Name: Choke Slam (Nodowa Otoshi - 喉輪 落とし)
Canon/Custom: Custom
Rank: D-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 post
Cooldown: 3 posts
Description: The user grabs the opponent's throat clenching it, and then throws them onto the ground with a violent force. The force of the grab to the throat causes mild bruising, and the impact to the skull causes significant pain and mild bruising.
Name: Iron Claw (Aian Kurō - アイアンクロー)
Canon/Custom: Canon
Rank: D-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 post
Cooldown: 2 posts
Description: This move simply entails the user squeezing the target's face with his hand. This move however, also has offensive uses as an actual technique, taking the opponent by the face, and slamming them into the ground. The force of the squeeze causes light bruising, and the grip cannot be escaped unless the target has D3 or higher stats.
Name: Leaf Gust (Konoha Toppū - 木ノ葉突風)
Canon/Custom: Canon
Rank: D-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 posts
Cooldown: 3 posts
Description: Using simple, yet effective strikes, the user begins to spin rapidly and with a strong rotative high kick hits the opponent. While basic, this jutsu is effective; and causes mild bruising to the impact site. If the user adjusts the level of the kicks and aims for the ankles, they are able to knock the target off balance.
Name: Leaf Whirlwind (Konoha Senpū - 木ノ葉旋風)
Canon/Custom: Canon
Rank: D-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: /
Cooldown: 2 posts
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. So originally the high kick is little more than a feint. Each kick that lands deals mild bruising.
Name: Opening Stone Rose (Kaikai-Seki Bara - 開会石バラ)
Canon/Custom: Custom
Rank: D-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: /
Cooldown: 3 posts
Description: This technique consist of a very simple, but powerful, kick delivered to the side of the opponent - aimed at causing damage to the ribs. A powerful user of Taijutsu can use this technique to crack a rib with relative ease. However, if the user is aiming to damage bone, they must pay double normal chakra costs, and they take damage D-Rank crush damage in return.
Name: Pounce (Kyūshū - 急襲)
Canon/Custom: Custom
Rank: D-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: /
Cooldown: 2 posts
Description: A very powerful crouch and tackle. Using this technique, even a small practitioner can bowl over a much larger opponent. This jutsu allows the user to leap a maximum of 3 meters in the air, and they move at 5m/s while in the leaping phase.
Name: Stone Foxtail (Ishi Fokkusutēru - 石フォックステール)
Canon/Custom: Custom
Rank: D-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 posts
Cooldown: 4 posts
Description: This technique begins in much the same manner as the Leaf Gale technique, utilizing a simple rear spinning low kick in order to throw an opponent off balance. Following this, the user quickly raises themselves upright before the target can regain their balance and attacks with a series of palm strikes delivered to the chest to push them back and keep them disoriented. Each strike deals D-rank crush damage (moderate pain and mild bruising).
Name: Tornado Kick (Tatsumaki Kyaku - 竜巻キック)
Canon/Custom: Custom
Rank: D-Rank
Type: Offensive
Element: Fuuton
Range: Melee
Specialty: Taijutsu
Duration: 1 posts
Cooldown: 3 posts
Description: This technique is simply a low-sweeping flipping forward kick quickly followed by another slashing kick with another leg. This is a basic taijutsu skill used to trip up and knock back opponents. However, by infusing wind chakra in their legs, the user can either slice into their opponents using wind chakra or increase damage, gaining 1/4th in of slicing power.
Name: Air Burst (Tei Heki - 体劈)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Fuuton
Range: 5 meters
Specialty: Taijutsu
Duration: 1 post
Cooldown: 3 posts
Description: The user gathers chakra into their fist and thrusts it, releasing it in the direction of their target. This causes a blast of condensed air to travel along the path the user aimed, delivering a blow with power equal a normal punch. Because of the nature of the impact, this attack is only able to bruise the impacted site, as the condensed wind has no solid structure, nor any ability to cause lacerations. The attack will only travel 5 meters before dispersing into a harmless gust of wind.
Name: Fire Release: Iron Fist (Katon: Tekken - 火遁:鉄拳)
Canon/Custom: Custom
Rank: C-Rank
Type: Offensive
Element: Katon
Range: Melee
Specialty: Taijutsu
Duration: -10 chakra per post
Cooldown: Duration + 2
Description: The user engulfs their hands in large flames and uses it to increase the power of their punching attacks. The powers behind the punches are strong enough to cause significant amount of damage, along with the added effect of causing slight burns upon impact. This jutsu causes additional crush damage (possible cracking of small bones, deeper bruising, etc], and adds 1st degree burns on top of normal damage.
