1 Noriko's Locker Update. Wed May 14, 2014 7:33 pm
Noriko
D-rank
- Pet:
- Name: 絵ノか {Enoka}
Rank: D. (Speed +1, Strength -1)
Species: Stoat.
Appearance:- Spoiler:
- A quite large stoat at 1 meter long from nose to the base of his tail, similar in build to other weasels or ferrets (which it is related to). He has normally tan-brown fur, but its natural ability of adaptive camouflage was heightened for the ninja world, letting it slightly blend into its surroundings if it can match the color with any combination of brown, tan, or white furs (or most colors in-between); this is, however, not up-to-par with normal camouflage, and would really not help him against people who are actively looking for him. He has a longer, more limber body than most stoats, and a somewhat-short tail that is quite thick and bushy to boot, giving the illusion of his abdomen not ending where it does. He can stand on his tail, giving him about 6 more inches in height.
Techniques:- Spoiler:
- Name: 適応隠れの術 {Tekōgakure no Jutsu ~ Adaptive Camouflage Technique}
Canon/Custom: Canon.
Rank: D.
Type: Supplementary.
Element: None.
Specialty: Non-Applicable
Duration: Up to 3 posts. -5 per additional post (can be maintained before or after the static duration).
Cooldown: Duration +1 post.
Description: Using this technique, the caster amplifies their ability to naturally camouflage themselves; Enoka erases his scent and sound via a chakra coating. This hides him from being heard or smelled by a shinobi of D-rank or lower; however, it does not stop people from feeling him if they come into contact with him, or (by whatever odd reason) tasting him. He can change his fur color and pattern to hide visually as well, from any ninja with visual perceptive ability of D-rank or lower; however, he cannot hide in areas with colors that are not found often in nature, like fluorescents (thus, he can only hide against natural things like trees, the ground or earthen surfaces). Sensory jutsu of equal rank that detect biological functions (such as body heat) or would sense the user by their effect on the surroundings (such as displacing the air or other objects, or motion sensory) cannot detect the user. The user is still vulnerable to any and all chakra sensory, though.
- E-Rank:
- Name: 鐘 (Kane ~ Bells)
Type of Item: Bells.
Rank: E.
Elemental Alignment: None.
Quantity: 10.
Ability/Function: They produce a ringing sound of 15-25 decibels upon being moved back and forth with any force (though this is usually muffled if in a side pouch or other storage). They can be pre-attached to a weapon if need be, for quick use upon brandishing/unsealing; they can also be pre-set with lengths of ninja wire for remote ringing. (When thrown with a weapon, they do not ring in midair, only when the weapon hits something.) They are good for diverting attention or using as a genjutsu trigger.
Appearance: Small, dull-finish, 1cm-diameter bells.
Name: 巻 {Maki ~ Scrolls}
Type of Item: Scroll.
Rank: E.
Elemental Alignment: None.
Quantity: 2.
Ability/Function: The scroll remains one of the most important pieces of equipment in a shinobi's arsenal for it' utility when combined with Fuuinjutsu. When purchased, the shinobi can choose to have something specific placed on the scroll ahead of time or left blank.
Name: 札 {Fuda ~ Sealing Tag}
Type of Item: Tag.
Rank: E.
Elemental Alignment: None.
Quantity: 20.
Ability/Function: These tags are adhesive similar in function to the Supernatural Walking Technique, meaning they can be stuck to any surface when a negligible amount of chakra is flowed through them. They are capable of storing Fuuinjutsu just as Scrolls are, but they're a bit more portable and discreet.
Appearance: This piece of paper spans 6 inches in length by 3 inches in width. The tag itself is a chakra-imbued piece of paper which is white with a red border. The entire backside of the tag is laced with a strong adhesive; the off-white parchment center of the tag is blank unless inscribed with a Sealing Technique.
- D-Rank:
- Name: 千本 {Senbon}
Type Of Weapon: Acupuncture needles.
Rank: D.
Elemental Alignment: None.
Quantity: 60.
Ability/Function: This projectile, on impact with human flesh (thrown or stabbed), pierces one inch into the target; the tips can be used to scratch foes with surface wounds. They have slightly flattened surfaces on one length, allowing the user to write seals on them.
