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1Zenchō Clan Empty Zenchō Clan Thu Nov 01, 2018 1:13 am

Yoshihiro

Yoshihiro


B-rank
Zenchō Clan 6a2b9d10


Zenchō Clan FAHfQ33
Clan Name: Zenchō
Location: Konoha
Specialization: Ninjutsu / Chakra Flow
Elements: Futon / Raiton / Suiton (start with all 3 in any order)

Zenchō Clan HhU72Pp
Clan History:

Spoiler:

Members:
Zencho, Haru - First Clan Matriarch (NPC)
Zencho, Akari - Third Clan Matriarch (NPC)
Zencho, Fujiko - Fifth and Final Matriarch (NPC)
Joe, Yoshihiro - Chunin, First Male Heir

Zenchō Clan Y4syLuV
Kekkei Genkai Name: Arashinome (嵐の目, literally meaning "Eye of the Storm")

Kekkei Genkai Description: The primary ability of the Zencho are their storm creation abilities. Through centuries of breeding and intense training of the three elements comprising such jutsu, a Zencho member's body is tied intricately to Futon, Raiton, and Suiton. Their bodies are literally and figuratively, the eye of their storms. This meteorological phenomena is called the 'Arashinome', and is the primary hereditary gene passed through the generations of Zencho. Instead of using traditional hand seals or lengthy fuuinjutsu to release a user's chakra into the sky, the Zencho do the reverse, fine tuning the chakra in their own bodies to coax the weather above into adopting their specific elemental ratios. For instance, a high concentration of suiton and raiton by the user will prompt the sky to become a tumultuous thunderstorm, whilst a heavy prevalence of futon will create blistering hurricane like winds. Along with this primary ability are three sub abilities that work to support and help the user's body adapt to their existence as a living weathervane.

By using the entire body as a weather convertor, managing the intake and outtake of the elements in the air around them via their tenketsu, the Zencho's physical appearance will alter in the form of elemental tattoos that gauge the type of storm that they are causing to happen around them. They spread out from the tenketsu used to manage the clan member's intake and outake of the elements in them and around them, marking them out like a sore thumb compared to any possible clones. These tattoos vary wildly from clan member to clan member as well as the strength of the storm being called forth. Typically, they have a pattern that replicates the storm of which they are controlling: jagged for lightning, curvy for rainfall, broad strokes for wind, etc. Pulses of elemental energy ripple along these tattoos to further make the user stand out.


  • Fūkō-kei (風向計, literally meaning 'weathervane') is the practical effect of the Arashinome phenomena. The storms created by the Zencho vary wildly depending on the type of weather phenomena created, ranging from almighty lightningstorms, to endless monsoons of rain, and more. Aesthetically these storms cover the sky of the entire thread in which they are created until dissipated by the user. On a practical level, their actual area of effect is centered around the user, its size depending on the rank of the jutsu, although this AoE moves with them so long as the storm is active. With these storms, the Zencho are able to turn the sky itself against their enemies, controlling their storms to create devastation and manipulating them to fully take advantage of their raw and unbridled power. Calling down lightning bolts from the sky or to be thrown by the user to attack enemies,  channeling/directing the force of hurricanes to carve out the earth along with those standing on it, using raindrops as part of a unified sensory technique or to flood an area, are all examples of past ways that Zencho members have manipulated and used their storms in combat. On the whole, the Arashinome allows for the user to harness the power of weather-based disasters, bringing the fury of the sky down upon their enemies with overwhelming amounts of power.