Name: One Hundred Metre Punch (100 Panchi - 100mパンチ)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: /
Cooldown: 3 posts
Description: A shorter version of the 1000 Metre Punch, the user concentrates their chakra into their fist and lands a devastating blow on the opponent, causing them to fly backwards. The name of the punch is hyperbolic in nature, the actual range of the knockback is closer to 1m versus 100m. While painful, this attack only rarely causes damage beyond heavy bruising and moderate pain, however if the impact lands on smaller or weakened bones, it will cause spider fractures.
Name: Acrobatic Triple Drop Kick (Akurobachikku Sanjuu Doroppu Kikku - アクロバチック さんじゅう ドロップキック)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 Post
Cooldown: 4 posts
Description: The user jumps in the air doing a forward somersault and simultaneously kicks the opponent in the upper body dealing three blows. Two of which are to the shoulders and one to the head whilst the user charging chakra into their legs to cause more damage. Each hit deals moderate pain and bruising, as well as minor tissue damage.
Name: Autumn Twister (Aki Tatsumaki - 秋竜巻)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: /
Range: 5 meters
Specialty: Taijutsu
Duration: 1 post
Cooldown: 4 posts
Description: After gathering chakra in their legs, the user sweeps their leg against the ground in a spinning motion releasing a crescent shape wave. They immediately stand up and kicks while spinning, releasing a second wave. The user then quickly jump and releasing a third wave before landing back on the ground. Each wave is able to travel a maximum of 5 meters before dispersing without causing damage; and deals D-rank crush damage upon impact (mild bruising and pain).
Name: Demon Barrage (Akuma Rendan - 悪魔連弾)
Canon/Custom: Custom
Rank: C-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 posts
Cooldown: 4 posts
Description: This technique is an ultra-fast combo attack which requires high levels of physical strength and speed. The opponent is punched twice, and then roundhouse kicked. The user then launches the opponent airborne by performing a kick very similar to the one that precedes the shadow of the dancing leaf. Finally, the opponent is kicked in the chest and sent flying through the air with a spinning back kick. The user is able to knock the target a maximum of 1 meter into the air, and then a maximum of 1 meter away. Each impact deals D-rank crush damage (mild bruising and pain).
Name: Iron Head (Tetsu Atama - 鉄頭)
Canon/Custom: Custom
Rank: C-Rank
Type: Offensive
Element: Doton
Range: Self
Specialty: Taijutsu
Duration: 1 post
Cooldown: 5 posts
Description: The user concentrates Doton chakra into a layer just underneath the skin of their head, boosting the power of headbutt style attacks significantly; usually in the case of a headbutt attack to the chest of their opponent. It can also be used to break through low level earth style defenses or walls made of weaker rock or wooden materials. This jutsu allows the user to crack smaller bones upon impact, and raises the normal crush damage to moderate bruising and mild 1st degree tissue damage.
Name: Leaf Rock-Destroying Rise (Konoha Kaiganshō - 木ノ葉壊岩升)
Canon/Custom: Canon
Rank: C-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: /
Cooldown: 4 posts
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to break bones. However, the user takes singificant damage as a result, with the elbow used for this attack recieving spider fractures and significant bruising.
Name: Prison Lock (Kangoku Kagi - 監獄鍵)
Canon/Custom: Custom
Rank: C-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 posts
Cooldown: 4 posts
Description: The user channels chakra into their fingertips and wraps their fingers around the back of an opponent's head. Using the chakra to lock the fingertips, the user proceeds to force an opponent down, and repeatedly knee the opponent's face repeatedly and high speed. The grip itself bruised the skull, and the multiple impacts from the knee are able to break the target's nose, as well as causing 1st degree tissue damage and moderate brusing to the rest of the face.
Name: Three Strokes (3 Da - 3打)
Canon/Custom: Custom
Rank: C-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 posts
Cooldown: 3 posts
Description: This technique is a simple combo of attacks, consisting of a low-kick to the thigh, using the bent leg in order to perform a swift kick to the face. After descending from the opponent's leg, the user delivers a powerful palm strike to the stomach that pushes the target a fair distance away. Each strike deals mild bruising, and so long as all three strike land, the target is pushed back by 1 meter on the final strike.