1 Uzumaki, Shizuo (Jutsu Update) Fri Jan 25, 2019 2:02 pm
Shizuo
D-rank
- Approved:
- Ancient Sealing:
Name: Ancient Sealing: Seal of the Glutton
Origin: Custom
Rank: B-Rank
Type: Defensive
Element: N/A
Range: 40 Meters
Specialty: Fuuinjutsu
Duration: 1 Post / 2 Posts
Cooldown: 0 Posts
Hand Seals: None (KKG)
Description: An ancient Seal that can be used to absorb techniques in their entirety. The seal can seal Jutsu into an endless void. Jutsu that can be absorbed can be of any type (Offensive, defensive, supplementary, or sensory.) Since the Jutsu does not attack other Jutsu and doesn't clash with other Jutsu; it can absorb defensive jutsu and its properties as though any other normal Jutsu. The seal appears on any body part that is specified by the user and must be facing the jutsu or the caster of the Jutsu as they cast it or after they cast it, in order to seal It. The seal may only seal Two Jutsu of equal rank, two Jutsu of lower rank count as one of equal rank. Another aspect of this Jutsu, by paying 5 Chakra, the user may extend the duration of this technique by one more post.
- Ancient Sealing:
Name: Ancient Sealing: Devouring Seal
Origin: Custom
Rank: B-Rank
Type: Defensive
Element: N/A
Range: 40 Meters
Specialty: Fuuinjutsu
Duration: 1 Post / 2 Posts
Cooldown: 0 Posts
Hand Seals: None (KKG)
Description: An ancient Seal that can be used to absorb techniques in their entirety. The seal can seal Jutsu into an endless void. Jutsu that can be absorbed can be of any type (Offensive, defensive, supplementary, or sensory.) Since the Jutsu does not attack other Jutsu and doesn't clash with other Jutsu; it can absorb defensive jutsu and its properties as though any other normal Sealing Jutsu. The seal appears on any body part that is specified by the user and must be facing the jutsu or the caster of the Jutsu as they cast it or after they cast it, in order to seal It. The seal may only seal one Jutsu of a higher rank, equal rank, or a single rank lower.Another aspect of this Jutsu, by paying 5 Chakra, the user may extend the duration of this technique by one more post.
- Underworld Sealing Style:
Name: Underworld Sealing Style: Hangman's Chain
Origin: Custom
Rank: B-Rank
Type: Offensive / Supplementary / Defensive
Element: N/A
Range: 40 Meters
Specialty: Fuuinjutsu / Uzumaki
Duration: 1 Post / 2 Posts
Cooldown: 0 Posts
Hand Seals: None (KKG)
Description: The user creates a pitch-black chain made of seals forming the shape through the Uzumaki sealing style which can create the seals in the shapes of chains. The user creates a chain that can extend up to forty meters. The chain can be controlled by the user's will and moves at a speed of eighty-five meters a second. The user can attack with these chains dealing piercing damage up to three Centimeters deep or smack with power enough to create displaced fractures upon direct hit. The chains however can be used to pull inanimate objects or propel the user towards a certain position at a speed of eighty-five meters a second. The user can pull people towards him; however, the chain must be either piercing them or wrapped around a body part. Shinobi with strength of B0 or Higher can resist the pull. Shinobi or objects pulled with this technique can be pulled at a speed of eighty-five meters a second. The chain’s size can be between 5 cm to 1 meters in width. The user can extend the duration of this technique by one post by paying 5 Chakra.
Uzumaki Styled Chains: Due to the Uzumaki ties with ancient seals, the chains they create are automatically granted the maximum defense power of their rank and so the chains created by this technique can wrap around the user's entire body shielding them from one Jutsu of any rank up to one rank higher.
- Hangman's Grasp:
Name: Hangman's Grasp: Chained Requiem
Origin: Custom
Rank: B-Rank
Type: Offensive / Defensive
Element: N/A
Range: 60 Meters
Specialty: Fuuinjutsu / Uzumaki
Duration: 1 Post / 2 Posts
Cooldown: 0 Posts
Hand Seals: None (KKG)
Description: The user creates a multitude of Uzumaki-based pitch-black Chains made of sealing symbols. The Chains can be launched towards a target and have the ability pierce/cut three centimeters deep and create displaced fractures if swung rather than pierce the target. The chains move at a speed of Sixty-five meters a second, and the chains can only extend up to sixty meters. The chains can be released from any part of the user's body, and each chain can be released from different area on the user’s body. A total of three chains are created. Each chain can size from 10 Centimeters to 1 meter in width (Must be specified when used.) The user may extend the duration of this technique by 1 post in exchange for 5 Chakra.
Uzumaki Styled Chains: Due to the Uzumaki ties with ancient seals, the chains they create are automatically granted the maximum defense power of their rank and so the chains created by this technique can defend against one Jutsu of any rank up to one rank higher.
- Trickster Method:
Name: Trickster Method: Jack in The Knife
Origin: Custom
Rank: B-Rank
Type: Supplementary / Defensive
Element: N/A
Range: 40 Meters
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 0 Posts
Hand Seals: Snake → Ram → Monkey
Description: After performing the hand seals, the user creates a small puff of smoke the surrounds the user for a small while. While the smoke is covering the user, they create a clone and the user transforms through an advanced form of Henge No Jutsu into a Fuma Shuriken. The Shuriken can be thrown by the clone at a speed of eighty-five meters a second. The clone is dispersed after three seconds of throwing the the Fuma Shuriken Shaped user. The clone contains no chakra as it is merely created to throw the user in a Fuma Shuriken form and disperse. The advanced form of transformation technique in this technique protects the user from one equal rank Jutsu, two jutsu of lower rank equal one equal rank jutsu. Attacking the fuma shuriken will defend the user and dissipate the transformation technique. The user can exit the form of a Fuma Shuriken whenever they desire while mid-flight, or while the Fuma-Shuriken is on the ground. The size of the Fuma Shuriken is one meter in diameter and it spins mid-flight. Techniques that are above A-Rank can force the user out and damage them.