Appearance: A Senbon is a 6-inch-long metal needle, with a diameter of 5mm.
Name: 弦クモ糸 {Gengumoito ~ Gossamer Wire}
Type Of Item: Wire strings.
Rank: D.
Elemental Alignment: None.
Quantity: 50 feet.
Description: This durable, translucent wire is Noriko's version of a common utility tool amongst shinobi, as it has countless uses. These highly durable strings are able to be used towards multiple ends: rappelling, manipulating weaponry in midair, as tripwire, or even to bind an opponent's movement. It can be attached to the user or items by the same virtue as a Sealing Tag. While others' are made of metal, Noriko's are made of an equally strong, natural substance.
Appearance: Thin wires
Name: 水遁・波打つ {Suiton: Namiutsu ~ Water Release: Wave Surge}
Type Of Item: Sealed Water.
Rank: D.
Elemental Alignment: Suiton.
Quantity: 2./
Ability/Function: A seal that can be placed on any Sealing Tag or Scroll, or Transcribed onto a surface. It simply stores an amount of pressurized water, equal to about 50 cubic meters. Upon unsealing, the water rushes out as if sprayed forcefully. It is able to flood a 25m area in front of the seal with water, extinguishing ambient flame and knocking people off their feet (the latter effect diminishes after 25m). The initial unsealing area (about 3m in front of the seal, as wide as the seal itself is) is a large spray of water, able to deflect E-rank projectiles and reduce the power of up to C-rank projectiles by 1 rank; it is also able to extinguish D-rank Katon. This water must be unsealed using the Generic Sealing Technique; the user can re-seal water into these seals using the same method, but it takes 2 posts.
- C-Rank:
- Name: 爆札 {Bakufuda ~ Explosive Note}
Type Of Weapon: Explosives.
Rank: C.
Elemental Alignment: None.
Quantity: 3.
Ability/Function: This tag, like regular Sealing Tags, becomes highly adhesive when exposed to a minute amount of chakra via a mechanic similar to the Supernatural Walking Practice. The seal will either activate upon detonation with a second negligible exertion of chakra, or will activate upon impact (such as if an object that it's been attached to hits something, or if a Kawarimi it's been attached to is struck). Upon activation, the seal will detonate within two seconds (however, contact with any fire at all will cause it to explode instantly). When an Explosive Note detonates, it delivers an explosive blast that covers roughly one cubic meter. This explosion, while small, packs quite a punch, able to deal first-degree burns if the target is within the vicinity, also possibly knocking them back to inflict minor bruises. On direct contact with an individual, such as when stuck directly to a victim or when a projectile bearing a seal becomes embedded in the target, the seals can blast tissue off 1 inch deep in a 4-inch-radius circle around the tag, and inflict major first-degree burns.
Your Explosive Note count refreshes at the end of a thread in the same way as Shuriken and Kunai.
Appearance: This piece of paper spans 6 inches in length by 3 inches in width. The tag itself is a chakra-imbued piece of paper which is white with a red border. The entire backside of the tag is laced with a strong adhesive; a simple seal with the kanji for 'explode' (爆, baku) in the center covers the explosive tag's face.
Name: 壁札 {Hekisatsu ~ Barrier Tag}
Type of Item: Sealing Tag.
Rank: C.
Elemental Alignment: None.
Quantity: 9.
Ability/Function: It takes an entire post to activate this tag's formula with a negligible chakra cost. (At least four tags are used to make a 'wall', and at least eight are used to make a full encirclement.)
The tags, once the barrier between them has been erected, prevent any person or anything touching a person from entering or exiting the perimeter created by them. The tags themselves cannot be touched by those other than the person who placed them, normally.
However:
Anything that is produced or enhanced by chakra at any rank, or is a thrown projectile, passes through with no issue; in addition, people with B-rank or higher strength can break the barrier with brute force, making the tags constructing it useless for the rest of the thread. The barrier is also dispelled when enough tags have been compromised to leave less than 3. These tags can also be used for the Sealing Technique: Barrier Tag Formation.