    The user is able to create 1 jutsu, based on one type of weather phenomena, scaling from D to A, that acts as their storm generation ability. This jutsu exists outside the normal limit of jutsu per ninja rank, being an innate part of the user's body and chakra balance. There are specific differences separating this type of weather manipulation from similar effects. For one, although the user pays the full cost to activate the jutsu, the chakra cost to maintain it is reduced by 5 at all ranks. Additionally, other attempts by shinobi to alter the weather will be superseded by the superior control offered by the Arashinome method, locking out attempts to do so which are less than the rank of which the jutsu is used. At B-rank and S-rank, with all elements and Ninjutsu/ChakraFlow at those ranks as well, the user is able to create a second and third storm-generation jutsu, requiring a 3000WC/1000ryo and 5000WC/2000ryo, respectively, to do so.

  • Kūgun (空軍, literally meaning 'skyborn') is the result of a heightened balance of the user's connection with weather manipulation. A Zencho clan member is able to achieve an enhanced level of flight. Any flight techniques created by them have their base speed increased by 20 m/s.

  • Sora no ikari (空の怒り, literally meaning 'Skyward Fury') is an effect that is ingrained into clan members after generations of mastering Chakra Flow as the cornerstone of their fighting styles. Oftentimes using some form of weapon to help them harness their storms as well as fight enemies, clan members have adapted over the generations to fight whilst performing jutsu. As such, they gain the effects of the Multitasker positive SC even if they do not have it.

  • Bōryoku (暴力, literally meaning 'gale force') is the extension of a Zencho's storm creation ability. They cannot be harmed by their own storms nor can any jutsu generated from them.


Drawbacks:

  • Due to possessing such an innate affinity for weather-based jutsu, those of Zencho are unable to fully grasp ever branching out from its core of Futon, Raiton, and Suiton. Their Tertiary and Quarterary specializations are trained with 20% additional WC, and requiring 15% additional WC to train jutsu of either specs. Additionally, due to the cohesion with which the three elements are used, the user's Futon, Raiton, and Suiton all begin at C-rank. They may not have a fourth element
  • Emotion plays a strong factor on a Zencho's personal growth, much like the storms that they control. At character creation, they are required to take either the Foolhardy or Short Fused negative SCs.
  • Much as the storm god they hail from, the Zencho are first and foremost a ninjutsu-oriented clan, aiming to use overwhelming firepower to annihilate the opposition instead of more 'subtle' approaches. This affinity has its drawbacks though, as such generational veneration of ninjutsu and the chakra flow necessary to shape weather with it has left them unable to take Genjutsu or Kugutsu as specialisations. Additionally, due to their somewhat brash and straightforwards ways of fighting, they are especially susceptible to the former of these two, causing any Genjutsu used against them to be treated as having +1 rank effectiveness in terms of calculating perception and comparing jutsu strength.
  • A clan member's body is tied inextricably to the sky. This is a double edged sword, for concealing a Zencho away from it has debilitating effects. As long as a clan member is underground, deep inside a building like a castle or dungeon, or otherwise significantly contained within a confined space between them and the sky, their physical health will deteriorate. So long as they are in this unfamiliar territory, they will suffer -1 ranks to Strength, Endurance, and Speed.
  • Despite being an extinct clan only now awakening again in Konoha, centuries after their supposed demise, there is a single ideal that holds all this clan together: to defend the weak. Whether following the creed set forth by Haru Zencho, the clan's founder, or for their own reasons, these shinobi are imbued to their very core with an impulsive need to protect and defend others weaker than they. As such, they are required to take the 'Defender of the Weak' Negative SC.
    Spoiler:



Last edited by Yoshihiro on Fri Nov 16, 2018 2:29 am; edited 22 times in total

2Zenchō Clan Empty Re: Zenchō Clan Mon Nov 05, 2018 4:20 pm

Fuyuko

Fuyuko


A-rank
The main problem I'm having right now with the clan is that each of the paths are more along the lines of just jutsu. Jutsu that are trying to get extra power added into them than that would normally be allowed when you'd put them through normal jutsu modding.

Further, right now I see very little reason for this clan to be a dojutsu clan instead of just being a normal clan that gets bonuses when creating cloud/storm jutsu. To me it feels like the only reason this is currently is a dojutsu clan is so that the people can have a "special" eye, not because it actually is one. Non of it's powers are actually channeled through the eye in any way.