- Void-Sealed Armory:
Name: Void-Sealed Armory: The arsenal
Origin: Custom
Rank: B-Rank
Type: Supplementary
Element: N/A
Range: Dependent on Jutsu
Specialty: Fuuinjutsu / Uzumaki
Duration: 2 Posts
Cooldown: 0 Posts
Hand Seals: None (KKG)
Description: Due to the Uzumaki's seals being characterized by a collective void in which sealing techniques by Uzumaki seal objects and Jutsus in. The user can bring out one technique that was sealed in the current thread by a different technique and recast as their own Jutsu. They may not control its complex functions but can bring out a Jutsu that was sealed and use it. The limitation to the level of this technique is it can only bring up to A-Rank techniques and re-cast them at an enemy. However, in order for this technique to be used, the user must have already sealed in a technique through the usage of other Fuuinjutsu. The user can redirect unsealed Jutsu in a direction, but cannot control their complex functions. When unsealing an A-Rank Jutsu, the user must pay an additional five Chakra.
- Serpent Circle Seal:
Name: Serpent Circle Seal: Weapons of Deceit
Origin: Custom
Rank: C-Rank
Type: Supplementary
Element: N/A
Range: 40 Meters
Specialty: Fuuinjutsu
Duration: 1 Post
Cooldown: 0 Posts
Hand Seals: None (KKG)
Description: The user creates seals in the shape of five pitch black Shuriken, Kunai, or Senbon (Shape must be chosen in post.) After creating their preferred projectile shape, the user can seal in either one of the projectiles; one Jutsu of the caster's choice (Must be a Jutsu cast by the user of the seal. Jutsus of others cannot be sealed in this technique.) The projectile-shaped seals that the user creates can seal one technique of any rank up to B-rank (Chakra cost must be paid when the technique is sealed.) The user then can throw these projectiles whenever they want and launch them at a speed of eighty-five meters a second, for a total distance of forty meters. The projectile-shaped seals function as a single seal, meaning whatever is sealed in one projectile can be launched from either one of the five projectiles. The user may launch the Jutsu sealed in the projectiles towards a single direction (forwards, backwards, towards the enemy, etc.) The user of the seal, however, cannot control the Jutsu that was sealed in the seal after unsealing it. The Projectiles themselves deal no physical damage and are meant to deceive opponents with their shape. The projectiles look identical to the genuine article (The actual shape appearance of the projectiles.) This technique's only function is to seal a single Jutsu cast by the user into seals in the shape of projectiles that look identical to the original counterparts. After creating said projectiles and sealing the chosen technique within the projectiles, the user can throw them and unseal a technique that was sealed in, out of either one of the projectiles.
- Serpent Circle Seal:
Name: Serpent Circle Seal: Deceitful Death
Origin: Custom
Rank: B-Rank
Type: Supplementary / Defensive
Element: N/A
Range: Self
Specialty: Fuuinjutsu
Duration: 1 Post / Until Activated
Cooldown: 0 Posts
Hand Seals: None (KKG)
Description: The user places a seal secretly. The seal hides under the caster's clothes or wherever the user prefers (Must be stated in post) and waits until activated. This seal is used to fake getting hit by a technique or a physical. The seal seals the entire Chakra of a technique and its effects as soon as it is one meter around the user if activated. It can also negate a physical attack by absorbing the velocity of said attack. This seal is used to fake the idea that the user was hit by an attack. The seal can prevent a single attack of any rank up to A-Rank. The seal remains until activated by the user and can be only activated against one jutsu. The user pays the Chakra initially to place the seal and can activate the seal without Chakra through an automatic activation which allows the user to activate the seal's defensive mechanism even when having no access to chakra. The way the automatic activation works is, when the seal loses its connection the Seal activates and targets whatever the user targets in the moment the seal is activated.
- Grand Seal Style:
Name: Grand Seal Style: Eagle Eyes
Origin: Custom
Rank: B-Rank
Type: Sensory
Element: N/A
Range: 165 Meters Radius
Specialty: Fuuinjutsu
Duration: 2 Posts
Cooldown: 0 Posts
Hand Seals: None (KKG)
Description: The user creates a seal that crawls to their eyes instantly adding the shape of a seal within both irises. The seal seals particles of Chakra within 165 meters. The seal then translates the Chakra particles into information. Through this technique the user is notified whenever a Jutsu is about to be cast, of how much Chakra is being used, where is the caster during casting, and it's type (Offensive, Defensive, Supplementary, or Sensory.) The user is notified the moment a Jutsu is cast. Techniques that hide other techniques or obscure sensory of A-Rank or higher will render the technique incapable of sensing any change. Stealth techniques of B-Rank or lower cannot hide from this technique's sensory. The way this seal functions is very simple, while it does decorate the eyes of the user, it does not limit itself to the user's field of view. The seal seals particles of Chakra that exist within 165 meters radius to translate it into the information needed.
Last edited by Shizuo on Tue Jan 29, 2019 7:33 pm; edited 3 times in total