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1Code Breaker Series Empty Code Breaker Series Thu Apr 24, 2014 6:15 pm

Kenji Chikara

Kenji Chikara


D-rank
Name: Book Keeper’s Code [Pt 1]: Crumb Chaser
Rank: B rank [Must be completed first]
Objective: Save and rescue the book keeper.
Description: We’ve lost one of Kumogakure’ covert operations’ book keeper, and we need you to find her. She is not he toughest girl, so we need you to find her quickly before she has the chance to spill any of Kumogakure’;s financial information. She was seen being hauled off by a couple of brutes last night, and into the night they vanished. The details surrounding the event are blurry for sure, but we’ve been hearing a lot of noise as of late about something like this happening, and we think this is it. A petty bandit group called the Code Crackers have been picking up their activity. Their crimes are usually small, but they cover their tracks like professionals. They’re extremely hard to track and are known for leaving behind clues to their deeds and location. Because of the severity of this case, we need our top men investigating this case. We need you to track them down, and rescue the bookkeeper. Their most elementary codes and riddles have been known to boggle our best men,  leaving them clueless for hours… I have a feeling they are going to bring their best on this one, but we don’t have days, not even hours. We need you on your best. Here’s the bad news: We place a seal on all our employees here… if you don’t find her in 24 hours… we activate it, and she dies.

Details: There has to be at least 4 clues/codes that have to be solved for this mission, and they all must tie to each other. The content of the codes are completely up to you, as long as they have something to do with the case and the location of the bookkeeper. The location and the background behind the bandit group is up to the role player. Once you arrive to the location, only the bookkeeper will be there. The Code Crackers would have vanished, leaving behind a letter: “You are the best crumb chaser we have had thus far. You were just on time too. We do apologize about leaving so soon, but another code cracked, is another case stacked… so we’re back on the job, we did leave a gift though. So as long as you do as you’re told (save the bookkeeper), we’ll be talking again.”
You have 24 hours to save and return the bookkeeper back to the village, that along with cracking at least 4 codes and meeting the word count, the mission will be a success.




Name: A Book Keeper’s Code [Pt. 2]: Missing Piece
Rank: A [Must be completed next]
Objective: Steal valuable information on the Code Cracker’s operation plans.
Description: A week after the bookkeeper’s return… she disappeared… again. But this time, only a day after her leave, several systems and equipment of our covert operation’s building malfunctioned, she sabotaged them. It is now obvious that the Code Crackers flipped her, and sent her back in as their mole. We’ll handle her, but with your experience and stellar performance last time, we want you to follow their trail. They are definitely going to want to rub this in by leaving behind more clues and riddles. They are now number one on our hate list, and we want to find out every single thing they’re involved in, and we wanted to ruin whatever plans they have.
Details: There will be 5 riddles this time, all up to the role player.

Upon arriving to the final place, two members of the code crackers will be waiting for you. After a brief conversation that reveals little about their motives and future plans the two members body flicker away, leaving behind another letter: “Our secrets, are your secrets.”
You may not know it now, but this last clue will be the defining one that will result in a break through for you.



Name: A Book Keeper’s Code [Final, Pt. 3]: “Our Secrets, are your Secrets.”
Rank: S [Must complete part 1 and 2 first]
Objective: Topple the Code Cracker organization, before they divulge sensitive information that could compromise the security of the village.
Description: That last code, sparked a light bulb, I’m sure you’ve figured it out too, and couldn’t wait to get back with us with your plan. Sorry, we beat you to the punch. The clue meant, that their origins lie in our files. Their greatest secret, which is their genesis and ultimate goal, is also within our confidential files. Yup, you got it. The leader of the organization is a former Kumogakure shin obi, and his defection is in our files. We just need to find the right guy, and make the connection between him and this organization. We know this particular criminal must be intelligent, careful, and strong. With that, we should snuff this person out in no time, and once we do, tracking and determining his goal should be no problem. You’ll also be working with the bookkeeper, hopefully, she can help a bit, you’ll have to pick her up from the prison, and don’t let her out of your sight.
Details: While rummaging through Kumogakure’s files, you’ll find a guy that defected and under the spouse section, you will see the name of the bookkeeper, she will be with you at the time, and her face will tell you everything. She asked to be kidnapped, so she could see him once more, upon seeing that he had changed, she agreed to help him once more and then she would disappear. She’ll confess that he is no longer the same man she knew, and his aspirations are not the noble ones he once cherished. With guaranteed freedom and permission to leave the village for good, she will give you all the information you need. His insidious plan and location is up to you. Once you find him, the bookkeeper will leave for good.

The leader of the Code Crackers is Marco Dewinagi. He is an expert thief and Genjutsu user. He will be waiting for you in the location you chose. Marco is an S rank (has SS rank Speed, perception and Reaction time, has A rank Strength and endurance)  criminal with SS rank Bukitujutsu, (Kyuujutsu) and SS rank Genjutsu. He also has SS rank Earth. Marco uses an assortment of ballistic weapons. His main weapon is an S rank pair of gauntlets that shoot A rank daggers at 100 m/s. There are 3 A rank daggers in each gauntlet. For 15 chakra per use, one of the gauntlets can create a single C rank dagger that also travels at 100 m/s. His other weapon is a special S rank long bow attached to his back. Once the bow is drawn and released, what is shot is not an arrow but pure chakra shaped into an arrow, this is the ability of the bow. The chakra is shot at 100 m/s and only does light bruising. But if anyone is hit by the chakra arrow, they will be caught in a Genjutsu. The bow can only shoot chakra once. If you are hit, the Illusion cast will make you feel the weight of your body increase drastically, you will be paralyzed from the insurmountable weight for 3 posts, a kai of S rank can break the illusion.

Also, if you come within 10 meters of Marco, he will release a sudden burst (travels at 80 m/s in all directions) of chakra from his gauntlets that will trap anyone within 15 meters in a Genjutsu that makes you see your body turn into symbols and crumble. This is an S rank Genjutsu that attacks the conscious/mind, causing the opponent to blackout, leaving them with no ability to interpret what is going on around them for 2 posts. An SS rank kai is necessary to break the Genjutsu if it is realized. This Genjutus is dangerous to Marco as well, as he is unable to use chakra for 3 posts after its attempt and he can only attempt it once per thread. Marco has an array of basic Genjutsu that attack the major senses (they are up to you).

He is extremely dangerous, initiate direct combat with caution.

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