Name: Substitution Technique (変わり身の術 ~ Kawarimi no Jutsu)
Canon/Custom: Canon.
Rank: E.
Type: Supplementary.
Element: None.
Range: One prepared item in the user's clear line of sight.
Speciality: Ninjutsu.
Duration: 1 post preparation. Infinite postponement, Instant activation.
Cooldown: 6 posts after activation.
Description: The Substitution Technique is an age-old skill which enables the user to evade the effects of an attack by switching with an item in the area. (The item---or substantial clone---used for a Substitute must be as large as the user's torso, and must be prepared at least 1 post in advance by infusing it with 5 chakra.) Activating this jutsu for another 5 chakra, the ninja moves at untraceable speed for just a moment, and the item does so as well to take the user's place; the ninja leaves behind a flickering after-image for a second, which, if damaged, releases the chakra which holds it in place in a small smoke cloud, revealing the nature of the technique and the item they have switched with. Higher-rank ninjas' afterimages are able to show some of the signs of natural impact as if it were an actual human, if only for a very short period, before
'poofing'. The user coming out of the technique creates a similar audio and visual cue with a small cloud of translucent smoke and a 'poofing' sound on appearance in the location of the item they Substituted with.
This technique causes the user to move at speeds untraceable to human perception, and therefore even the user cannot coordinate attacks during the Kawarimi, or activate any other jutsu. They, however, can maneuver near someone and then attack them after the fast-movement is finished.Name: Item Reinforcing Technique (Hokyō'in no Jutsu ~ 補強品の術)
Canon/Custom: Custom.
Rank: E.
Type: Supplementary.
Element: None.
Range: Self.
Specialty: Bukijutsu (Chakra Flow).
Duration: One post.
Cooldown: Five posts.
Description: The ninja uses their chakra to coat an item, weapon, or armor in their possession with a sheath of energy. This protects the chosen item from interactions with jutsu and allows it to withstand impact from a technique and not break, though it will still offer no protection from damage, other than what it normally would. The chakra cost for this jutsu is dependent on the rank of the item being reinforced.
- D-Rank: Five Chakra.
- C-Rank: Five Chakra.
- B-Rank: Ten Chakra.
- A-Rank: Ten Chakra.
- S-Rank: Fifteen Chakra.
- SS-Rank: Twenty Chakra.
Name: Puppet Technique (Kugutsu no Jutsu ~ 傀儡の術)
Canon/Custom: Canon.
Rank: E.
Type: Supplementary.
Element: None.
Range: 30m.
Specialty: Kugutsu.
Duration: -5 per post
Cooldown: Duration +1 post.
Description: This jutsu generates long, fibrous, malleable chakra strings from each of the user's fingers. They are partially intangible to prevent tangling; this jutsu cannot be used to bind people. The condensed chakra takes a hue of variable color depending on the user.
Use of this technique on puppets is only available to those with the Kugutsu specialty. However, people without skill in Puppetry can still generate chakra strings to control weapons they have the specializations to wield, within 30m. This consists of whipping them around like a flail or yo-yo, or controlling their path of travel when thrown. Unless durability is enhanced by a separate technique, these chakra strings can be broken by any D rank technique that causes blunt force, cutting, or piercing damage.
This technique cannot control living people; it can only control corpses, or Human Puppets currently in the user's locker.
- 3 Types of Strings:
The following applies not to the rank of the jutsu, but rather the rank and the skill level of the user.
Multiple control:
The chakra strings at this rank are more tailored to controlling the base functions of many puppets as opposed to putting an astounding amount of effort into the control of few. Using this technique depending on the user's rank they are able to control up to 10 puppets, though the trade off is each of them operate at the user's speed and reaction time, -1 rank. (Stat increases from items and jutsu do not count towards this. However, those from clans do.)
E rank = 2 puppets
D rank = 3
C rank = 4
B rank = 6
A rank = 8
S rank = 9
SS rank = 10
Balanced Control:
Using more focused control on the puppets the user wields they are able to focus more into their puppets movement, and therefore they no longer receive the negative influence to their speed that the mass control strings had. However, the puppets still receive -1 to reaction time and less puppets are able to operate at this capacity per rank.
E-C rank = Max of 2 puppets
B-A rank 4
S-SS rank = 5
Focused control:
The user, with these strings, is able to literally control their puppets with such mastery as if they were basically human themselves. The concentration at this level requires they dedicate themselves into only one or two puppets, but they operate without any negatives what so ever, and move at the user's speed and reaction times.
E-C rank = 1 Puppet max
B-SS rank = 2