1 Shikyo Kurama [Jutsu Update] Fri Aug 22, 2014 9:38 pm
Kurama
D-rank
- D-Rank:
Name: Fire Style: Misty Flame Dance (火遁・霞炎舞 ~ Katon: Kasumi Enbu)
Canon/Custom: Canon.
Rank: D.
Type: Supplementary.
Element: Katon.
Range: 10 cubic meters of gas, expelled in front of the user.
Specialty: Ninjutsu.
Duration: The cloud lasts for 2 posts before dissipating. Ignition causes an instant fireball.
Cooldown: 5 posts
Description: The user breathes deep, filling their mouth and throat with chakra. They then convert this chakra into a gaseous substance which they exhale rapidly. This gas is highly flammable, and is impossible to see without a Doujutsu. It does however, have a very distinct noxious odor. When exposed to a spark, it ignites, creating a large fireball that causes first-degree burns. This technique can be combined with another Fire Release jutsu to increase its degree of burns by 1 degree. The gas spreads at a rate of 5m/s, as do the flames when it's ignited.
Name: Body Flicker Technique (瞬身の術 ~ Shunshin no Jutsu)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: None
Range: All
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. This jutsu cannot be used in combat; only as a way to escape from a fight or thread.
Name: Burning Half Moon
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Katon
Range: 4m
Specialty: Ninjutsu/ Kenjutsu
Duration: 1 post
Cooldown: 3 posts
Description: Kurama will focus his katon natured chakra around his katana blade by doing a half tiger seal. Upon swinging his sword the chakra will be dispersed in a 2m wide crescent arc of flames. This technique is best used horizontally to maximize it's effectiveness but can be used in any direction the sword is swung. The arc of flames is able to travel up to 4m from it's origin, anything hit will receive mild second degree burns. However after travelling 4m the burns received will be first degree, as the flames begin to dissipate. The arc of flames flies at rate of 16mps.
Name: Fire Style: Heatwave
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Katon
Range: 2m Radius
Specialty: Ninjutsu
Duration: Maintenance time +2 ranks
Cooldown: 3 posts
Description: By utilizing his bloodline Kurama is able to channel his katon nature chakra through his skin. By doing this the area around him increases in temperature drastically. Anything that stays within 2m of Kurama for 1 post will experience 1st degree burns. In addition, any flammable gases that are exposed to this jutsu will ignite instantly. Anything that stays within 1m of Kurama for 2 posts or longer will experience mild 2nd degree burns, in addition plant matter will ignite.
- C-Rank:
Name: Fire Style: Great Fireball Jutsu (火遁・豪火球の術 ~ Katon: Gōkakyū no Jutsu)
Canon/Custom: Canon.
Rank: C.
Type: Offensive.
Element: Katon.
Range: 5m-diameter fireball. Projectile range: 40 meters.
Specialty: Ninjutsu.
Duration: 1 post.
Cooldown: 3 posts.
Description: The user forms the Tiger hand seal and breathes deep, filling their throat and lungs with chakra. They then exhale this chakra as a massive orb of roaring flames. The released flames will engulf their target, causing minor second-degree burns to all exposed flesh and first-degree burns to covered areas. The ball of flame will be about 5 meters in diameter, regardless of which form it is used in. When used as a flamethrower, the user exhales a stream of fire which expands into the fireball after 1 meter, and can blast out ground with its pressure and intensity. When, used as a projectile the sphere will travel at 20 mp/s.
Name: Fire Release: Fire Clone Technique (火遁*火分身の術~ Katon: Hi Bunshin no Jutsu)
Canon/Custom: Custom
Rank: C
Type:Supplementary
Element: Katon/ Fire
Range: Clones cannot travel more than 30m away from the user.
Specialty: Ninjutsu
Duration: Until clones are destroyed or cancelled
Cooldown: 4 posts, +1 post for every clone created past one
Description: The Fire Clone Jutsu is similar to the Shadow Clone Jutsu except it creates clones out of fire that have one-tenth of the original person's chakra. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will explode into a meter square of fire that deals mild second degree burns. Fire clones are capable of only using katon jutsu provided they have enough chakra to cast it. A maximum of six clones may be created at any one time. The clone automatically disperses when it runs out of chakra, or when hit by any attack that can cause a noteworthy level of physical damage [second/third degree burns, broken bones, stab wounds, etc] or a C-rank/2 D-Rank offensive jutsu.
- B-Rank:
Name: Fire Style: Giant Flame Bullet (火遁・大炎弾 ~ Katon: Dai-Endan)
Canon/Custom: Canon
Rank: B
Type: Offensive
Element: Katon
Range: Projectile can travel 20 meters.
Specialty: Ninjutsu
Duration: Flames last for up to 5 posts.
Cooldown: 7 posts after the flames subside.
Description: The user converts their chakra to an oil solution inside their mouth and throat, holding it for a moment before spitting it out. As they spit it, they simultaneously ignite it, causing it to be expelled in a massive (5m long x 4m wide and tall) fireball that travels 20m/s. While this fireball doesn't travel as far as other Katon jutsu, the flames are far more intense, capable of causing major second-degree burns on contact. In addition, as they are fuel-based, the flames will cling to whatever they touch, allowing the caster to utilize this technique to block off escape routes and continue the assault on the enemy. A direct hit will ignite the affected limb (or the entire body if the torso was hit); after 1 post of not being extinguished (with a D-rank Suiton jutsu), the burns increase to minor third-degree.
- Scaling:
Name: Fire Release: Heat Barrier (火遁:熱障壁 Katon:Netsu shōheki)
Canon/Custom: Custom
Rank: D-S
Type: Defensive/ Supplementary
Element: Katon/Fire
Range: 20cm bubble around user's body
Specialty: Ninjutsu
Duration: Toggle/Instant
Cooldown: Maintenance Time*2
Description: Kurama will channel his highly potent katon nature chakra through every pore of his body. The chakra will immediately coat Kurama's body in bright red flames. This chakra will immediately be giving off intense heat, this heat is visible (It causes the air 20cm around Kurama to be slightly distorted due to the heat.) The are hot enough to ignite any flammable gasses that are in the range of this technique. The flames created are also transferred to any metal item that Kurama is holding. This 20m bubble around Kurama's body hugs the contours of his body and clothing and is like an extension of his clothes/ skin. The flames composed of Chakra that is equal to the current ninja rank that Kurama is, will cost and have an effect in relation to the rank that Kurama is as well.
C-Rank(Genin): 20 Chakra to activate 5 per post maintenance, can cause mild 2nd degree burns and will cause a Suiton Jutsu of equal rank to turn to steam where it touches the flames.
B-Rank(Chuunin):25 Chakra to activate 10 per post maintenance, can cause mild 3rd degree burns and will cause a Suiton Jutsu of equal rank to turn to steam where it touches the flames.
A-Rank(S.p Jounin):30 Chakra to activate 15 per post maintenance, can cause major 3rd degree burns and will cause a Suiton Jutsu of equal rank to turn to steam where it touches the flames.
S-Rank(Jounin):35 Chakra to activate 20 per post maintenance, can cause 4th degree burns and will cause a Suiton Jutsu of equal rank to turn to steam where it touches the flames.