: 1 post
Cooldown: n/a
Hand Seals: Waving hand over weapon
Description:
The user waves their hand over the weapon and imbues it with wind chakra, creating slicing gales of wind that radiate from it. The blade creates zigzagging 1cm cuts in a 3m radius.
- Cleansing Winds:
Name: Cleansing Winds
Origin: Custom, Kashiki Hattori
Rank: C
Type: Supplementary
Element: Futon
Range: 25m cone, reaching 5 meters wide at is widest and 2 at it's thinnest
Specialty: Chakra Flow
Duration: Instant
Cooldown: 2 posts
Activation: Ox, Bird, Dragon
Description: Cleansing Winds This jutsu is used to deal with pesky beneficial jutsu before they get into the range where they can cause an effect. Any active jutsu that the target are using will be forced to end and go onto cooldown, as their the user's yin chakra floods their chakra system and dissipates ongoing effects. This can end 1 jutsu of b rank, 2 of c rank, or 3 of d rank. 2 d rank equal 1 c rank for the effects of this jutsu. Jutsu are ended in the order of which they are activated, effecting oldest first.
Name: Cleansing Winds
Origin: Custom
Rank: C
Type: Supplementary (Dispel)
Element: Katon
Range: 25m cone, reaching 5 meters wide at is widest and 2 at it's thinnest
Specialty: Ninjutsu
Duration: Instant, 1 post
Cooldown: n/a
Hand Seals: Tiger
Description:
The user forms the tiger seal and expels a cone of yin aligned wind from their mouth. The wind do not cause damage, phasing through other techs and those hit by it to dissipate jutsu active on a person. This technique can dispel a single jutsu of up to B rank and any number of E rank jutsu, turning them off and putting them on cooldown for 1 post.
- Otherworld Blade:
Name: Kishin Geiru|Shichi Tsu no Jigoku-ha: Hoka no Sekai Ha
Origin: Custom, Kashiki Hattori, Kishin Geiru, Shichi Tsu no Jigoku-ha
Rank: C
Type: Supplementary
Element: None (Yin)
Range: self/melee
Specialty: Chakra Flow
Duration: 1 post + Mantained
Cooldown: 2 plus amount of posts maintained for.
Activation: none
Description: Otherworld Blade This technique is the first of the Shichi Tsu no Jigoku-ha or Seven Blades of hell techniques, seven jutsu used in Kishin Geiru to improve the usage of a weapon specifically. This technique fills the weapon of the user with spiritual yin energy, so much so that it becomes partially a part of the spirit world. The weapon now phases through anything that doesn't have a spirit. Things with spirits are any sentient creature or object. This is mostly living people, but also includes items that harbor a soul or spirit, reanimated dead, anything sentient, or anything that otherwise specifically mentions having a soul or spirit. This also phases through defensive techniques, ignoring a single defensive technique up to a maximum of c rank. This jutsu phases through offensive techniques, being unable to affect them unless they are spiritual/spectral/otherworldly in nature.
Name: Otherworld Blade
Origin: Custom
Rank: C
Type: Supplementary
Element: None
Range: Touch
Specialty: Taijutsu
Duration: 1 post
Cooldown: n/a
Hand Seals: Waving hand over weapon
Description:
The user imbues their weapon with Yin Chakra, so much so that it becomes partially a part of the spirit world. The weapon now phases through anything that doesn't have a spirit. Things with spirits are any sentient creature or object. This is mostly living people, but also includes items that harbor a soul or spirit, reanimated dead, anything sentient, or anything that otherwise specifically mentions having a soul or spirit. Additionally, the yin chakra phases through defensive techniques, ignoring the first interaction the weapon this tech is on would have.
- Haunting Gash:
Name:Kishin Geiru|Spectral Gash
Origin: custom, Kashiki Hattori, Kishin Geiru
Rank: B
Type: Offensive
Element: N/A
Range: Melee
Specialty: Chakra Flow
Duration: Instant Application, effect lasts 2 rounds
Cooldown: 3 rounds
Activation: none
Description: Spectral Gash The user channels chakra into a weapon or limb, which manifests as a dark purple aura around it. When you land an attack with the chakra buffed weapon/limb, the chakra causes tissue damage as the flesh and blood in the area of the attack are drained of heat and energy, which manifests as major second degree tissue damage from blunt damage. The main benefit of this attack however, is that it rends medical ninjutsu that would be used to heal the attack. This jutsu causes the attack (both this jutsu and the attack of the implement used to deliver this jutsu, and any effects modifying either of those) to ignore medical ninjutsu of equal rank or lower that would heal or nullify their damage. Additionally, for 2 posts these wounds cannot be healed by medical ninjutsu of equal rank or lower due to the aggressive chakra left in the wounds that nullifies medical ninjutsu or equal rank or lower.
On the downside, while channeling this jutsu and for 2 rounds after, medical ninjutsu does not work on the user of this jutsu due to the residue chakra that eats at medical ninjutsu. Additionally, for two rounds after the end of this jutsu, the user has a -1 to endurance as their body fights away the chakra in their own body.
This jutsu nullifies/ignores 2 b ranked medical jutsu or 3 c ranked medical jutsu.
Name: Haunting Gash
Origin: Custom
Rank: B
Type: Offensive + Supplementary
Element: None
Range: Touch
Specialty: Taijutsu
Duration: 1 posts
Cooldown: n/a
Hand Seals: Ox, Dragon
Description:
The user imbues held weapons as well as their own body with was a Yang Heavy disbalance of chakra. The next landed attack is transfers this chakra into the wound, crushing the flesh with brute force and devouring medical chakra used to heal it. This technique causes moderate second degree tissue damage on contact in an area equal to the the contact surface + 3cm every direction. The yang chakra lingers, blocking the next 2 B rank or lower techniques used to heal it.
On the downside, while channeling this jutsu and for 2 rounds after, medical ninjutsu does not work on the user of this jutsu due to the residue chakra that eats at medical ninjutsu.
Last edited by Kashiki on Sat Jan 26, 2019 11:20 pm; edited 2 times in total