1 Keruto No Fri Jul 04, 2014 8:28 am
Raizel
D-rank
Symbol:
Clan: Keruto No
Kekkei Genkai: Keltiasome
Elements: /
Specialization: /
Location: Scattered, ex-Kirigakure
Clan History: A clan originating in Kirigakure, this clan was considered more taboo than that of the Kaguya clan which was wiped out after their attack against the Kirigakure village. However with Keruto No, the clan was wiped out as a warning for all those of the clan that had achieved the stage three status. There were originally five of the stage threes, no more and no less, until there was a clan that had wiped them off the planet. A clan that originated from the establishments in the land of snow and found refuge in kirigakure. This clan was the Yuki clan, famed for their ice jutsu. This is the bane for the stage threes as Ice Jutsu is like a living shell to their bodies. Only way to completely seal a level three is encasing them in ice afterall, and three of these immaculate five were sealed up that way, in never melting ice. The remaining two fled to different countries, lands and changing their names and identities. It was due to this that the clan forever is hidden until a stage three will reveal themselves once again, and at that time they may still be considered taboo enough to encase in ice, unless they are used as weapons for destruction at which time there is no telling what will happen.
Kekkei Genkai Description: This clan has three stages to their one power.
- Stage 1:
- At the first stage, the user gain a special power, chosen from the list below(In the jutsu list). This power can only be given by people from the Stage 3. Therefore, to join this clan, one must start clanless and gain the power IC. The power is in their left eye can be activated and deactivated at will, while there is a cool down and run time depending on the power which is unique to all those who fall under this skill. However one thing is common among all those with this skill is that the power in that eye is a double edge sword. The advantages of the power chosen has a heavy drawback. The special abilities are separated into two categories, Physical and Chakra. If one takes the path of chakra, their chakra based techniques are raised by +1. However, the downside is that their physical attacks are -1 in rank. As for Physical path, Their physical attacks are raised by +1 in rank, but chakra based techniques are -1 in rank.
- Stage 2:
- The power is transferred to the right eye and shared between both. The power is now stronger, however the drawback is way heavier. The advantage of the user's chosen path(Chakra or Physical) is also doubled. However, the downside to this is that the flaw of the bonus is doubled for the flip side. If one went physical, then their chakra is dropped by double; whereas, if the person went chakra, then their physical is dropped by double.
- Stage 3:
- This is the heightened sense that actually has some bonuses but large drawbacks. To enter stage 3, one of the immortals must give their heart in replacement to the stage two entry. Only stage two entries can become a stage three. Also in the flip of this, all bonuses go away as do the drawbacks and are replaced by immortality. The user of stage three however is bound to never possess elemental chakra signatures, and their immortality will regenerate their bodies fully, no matter how big the damage is, in three rounds during the thread. After those three rounds there will be a cooldown time of one OOC week before another regeneration can take place.
However a way to trap a Stage 3 for good is encasing them in ice that does not melt, the Yuki clan is the only one known to date to have done this. There is one more bonus, the stage three can give stage ones to anyone they see fit, but once they do this, the entry gives up all old bonus as well as their kekkei genkei/tota in place of this clan's.
Drawbacks: Depending on the ability taken, the drawbacks are different. As for stage 2, their chakra is constantly drained, unless it is "sealed". And for stage 3, they lose all abilities from stage one and two, and lose all elemental affinities.
Members:
Stage 1 =
Stage 2 =
Stage 3(Only two) = Raizel
Kekkei Genkai Jutsu: Only Choose One
Name: Keeper of the Truth
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: /
Range: Contact
Specialty: KKG
Duration: As long as the user wants
Cooldown: 3 post cooldown
Description: To use this ability, the user holds the hand of the target, and this ability triggers. This ability allows the user to know the thoughts, and memories of a person. He can go through their mind, and get any detail from the target. There are several downside to this ability, though. To gain this ability, the user will have to take Both the Special Characteristic which is, blind and lame. As for the drawback of stage 2, the previous drawbacks stay, and now, whenever the user reads the target's memory, thoughts, etc, they will also "leak" their own memories, especially the traumatic ones to the target. Not only that, the user will also "view" their memories that are leaked to the target. Although the drawback increased, the ability also improved. The user can now view the memories, secrets, and thoughts of a target as long as they are in a 5 meter radius around the user.
Name: Memory Eraser
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: /
Range: Contact
Specialty: KKG
Duration: 1 post
Cooldown: 8 post
Description: To activate this ability, the user must first subdue the target. The target doesn't have to be unconscious(though it would be easier). All the target have to be is to not be able to shake off the user's grip. The user will then place his hand on the target's forehead. This would then activate the ability. The user is now able to make the target forget any jutsu. The drawback, however, is that the user himself must forget a jutsu of equal rank. To get this ability, the user will have to take the Special Characteristic of Haemophilia. When the user reach Stage 2, the user will be able to cause a target to forget multiple jutsu, but in exchange, they have to lose one jutsu more than the jutsu he "erased" from the memory of the target.
Name: Doppelganger
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: /
Range: Self
Specialty: KKG
Duration: Stage 1: 5 post, Stage 2: 10 post, 10 chakra for every post after
Cooldown: 5 post
Description: This ability is different from the others. This ability allows the user to gain an appearance of anyone. When they change into that person, they gain the person's voice, gestures and habits. At the second stage, the user gains the same ability, but with a longer duration. The drawback isn't apparent in this ability.
Name: Strength
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: /
Range: Self
Specialty: KKG(Exclusive for those that took the Physical Path)
Duration: Stage one=5 post Stage 2=10 post
Cooldown: 5 post
Description: For this technique, the user takes his previous bonuses from the Physical path, and doubles it. The drawback, however, is that they can only use physical attacks, such as punches or sword-attacks. This ability can be cancelled anytime. As for stage two, since the doubling is way bigger, the drawback is also doubled. If they were to cancel the ability, or if it runs out, they go into "cooldown". They cannot perform any jutsu and their bonuses from the path taken disappears for 3 turns.
Name: Chakra
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: /
Range: Self
Specialty: KKG(Exclusive for those who took the Chakra Path)
Duration: Stage 1=5 post, Stage 2=10 post
Cooldown: 5 post
Description: For this technique, the user takes his previous bonuses from the chakra path, and doubles it. The drawback, however, is that they cannot use any physical attacks, such as punches or sword-attacks. This ability can be cancelled anytime. As for stage two, since the doubling is way bigger, the drawback is also doubled. If they were to cancel the ability, or if it runs out, they go into "cooldown". They will lose their previous bonus from the path they took, and their drawbacks will double for 3 post.
Last edited by Raizel on Fri Jul 04, 2014 11:24 pm; edited 1 time in total