1 Osore Clan Mon Apr 03, 2017 10:03 am
Blargles
D-rank
Symbol:
Clan Name: Osore
Location: Scattered
Specialization: Bukijutsu, Medical Ninjutsu
Elements: 雷遁 {Raiton}
Clan History: Within the darkest depths of the world, where light can never shine and the shadows are so thick you could almost push yourself against them and meet resistance, life still blooms. Nameless creatures live there, abominations that crawl, ooze, slide, slither, and sometimes... walk upright on two legs. The Osore clan are counted among such creatures, remnants of primeval man that drove themselves deep beneath the earth long ago, and over time adapted to the palpable darkness. On the surface, they in many ways still greatly resemble modern humans, albeit usually much paler and gaunt. Underneath, however, their time spent among the nameless shadows has evolved the clan into machines of the terrible and horrifying unknown.
In order to protect themselves against the creatures lurking in the dark, the clan slowly learned to take advantage of the darkness by emitting a sort of 'presence' that would ward off would-be predators. This presence worked on an instinctual level, making anything that entered its area of effect feel like something was very wrong and sending it scurrying in the opposite direction. As generations passed this technique slowly evolved into a sort of 'fear field' that members of the clan passively emitted, a sign that their clan line had slowly adapted to their dark home on a genetic level. Using this knowledge, members of the clan began weaving this fear field in with their chakra, creating new techniques that could manipulate, paralyze or even kill through sheer terror, and birthed Yūkuton, the Dread Release. Wielding this newfound power, the clan flourished and began expanding throughout the cracks of the earth, becoming kings of the dark, underground realm.
Of course, subterranean life isn't for everyone, and over time those of the clan who grew too restless or curious left on pilgrimage into the outside world. These brave pilgrims faced much hardship adjusting to the radically different outside world, where light suddenly shone across the land for half of the day and strange people lit torches and other light sources when the darkness finally came. The natural aura of unease Osore members generate also frequently brought them into conflict with those they came into contact with, forcing them to initially stick to the fringes of society. Of course, there are far stranger things in this world of shinobi, so as more time passed and greater numbers of Osore ventured into the outside world, this initial culture clash began to fade away. Eventually, the clan and its members became just another entry among the many other strange and wondrous shinobi clans that roam the planet to this day.
In the modern age, Osore are most commonly found in the employ of gangsters or other shady individuals seeking to strike a degree of fear into the hearts of their enemies. Otherwise, members of the clan are often shinobi, where their ability to elicit terror from their victims is a prized tool in interrogation. Least commonly, some Osore choose to give in to their dark side, unleashing horror to prey on animals and unwary travelers in the dead of night...
Members: N/A
Kekkei Genkai Name: Dread Release || 憂懼遁 {Yūkuton}
Kekkei Genkai Description: Dread Release (Yūkuton) is not actually an advanced-nature kekkei genkai, as the name would suggest. It is in reality a Hiden, a specific and secret application of the lightning chakra nature, Raiton. This ability is known for a long line of special techniques stemming from the manipulation of the 'fight or flight' response all living creatures possess. By using lightning to oscillate the air at a frequency that affects the amygdala within the brain, Dread Release users and their techniques can generate 'alarm signals' and empower weapons to potentially sow fear into the hearts of their enemies. Typically, Yūkuton techniques/jutsu do not deal a great amount of raw damage for their rank, instead opting to focus on affecting the areas of the brain that relate to fear, in an attempt to elicit the emotion from their victims.
Dread Release begins at D-Rank and must be trained up like any element or specialization, but may never be trained more than one rank further than the user's rank. Eg. A Genin/D-Rank ninja cannot train Dread Release further than C-Rank until they have become a Chūnin. The word counts for training are listed below:
D rank – C rank: 3000 words
C rank – B rank: 4000 words
B rank – A rank: 5000 words
A rank – S rank: 9000 words
All jutsu that utilize Yūkuton must state so on the jutsu under the Specializations section.
- Fear Field:
- Members of clan Osore passively generate what they call a 'fear field'.
- This field extends in a 3m radius from the user and cannot be consciously 'turned off'. Rendering the user unconscious ends the effect.
- Characters other than the user caught within this field gain a feeling that something is amiss, as the air around seems to grow colder. Those affected by this become hesitant to make decisions, reducing their Reaction Time by -1 tier.
- The Fear Field has an effect on all living creatures, including summons and pets.
- This field extends in a 3m radius from the user and cannot be consciously 'turned off'. Rendering the user unconscious ends the effect.
- Fear-laced Weaponry:
- The Osore flow their Yūkuton chakra through their weapons.
