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1Karasu Empty Karasu Sun Feb 28, 2016 12:34 pm

Jet

Jet


D-rank
Karasu 330uxz5
Symbol:

Clan: Karasu

Kekkei Genkai: Shinigami Aura

Elements: Katon

Specialization: Medical [Primary]

Location: Iwagakure

Clan History:

Karasu directly translate to Crow, a creature directly linked to a series of unfortunate events. It's said that if crows flock together, a tragedy will ensue. Nothing is more true for this detestable clan. For hundreds of years the clan has operate in secret, away from prying eyes and flourished in the underworld. All Karasu were ruthless, efficient killers, death practically lingered around them and followed wherever they go leaving chaos in their wake. Together they made of The Seven Deadly Sins, an assassin and theft guild with no morals and no restraint. Back when Iwagakure was no more than a lawless nation, they had their headquarters underneath a mountain, close to the city under the guise it was abandoned coal mines. When the Aoi Bara moved in and did a complete overhaul of the city, the guild lost business and power so the clan head at the time tried to eliminate one of it's members and lost his life. Unlike his predecessor, his son decided they were better off being allies to the nation rather than enemies as one day they will surely have war on their doorstep. Under his guidance the clan joined Iwa.

To this day most of the Karasu found a home in the village though they continue to reside in their mountain just behind the village however their reputation is still poor due to their kkg. Thus they are isolated just like the Fantomusōdo and have a rivalry with the Yōsei.

Kekkei Genkai Description: Members of the Karasu are the embodiment of death and despair. Their footsteps do not create a sound nor a shadow of them can be cast. All will feel the air chill to below freezing when in 6m of the Karasu. However there is more to the clan than just that. The Karasu are infamous for their Shinigami Aura, an aura of necrosis inflicting medical chakra.

Damage:

D-Rank: Necrosis appears as a black flame smelling like death that will cause the cells in the afflicted area to die. Immediate causes minor 1st degree tissue damage that will spread 1/4in per post until healed by a medical jutsu of equal rank. It will stop spreading after 1 post. Enshrouds only hands. Costs -5 every other post to maintain. Inflicted skin will turn a light gray and cause it to lightly peel. Depth of damage s 1/4in.

C-Rank: Necrosis appears as a black flame smelling like death that will cause the cells in the afflicted area to die. Immediate causes major 1st degree tissue that will spread 1/2in per post until healed by a medical jutsu of equal rank. It will stop spreading after 2 posts. Enshrouds hands and feet. Cost -5 chakra per post to maintain. Inflicted skill will turn ashen gray and be raw to the touch and sore. Depth of damage is 1/2in.

B-Rank: Necrosis appears as a black flame smelling like death that will cause the cells in the afflicted area to die. Immediate causes minor 2nd degree tissue damage that will spread 2in per post until healed by a medical jutsu of equal rank. It will stop spreading after 3 posts. Enshrouds hands, feet, and arms. Cost -10 chakra per post to maintain. Inflicted skin will bubble and spew discolored puss while the skin breaks apart, peeling and turning a deep gray. Depth of damage 1in.

A-Rank: Necrosis appears as a black flame smelling like death that will cause the cells in the afflicted area to die. Immediate causes major 2nd degree tissue damage that will spread 3in per post until healed by a medical jutsu of equal rank. It will stop spreading after 4 posts. Enshrouds hands, feet, legs, and arms. Cost -10 chakra per post to maintain. Inflicted skin will turn a mild black,smell like burning flesh. and creates holes almost exposing the bone. Depth of damage 2in.

S-Rank: Necrosis appears as a black flame smelling like death that will cause the cells in the afflicted area to die. Immediate causes 4th degree tissue damage that will spread 3in per post until healed by a medical jutsu of equal rank. It will stop spreading after 5 posts. Enshrouds entire body. Costs -20 chakra per post to maintain. Inflicted area will be pure black with wisps of smoke smelling like rotting flesh, skin will melt off and bone is melted apart, inflicted area unusable. Depth of damage 3in.

Training:

D: Require 1000wc training to unlock
C: Must be Chuunin rank and requires 2000wc to unlock
B: Must be Spec. Jounin rank and requires 3000kwc to unlock
A: Must be Jounin rank and requires 4000wc to unlock
S: Must be Kage/Sannin level rank and requires 6000wc to unlock

The clan has continue its history of been skillful assassin thus these free clan gifts

Karasu Mask:

Karasu Cloak:

Drawbacks:The Karasu are arrogant thus they will not run away from a battle for they believe they would win no matter the circumstance for they have a lot of pride. They also must take pharmacophobia because also the poisonous chakra runs in their veins, healing doesn't and doesn't interact well with necrosis.