These tags refresh in the ninja's inventory at the start of each thread.
Appearance: A Sealing Tag inscribed with the kanji for 'barrier' (結, ketsu).
Name: 口寄せ封印·雷光剣化 {Kuchiyose Fūin: Raikōkenka ~ Summoning Seal: Lightning-Flash Blades Creation}
Type of Item: Body Seal.
Rank: C.
Elemental Alignment: None.
Quantity: 2.
Ability/Function: These are seals on the palms of the user; they are not actual Summoning tattoos, but function as conduits for the Generic Sealing Technique (she can choose whether or not the puff of smoke appears when she uses it). They are connected to all her other Generic Seals and sealed items. They emit a constant stream of negligible chakra; thus, they reduce all cuts from D-rank jutsu and C-rank weapons to nothing, preventing them from breaking the seal. (However, it only blocks damage that would annul the seal, so damage to any other parts of the body the seal doesn't cover would still apply.)
Appearance:- Spoiler:
- Two 1-cm-wide seals, one on each of the user's palms. Due to their size, and the fact that they are made with a slightly lighter-color ink, they are very discreet.
Name: 増血丸 {Zoketsugan ~ Plasma Pills}
Type of Item: Pill.
Rank: C (Medics Only)
Elemental Alignment: None.
Quantity: Pack of 3.
Ability/Function: These pills stimulate the creation of red blood cells and plasma, as well as encouraging the retention of liquid and coagulation of blood where possible. The technical blood surplus that this provides lets a ninja with open, bleeding wounds survive 3 more posts if they were to die from bleeding out. (This is reduced to 2 posts if the wound is more than 3 inches x 1 inch, any combination of dimensions.)
This effect starts the post after this pill is consumed (thus, there is such a thing as being too late administering this item). If this pill is consumed and the ninja is not bleeding in any major way when it takes effect, they will become nauseous for 3 posts, leading to a 1-rank decrease of Reaction Time.
Assuming they are used correctly and the person was/is bleeding, a ninja can only take one Plasma Pill per thread. If they take a second, they will get dehydrated and become unable to move, their body's fluids all having been converted into blood (which they have lost a substantial amount of). They will need a substantial amount of water (16 cups) before they are able to stand, and will need 2 posts until they can function as normal.
Only medics are able to obtain these pills legally (however, they can be stolen from someone who has them in their inventory). If not stolen, they refresh in your inventory at the beginning of each thread.
Appearance: Small, round, blackish-scarlet pills no more than 1cm in diameter. They are oddly sweet.
Name: 兵糧丸 {Hyōrōgan ~ Soldier Pills}
Type of Item: Pill.
Rank: C. (Medics Only)
Elemental Alignment: None.
Quantity: Pack of 5.
Ability/Function: These are special pills that nourish the body. Each is made up of powerful stimulants and nutrients; in lore, they were said to allow the user to keep fighting for three days and three nights without rest. However, these just let the user counteract the effects of physical and mental fatigue, letting them fight as if they had just began; however, it doesn't restore chakra or let the user heal wounds. In addition, it gives whoever takes it an impressive resistance to pain, reducing everything short of chopped-off limbs to a dull ache. The user cannot fall asleep in any way for the first 3 posts of the influence of a Soldier Pill (but will be very sluggish and drowsy, and cannot move any faster than a normal walk, if that). A Soldier Pill gets absorbed by the body very quickly, and will take effect on the next post.
If someone ingests a Soldier Pill less than 4 posts after they have taken one, they suffer from blurry vision, auditory hallucinations, and nausea for two posts, and then the pill restores stamina as normal. If they ingest a Soldier Pill fewer than 3 posts after they took another, they overdose and fall unconscious for 4 posts, or until it is filtered out of their system by the Delicate Illness Extraction Technique (1 post).
Only medics are able to obtain these pills legally (however, they can be stolen from someone who has them in their inventory). If not stolen, they refresh in your inventory at the beginning of each thread.
Appearance: Small black pills 1cm in diameter. They have a potent savory taste that is quite off-putting if you take the time to pay attention to the flavor.