- Any wounds inflicted with Bukijutsu techniques that utilize Yūkuton infect the target with oscillating chakra, causing their bodies to become gripped by fear signals and reducing their Reaction Time by -1 tier for 3 posts. A second consecutive wound during this time then reduces the targets Speed by -1 tier, also causing both effects to last for a further 2 posts. Additional wounds made on an individual suffering both of these effects do not stack the effects or reset them until the victim is suffering from neither one. Eg. A player is struck with a Yūkuton Bukijutsu technique, causing their Speed to drop by -1 tier. During the next three posts, that same player is then struck by another Yūkuton Bukijutsu technique, thus suffering the additional -1 tier to Reaction Time as well as the original -1 tier to Speed for a further 2 posts. During this time, any further Yūkuton Bukijutsu attacks the player receives have no further effects until both the -1 to Speed and -1 to Reaction Time have worn off.
- Those who have been cut will continue to feel the effects of the clan's 'Fear Field' ability if they are affected it by it, even once they have left the range of the field, while this ability is still in place.
- Any wounds inflicted with Bukijutsu techniques that utilize Yūkuton infect the target with oscillating chakra, causing their bodies to become gripped by fear signals and reducing their Reaction Time by -1 tier for 3 posts. A second consecutive wound during this time then reduces the targets Speed by -1 tier, also causing both effects to last for a further 2 posts. Additional wounds made on an individual suffering both of these effects do not stack the effects or reset them until the victim is suffering from neither one. Eg. A player is struck with a Yūkuton Bukijutsu technique, causing their Speed to drop by -1 tier. During the next three posts, that same player is then struck by another Yūkuton Bukijutsu technique, thus suffering the additional -1 tier to Reaction Time as well as the original -1 tier to Speed for a further 2 posts. During this time, any further Yūkuton Bukijutsu attacks the player receives have no further effects until both the -1 to Speed and -1 to Reaction Time have worn off.
- Fear Chakra:
- Yūkuton
- Techniques/jutsu that utilize Yūkuton, regardless of other effects, drive the special frequency they emit further into the victim's body, producing more and more alarm signals in the brain. This causes victim to be flooded with more and more hormones as the brain tries to react to each dose, eventually raising their blood pressure to dangerous heights after numerous strikes and driving them closer and closer to a fatal heart attack.
- Techniques/jutsu that utilize Yūkuton, regardless of other effects, drive the special frequency they emit further into the victim's body, producing more and more alarm signals in the brain. This causes victim to be flooded with more and more hormones as the brain tries to react to each dose, eventually raising their blood pressure to dangerous heights after numerous strikes and driving them closer and closer to a fatal heart attack.
- Fear Sense:
- Clan members of Osore are capable of sensing the fear in others.
- Clan members can sense any individual who is under the effects of the 'Fear Field' or 'Fear-laced Weaponry' abilities within a 3m radius. Their brain's alarmed state is like a magnet for the user, allowing them to sense the targets rough location within the area of effect, even if they cannot physically see them.
- Clan members can sense any individual who is under the effects of the 'Fear Field' or 'Fear-laced Weaponry' abilities within a 3m radius. Their brain's alarmed state is like a magnet for the user, allowing them to sense the targets rough location within the area of effect, even if they cannot physically see them.
Drawbacks:
- Due to their long history of living in absolute pitch black, the eyesight of the Osore does not fare as well in the above-ground world. Members of the clan are afflicted with -2 tier of Perception. Eg. A shinobi of this clan trained to E-3 in Perception would, in reality, still only possess E-1 Perception.
- Due to puppets not being alive, they cannot feel fear. This severely reduces the ability of an Osore to get close enough to a puppet master to utilize their skills effectively. Techniques that require Kugutsu gain a +1 rank of effectiveness against members of the clan.
- The clan focuses very heavily of the nature of fear and how their jutsu and other tehcniques can draw it out from others. For this reason, all Elements other than Raiton and all Specializations other than Bukijutsu and Medical Ninjutsu gain a 20% word-count increase to train.
- Further evidence of the above, the clan does feel the need for a full suite of elements outside of the Raiton they use in their secret techniques, though they do acknowledge that a degree of diversity is advantageous. Members of the clan must take the negative special characteristic, 'Hesitant (Element)' at character creation.
- Hesitant (Element):
- Name: Hesitant (Element)
Type: Negative
Description: This person has a comfort zone that he/she doesn't like to venture out of. Learning a new field of techniques can be scary, and this ninja puts it off, or ignores it entirely. This individual cannot have a fourth element, and can only learn their tertiary element at Jounin rank. (this is a clan drawback and cannot be counterbalanced.)
- Code:
[b]Name:[/b] Hesitant (Element)
[b]Type:[/b] Negative
[b]Description:[/b] This person has a comfort zone that he/she doesn't like to venture out of. Learning a new field of techniques can be scary, and this ninja puts it off, or ignores it entirely. This individual cannot have a fourth element, and can only learn their tertiary element at Jounin rank. (this is a clan drawback and cannot be counterbalanced.)
- The constant presence of the 'fear field' drains the clan's natural chakra reserves. All Osore suffer a permanent -20 to their chakra pool.
Last edited by Blargles on Sun Jun 04, 2017 9:04 pm; edited 11 times in total