  • Must take foolhardy and pharmacophobia which cannot be balanced with a positive


  • Takes +15% more wc to train healing jutsu


  • -2 END due to slower healing

  • Permanent -20 to their Chakra Pool

Members:

Kekkei Genkai Jutsu:

Karasu Arts:

Karasu Arts:



Last edited by Jet on Sat Apr 02, 2016 9:09 am; edited 5 times in total

2Karasu Empty Re: Karasu Mon Feb 29, 2016 9:46 pm

Ayakashi

Ayakashi


S-rank
"To this day almost a third of Iwa's ANBU" dont know if you can just make that decision, Would like a kage approval on that one.

Would like a chakra element on that cloak, and the item to be listed as a catalyst.

You also need to describe necrosis in each instance that it would matter as well as what intensity, how deep etc. So, once in the KKG description, and in each jutsu it applies to.

Good app all round.

3Karasu Empty Re: Karasu Sat Mar 05, 2016 1:47 am

Ayakashi

Ayakashi


S-rank
Didn't change the ANBU thing.

KKG

The element for necrosis is not katon, it's N/A medical, as necrosis is already done on other clans. And just so you know, necrosis is not something you are going to be able to clan lock with this clan.

D/ make it 1/4 inch, and make the afflicted area state on contact and could you put the descriptions of methods of transferal at the beginning of each of these, because you say its a cloak, then only say its on your hands... which is REALLY confusing.

C/ Make this one 1/2 inch, you need to remove the burn damage, unless there is katon involved here. Use the term first degree tissue damage for necrosis, as it's more applicable.

B/ fine

A/ This one should be major second degree

S/ This one should be 3rd degree

Id also like you to balance them so that the S rank version costs -20 per turn. And describe which application you use at each rank, i assume you can only use the ones of the rank you 'are' as in a Genin could only use the D rank variant. Finally, i would like some form of training on this, as its pretty strong, seeing as its a discount scaling jutsu.

Drawbacks:

Negative SC's must say they're not balancable with positive to be counted as a drawback.

Jutsu.

1/ Seems ok
2/ Why are your allies safe? Is there a safe zone?
3/ Needs to reflect above edits.

4Karasu Empty Re: Karasu Fri Mar 11, 2016 8:04 pm

Ayakashi

Ayakashi


S-rank
KKG:
You need to describe the cloak and how it interacts, is it a cloak or an aura? if cloak, is it hooded how long is it? All that kinda stuff, can it be manipulated by the user or does it just hang? but through the jutsu you describe it as an aura, please clarify this and make it a little clearer.

You say it all spreads until it is healed, no, you're not getting a one touch spreading corruption which goes until they die. Please give a maximum spread distance per rank that it spreads toward post by post.

Also, why would dead cells create pustule sores? Kindof an odd interaction.

Drawbacks

fine

jutsu

1/ is cool
2/ uhhh, why is this maintained? its way too strong, this is much better suited to an explosion, or lower the range to something like, 15m and add a speed for its initial expansion. also: "All wildlife and plants (not including pets/summons/jutsu)" No. Remove this please, this still interacts with jutsu as it normally would with each of those things, not just killing them on contact, it would interact with jutsu as an S rank offensive jutsu and deal the damage it has printed on it to everything else.
3/ can only have 1 scaling and 1 S rank jutsu per clan.

5Karasu Empty Re: Karasu Wed Mar 30, 2016 6:26 pm

Ayakashi

Ayakashi


S-rank
KKG

Reduce time of spread for D rank to one post, make its chakra cost 5 per turn, it's okay that it's the same as the C rank one. And for each proceeding spread go up by one every time, so, C rank spreads over 2 turns, B over 3, A over 4, S over 5. That's more than enough damage.

Drawbacks:

I'd like you to be weak to something here, 1 more active drawback, feel free to replace the WC increase with something more active.

Jutsu

1/ is fine
2/ reflect above edits.

6Karasu Empty Re: Karasu Sat Apr 09, 2016 7:03 am

Ayakashi

Ayakashi


S-rank
Karasu 2ryk94o

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