So what you have to do is make the three individual paths not be jutsu or so similar to jutsu and secondly you'll either have to remove the eye aspect or cooperate the eyes into the clan better rather than just being colorful eyes.

3Zenchō Clan Empty Re: Zenchō Clan Mon Nov 05, 2018 8:06 pm

Yoshihiro

Yoshihiro


B-rank
Thank you for your feedback!

That's a lot to take in, I guess I didn't think about it form that perspective save for shoehorning a cool eye into giant exploding storm creation. I decided to scrap that aspect and dial things down to something more manageable, hopefully the KKG here can be something that can be possible!

4Zenchō Clan Empty Re: Zenchō Clan Sat Nov 10, 2018 10:54 pm

Kisei

Kisei


B-rank
KKG:

  • Fūkō-kei : So a bit more details on what these storms can do is crucial here. Like what can clans members do with them, radius (like if it covers the entire thread or is just bigger than a normal jutsu), etc.. 
  • Kūgun: I can't tell what exactly this affects besides chakra cost for flight based jutsu. Which imI going to have to say no to the no maintenance cost. Though a different effect can be substituted in for it instead. Like increased flight speed or something like that, for example. 




Drawbacks:

  • Drawbacks are good for now with the current clan's strength. Though will be subject to change depending on what do change.

5Zenchō Clan Empty Re: Zenchō Clan Sun Nov 11, 2018 8:38 pm

Yoshihiro

Yoshihiro


B-rank
Alrighty!

I added more info to Fuko-kei to give some of the potential uses that clan members can do with their control over their storms. As for range, I decided to make it cover the entire thread just for aesthetics and flavor, whilst the actual area in which a member can control their storm, where their chakra is concentrated most, is much smaller and in accordance with the jutsu range rules.

I got rid of the no-chakra benefit and replaced it with a speed buff that applies only for flying techniques.

Hopefully this is better for ya!

6Zenchō Clan Empty Re: Zenchō Clan Thu Nov 15, 2018 10:03 pm

Kisei

Kisei


B-rank
KKG:

  • Fukei: To be sure, please specify that these storm generation abilities are only one type of weather phenomenon. While they can be broad and somewhat vague, a "one jutsu does it all" sorta thing is what we are trying to avoid. Also, no no maintenance costs for weather manipulation. Since it's a scaling ability I suggest going by the jutsu rules for chakra costs, but a bit lower maintenance costs wouldn't be unreasonable since all your jutsu are reliant on specific weather conditions being present. Additionally, have them only scale to A rank. Because you'd end up with three extra S ranks as it is written.


  • Kugun: Doubling speed is a bit much. A moderate flat increase for all flight jutsu would be better.


  • Sora no Ikari: Just a general note here, since chakra flow is limited to only solids and liquids and not gases, you may want to change stuff around.



Drawbacks:

  • One more drawback needed here.

7Zenchō Clan Empty Re: Zenchō Clan Fri Nov 16, 2018 2:33 am

Yoshihiro

Yoshihiro


B-rank
Edited things according to your post and our talk in Discord!
  • Having one type of weather phenomona per jutsu was always my intent, I edited that into the description of Fukei to be clear!
  • Gave a flat -5 to maintenance costs at all ranks like you suggested.
  • Fixed scaling to go from D to A.
  • Changed flight speed bonus to be a flat 20 m/s boost like discussed.
  • Tweaked the wording for the Chakra Flow perk.
  • Added a conditional stat debuff that also fleshes out the lore somewhat, hopefully that should do the trick!

8Zenchō Clan Empty Re: Zenchō Clan Tue Nov 20, 2018 12:20 am

Kisei

Kisei


B-rank
Unless anyone has something to say, consider this clan, storming, into a ,shocking, status as APPROVED~!

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